LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2025.08.20-10.46.38:516][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2025.08.20-10.46.38:516][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2025.08.20-10.46.38:516][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:1]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.VirtualTextures:1]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:0]]
[2025.08.20-10.46.38:516][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.Support:1]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.TileSize:32]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.TileBorderSize:2]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.UseCompression:1]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.StaticMesh.DefaultMeshPaintTextureSupport:1]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.DefaultTexelsPerVertex:4]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.MaxTextureSize:4096]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColor:1]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColorRoughness:1]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColorSpecular:1]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableMask4:1]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableWorldHeight:1]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableDisplacement:1]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.vt.rvt.HighQualityPerPixelHeight:1]]
[2025.08.20-10.46.38:516][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created
[2025.08.20-10.46.38:516][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created
[2025.08.20-10.46.38:516][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created
[2025.08.20-10.46.38:516][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created
[2025.08.20-10.46.38:516][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.LegacyLuminanceFactors:0]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2025.08.20-10.46.38:516][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Lumen.ScreenTracingSource:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.MegaLights.EnableForProject:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.RayTracing.RayTracingProxies.ProjectEnabled:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.PathTracing:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.ForwardShading:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.LocalFogVolume.ApplyOnTranslucent:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Deferred.SupportPrimitiveAlphaHoldout:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.MSAACount:4]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.MorphTarget.MaxBlendWeight:5.000000]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.SupportExpFogMatchesVolumetricFog:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.SupportLocalFogVolumes:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.LightFunctionAtlas.Format:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.VolumetricFog.LightFunction:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Deferred.UsesLightFunctionAtlas:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.SingleLayerWater.UsesLightFunctionAtlas:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Translucent.UsesLightFunctionAtlas:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Translucent.UsesIESProfiles:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Translucent.UsesRectLights:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Translucent.UsesShadowedLocalLights:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.MobileHDR:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Substrate:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Substrate.EnableLayerSupport:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Material.DefaultAutoMaterialUsage:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.HairStrands.LODMode:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.VRS.Support:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Mobile.DBuffer:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
[2025.08.20-10.46.38:517][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Mobile.ScreenSpaceReflections:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2025.08.20-10.46.38:517][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2025.08.20-10.46.38:517][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
[2025.08.20-10.46.38:517][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2025.08.20-10.46.38:517][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2025.08.20-10.46.38:517][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2025.08.20-10.46.38:518][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2025.08.20-10.46.38:518][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2025.08.20-10.46.38:518][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2025.08.20-10.46.38:518][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2025.08.20-10.46.38:518][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2025.08.20-10.46.38:518][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2025.08.20-10.46.38:518][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2025.08.20-10.46.38:518][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2025.08.20-10.46.38:518][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2025.08.20-10.46.38:518][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2025.08.20-10.46.38:518][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2025.08.20-10.46.38:518][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2025.08.20-10.46.38:518][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2025.08.20-10.46.38:518][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2025.08.20-10.46.38:518][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2025.08.20-10.46.38:518][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2025.08.20-10.46.38:518][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2025.08.20-10.46.38:523][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1707"
[2025.08.20-10.46.38:523][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="960"
[2025.08.20-10.46.38:523][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:100]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:70]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2025.08.20-10.46.38:523][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:256]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.MaxSampleCount:8]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2025.08.20-10.46.38:525][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2025.08.20-10.46.38:531][ 0]LogRHI: Using Default RHI: D3D12
[2025.08.20-10.46.38:531][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2025.08.20-10.46.38:913][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2025.08.20-10.46.38:913][ 0]LogD3D12RHI: Adapter has 10053MB of dedicated video memory, 0MB of dedicated system memory, and 16339MB of shared system memory, 2 output[s], UMA:false
[2025.08.20-10.46.38:924][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2025.08.20-10.46.38:924][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2025.08.20-10.46.38:924][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16339MB of shared system memory, 0 output[s], UMA:true
[2025.08.20-10.46.39:199][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2025.08.20-10.46.39:199][ 0]LogD3D12RHI: Adapter has 10053MB of dedicated video memory, 0MB of dedicated system memory, and 16339MB of shared system memory, 0 output[s], UMA:false
[2025.08.20-10.46.40:213][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
[2025.08.20-10.46.40:220][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2025.08.20-10.46.40:220][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2025.08.20-10.46.40:491][ 0]LogRHI: Using Default RHI: D3D12
[2025.08.20-10.46.40:491][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2025.08.20-10.46.40:942][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2025.08.20-10.46.40:942][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2025.08.20-10.46.41:268][ 0]LogD3D12RHI: NVIDIA Shader Execution Reordering NOT supported!
[2025.08.20-10.46.41:268][ 0]LogD3D12RHI: Display: Batched command list execution is disabled for async queues due to known bugs in the current driver.
[2025.08.20-10.46.41:268][ 0]LogRHI: Texture pool is 5849 MB (70% of 8356 MB)
[2025.08.20-10.46.41:526][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2025.08.20-10.46.41:582][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL_ES3_1_IOS from hinted modules, loading all potential format modules to find it
[2025.08.20-10.46.41:594][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2025.08.20-10.46.41:595][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1.
[2025.08.20-10.46.41:595][ 0]LogRendererCore: Ray tracing shaders are enabled.
[2025.08.20-10.46.41:599][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2025.08.20-10.46.41:599][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2025.08.20-10.46.41:599][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2025.08.20-10.46.41:599][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2025.08.20-10.46.41:599][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2025.08.20-10.46.41:888][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1350 MiB)
[2025.08.20-10.46.41:888][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2025.08.20-10.46.41:888][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2025.08.20-10.46.41:889][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Patro/AppData/Local/UnrealEngine/Common/Zen/Data
[2025.08.20-10.46.41:890][ 0]LogZenServiceInstance: InTree version at 'D:/Unreal/UE_5.6/Engine/Binaries/Win64/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03'
[2025.08.20-10.46.41:890][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Patro/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03'
[2025.08.20-10.46.41:890][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
[2025.08.20-10.46.41:890][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Patro/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Patro/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Patro/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Patro\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 28412 --child-id Zen_28412_Startup'
[2025.08.20-10.46.42:031][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
[2025.08.20-10.46.42:031][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.141 seconds
[2025.08.20-10.46.42:033][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
[2025.08.20-10.46.42:042][ 0]LogDerivedDataCache: C:/Users/Patro/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
[2025.08.20-10.46.42:047][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Patro/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly
[2025.08.20-10.46.42:047][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
[2025.08.20-10.46.42:047][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy.
[2025.08.20-10.46.42:047][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2025.08.20-10.46.42:047][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2025.08.20-10.46.42:047][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2025.08.20-10.46.42:047][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2025.08.20-10.46.42:048][ 0]LogShaderCompilers: Guid format shader working directory is -3 characters bigger than the processId version (../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/Shaders/WorkingDirectory/28412/).
[2025.08.20-10.46.42:048][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Patro/AppData/Local/Temp/UnrealShaderWorkingDir/A18C74814533F6F27B05D09F47DEA02F/'.
[2025.08.20-10.46.42:063][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled
[2025.08.20-10.46.42:078][ 0]LogXGEController: Display: Initialized XGE controller. XGE tasks will not be spawned on this machine.
[2025.08.20-10.46.42:078][ 0]LogShaderCompilers: Display: Using XGE Controller for shader compilation
[2025.08.20-10.46.42:078][ 0]LogShaderCompilers: Display: Using 8 local workers for shader compilation
[2025.08.20-10.46.44:065][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
[2025.08.20-10.46.44:065][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
[2025.08.20-10.46.44:065][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
[2025.08.20-10.46.44:065][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
[2025.08.20-10.46.44:090][ 0]LogAssetRegistry: FAssetRegistry took 0.0044 seconds to start up
[2025.08.20-10.46.44:091][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2025.08.20-10.46.44:595][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.08.20-10.46.44:595][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness because of a recursive sync load
[2025.08.20-10.46.44:595][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.08.20-10.46.44:597][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.08.20-10.46.44:598][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec because of a recursive sync load
[2025.08.20-10.46.44:598][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.08.20-10.46.44:598][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.08.20-10.46.44:600][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_M because of a recursive sync load
[2025.08.20-10.46.44:600][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_N because of a recursive sync load
[2025.08.20-10.46.44:602][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade because of a recursive sync load
[2025.08.20-10.46.44:603][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.08.20-10.46.44:605][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.08.20-10.46.44:605][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.08.20-10.46.44:607][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDiffuse because of a recursive sync load
[2025.08.20-10.46.44:607][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components because of a recursive sync load
[2025.08.20-10.46.44:609][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultPostProcessMaterial because of a recursive sync load
[2025.08.20-10.46.44:609][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.08.20-10.46.44:648][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultLightFunctionMaterial because of a recursive sync load
[2025.08.20-10.46.44:648][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.08.20-10.46.44:670][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDeferredDecalMaterial because of a recursive sync load
[2025.08.20-10.46.44:670][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.08.20-10.46.44:687][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/WorldGridMaterial because of a recursive sync load
[2025.08.20-10.46.44:687][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.08.20-10.46.44:937][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2025.08.20-10.46.44:937][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2025.08.20-10.46.44:937][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2025.08.20-10.46.44:937][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2025.08.20-10.46.44:937][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2025.08.20-10.46.45:488][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine]
[2025.08.20-10.46.45:540][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2025.08.20-10.46.45:540][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2025.08.20-10.46.46:943][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2025.08.20-10.46.46:943][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2025.08.20-10.46.47:061][ 0]SourceControl: Revision control is disabled
[2025.08.20-10.46.47:067][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Icons/doc_16x.png' error.
[2025.08.20-10.46.47:067][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error.
[2025.08.20-10.46.47:067][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png]
[2025.08.20-10.46.47:067][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/Icons/doc_16x.png]
[2025.08.20-10.46.47:083][ 0]SourceControl: Revision control is disabled
[2025.08.20-10.46.47:238][ 0]LogCollectionManager: Loaded 0 collections in 0.001345 seconds
[2025.08.20-10.46.47:242][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/Collections/' took 0.00s
[2025.08.20-10.46.47:246][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/Developers/Patro/Collections/' took 0.00s
[2025.08.20-10.46.47:250][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/Collections/' took 0.00s
[2025.08.20-10.46.47:323][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
[2025.08.20-10.46.47:323][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
[2025.08.20-10.46.47:323][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
[2025.08.20-10.46.47:323][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
[2025.08.20-10.46.47:376][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Icons/doc_16x.png' error.
[2025.08.20-10.46.47:376][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/Icons/doc_16x.png]
[2025.08.20-10.46.47:376][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error.
[2025.08.20-10.46.47:376][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png]
[2025.08.20-10.46.47:396][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-41373641 booting at 2025-08-20T10:46:47.396Z using C
[2025.08.20-10.46.47:397][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
[2025.08.20-10.46.47:404][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
[2025.08.20-10.46.51:918][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 1.439ms to complete.
[2025.08.20-10.46.51:933][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 14.907
[2025.08.20-10.46.52:003][ 0]LogAssetRegistry: Display: Asset registry cache written as 70.9 MiB to ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/CachedAssetRegistry_*.bin
[2025.08.20-10.46.52:042][ 0]LogPlacementMode: Display: The Asset Registry is not yet fully loaded so some placeable classes might be missing.
[2025.08.20-10.46.52:204][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.08.20-10.46.52:321][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.08.20-10.46.52:425][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.08.20-10.46.52:522][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.08.20-10.46.52:579][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal/UE_5.6/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2025.08.20-10.46.53:053][ 0]LogSlate: Took 0.000312 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2025.08.20-10.46.53:056][ 0]LogSlate: Took 0.000350 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2025.08.20-10.46.53:059][ 0]LogSlate: Took 0.000315 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2025.08.20-10.46.53:060][ 0]LogSlate: Took 0.000197 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2025.08.20-10.46.53:146][ 0]LogSlate: Took 0.000391 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2025.08.20-10.46.53:173][ 0]LogRenderer: Recreating Persistent SBTs due to initializer changes:
[2025.08.20-10.46.54:137][ 0]LogPython: Display: Running start-up script D:/Unreal/UE_5.6/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 62.446 ms
[2025.08.20-10.46.54:442][ 1]LogFileCache: Retrieving MD5 hashes for directory 'D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/' took 0.59s
[2025.08.20-10.46.54:444][ 1]LogAssetRegistry: AssetRegistryGather time 0.1688s: AssetDataDiscovery 0.0193s, AssetDataGather 0.0371s, StoreResults 0.1125s. Wall time 10.3580s.
[2025.08.20-10.46.54:479][ 1]LogPlacementMode: Display: The Asset Registry is done with its initial scan, the list of placeable classes has been updated.
[2025.08.20-10.46.54:492][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects)