Initial test project
This commit is contained in:
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[CrashReportClient]
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bHideLogFilesOption=false
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bHideAllowToBeContactedOption=false
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||||
bIsAllowedToCloseWithoutSending=true
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bIsAllowedToSendWithoutDetailedInfo=true
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||||
CrashConfigPurgeDays=2
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Stall.RecordDump=false
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Ensure.RecordDump=true
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@@ -0,0 +1,4 @@
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;METADATA=(Diff=true, UseCommands=true)
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[/Script/UnrealEd.UnrealEdOptions]
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UsingXGE=False
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@@ -0,0 +1,916 @@
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;METADATA=(Diff=true, UseCommands=true)
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[/Script/UnrealEd.EditorStyleSettings]
|
||||
XAxisColor=(R=0.594000,G=0.019700,B=0.000000,A=1.000000)
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||||
YAxisColor=(R=0.134900,G=0.395900,B=0.000000,A=1.000000)
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||||
ZAxisColor=(R=0.025100,G=0.207000,B=0.850000,A=1.000000)
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||||
ApplicationScale=1.000000
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||||
bColorVisionDeficiencyCorrection=False
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||||
bColorVisionDeficiencyCorrectionPreviewWithDeficiency=False
|
||||
SelectionColor=(R=0.828000,G=0.364000,B=0.003000,A=1.000000)
|
||||
AdditionalSelectionColors[0]=(R=0.019382,G=0.496933,B=1.000000,A=1.000000)
|
||||
AdditionalSelectionColors[1]=(R=0.356400,G=0.040915,B=0.520996,A=1.000000)
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||||
AdditionalSelectionColors[2]=(R=1.000000,G=0.168269,B=0.332452,A=1.000000)
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||||
AdditionalSelectionColors[3]=(R=1.000000,G=0.051269,B=0.051269,A=1.000000)
|
||||
AdditionalSelectionColors[4]=(R=1.000000,G=0.715693,B=0.010330,A=1.000000)
|
||||
AdditionalSelectionColors[5]=(R=0.258183,G=0.539479,B=0.068478,A=1.000000)
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||||
ViewportToolOverlayColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000)
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||||
bEnableEditorWindowBackgroundColor=False
|
||||
EditorWindowBackgroundColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000)
|
||||
MenuSearchFieldVisibilityThreshold=10
|
||||
bUseGrid=True
|
||||
bAntiAliasGrid=True
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||||
RegularColor=(R=0.024000,G=0.024000,B=0.024000,A=1.000000)
|
||||
RuleColor=(R=0.010000,G=0.010000,B=0.010000,A=1.000000)
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||||
CenterColor=(R=0.005000,G=0.005000,B=0.005000,A=1.000000)
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||||
GridSnapSize=16
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||||
GraphBackgroundBrush=(TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),ResourceObject=None,OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=False),bIsDynamicallyLoaded=False,ResourceName="")
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bShowNativeComponentNames=True
|
||||
AssetEditorOpenLocation=Default
|
||||
bEnableColorizedEditorTabs=True
|
||||
CurrentAppliedTheme=134380265FBB4A9CA00A1DC9770217B8
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bEnableMiddleEllipsis=True
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|
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[/Script/UnrealEd.LevelEditorPlaySettings]
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LaptopScreenResolutions=(Description="Apple MacBook Air 11",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
|
||||
LaptopScreenResolutions=(Description="Apple MacBook Air 13\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
|
||||
LaptopScreenResolutions=(Description="Apple MacBook Pro 13\"",Width=1280,Height=800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
|
||||
LaptopScreenResolutions=(Description="Apple MacBook Pro 13\" (Retina)",Width=2560,Height=1600,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
|
||||
LaptopScreenResolutions=(Description="Apple MacBook Pro 15\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
|
||||
LaptopScreenResolutions=(Description="Apple MacBook Pro 15\" (Retina)",Width=2880,Height=1800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
|
||||
LaptopScreenResolutions=(Description="Generic 14-15.6\" Notebook",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
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||||
MonitorScreenResolutions=(Description="19\" monitor",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
|
||||
MonitorScreenResolutions=(Description="20\" monitor",Width=1600,Height=900,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
|
||||
MonitorScreenResolutions=(Description="22\" monitor",Width=1680,Height=1050,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
|
||||
MonitorScreenResolutions=(Description="21.5-24\" monitor",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
|
||||
MonitorScreenResolutions=(Description="27\" monitor",Width=2560,Height=1440,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
|
||||
TabletScreenResolutions=(Description="iPad Pro 12.9-inch (3rd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro3_129")
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||||
TabletScreenResolutions=(Description="iPad Pro 12.9-inch (2nd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro2_129")
|
||||
TabletScreenResolutions=(Description="iPad Pro 11-inch",Width=834,Height=1194,AspectRatio="5:7",bCanSwapAspectRatio=True,ProfileName="iPadPro11")
|
||||
TabletScreenResolutions=(Description="iPad Pro 10.5-inch",Width=834,Height=1112,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro105")
|
||||
TabletScreenResolutions=(Description="iPad Pro 12.9-inch",Width=1024,Height=1366,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro129")
|
||||
TabletScreenResolutions=(Description="iPad Pro 9.7-inch",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro97")
|
||||
TabletScreenResolutions=(Description="iPad (6th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad6")
|
||||
TabletScreenResolutions=(Description="iPad (5th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad5")
|
||||
TabletScreenResolutions=(Description="iPad Air 3",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadAir3")
|
||||
TabletScreenResolutions=(Description="iPad Air 2",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadAir2")
|
||||
TabletScreenResolutions=(Description="iPad Mini 5",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadMini5")
|
||||
TabletScreenResolutions=(Description="iPad Mini 4",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadMini4")
|
||||
TabletScreenResolutions=(Description="LG G Pad X 8.0",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
|
||||
TabletScreenResolutions=(Description="Asus Zenpad 3s 10",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
|
||||
TabletScreenResolutions=(Description="Huawei MediaPad M3",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
|
||||
TabletScreenResolutions=(Description="Microsoft Surface RT",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
|
||||
TabletScreenResolutions=(Description="Microsoft Surface Pro",Width=1080,Height=1920,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
|
||||
TelevisionScreenResolutions=(Description="720p (HDTV, Blu-ray)",Width=1280,Height=720,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
|
||||
TelevisionScreenResolutions=(Description="1080i, 1080p (HDTV, Blu-ray)",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
|
||||
TelevisionScreenResolutions=(Description="4K Ultra HD",Width=3840,Height=2160,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
|
||||
TelevisionScreenResolutions=(Description="4K Digital Cinema",Width=4096,Height=2160,AspectRatio="1.90:1",bCanSwapAspectRatio=True,ProfileName="")
|
||||
GameGetsMouseControl=False
|
||||
UseMouseForTouch=False
|
||||
MouseControlLabelPosition=LabelAnchorMode_TopLeft
|
||||
ViewportGetsHMDControl=False
|
||||
bShouldMinimizeEditorOnNonVRPIE=False
|
||||
bEmulateStereo=False
|
||||
SoloAudioInFirstPIEClient=False
|
||||
EnablePIEEnterAndExitSounds=False
|
||||
PlayInEditorSoundQualityLevel=0
|
||||
bUseNonRealtimeAudioDevice=False
|
||||
bPreferToStreamLevelsInPIE=False
|
||||
bPromoteOutputLogWarningsDuringPIE=False
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||||
NewWindowPosition=(X=-1,Y=-1)
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||||
PIEAlwaysOnTop=False
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||||
DisableStandaloneSound=False
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||||
AdditionalLaunchParameters=
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||||
BuildGameBeforeLaunch=PlayOnBuild_Default
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||||
LaunchConfiguration=LaunchConfig_Default
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||||
PackFilesForLaunch=NoPak
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||||
bAutoCompileBlueprintsOnLaunch=True
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||||
bLaunchSeparateServer=False
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||||
PlayNetMode=PIE_Standalone
|
||||
RunUnderOneProcess=True
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||||
PlayNumberOfClients=1
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||||
PrimaryPIEClientIndex=0
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||||
ServerPort=17777
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||||
ClientWindowWidth=640
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||||
RouteGamepadToSecondWindow=False
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||||
CreateAudioDeviceForEveryPlayer=False
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||||
ClientWindowHeight=480
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||||
ServerMapNameOverride=
|
||||
AdditionalServerGameOptions=
|
||||
bShowServerDebugDrawingByDefault=True
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||||
ServerDebugDrawingColorTintStrength=0.000000
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||||
ServerDebugDrawingColorTint=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
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||||
bHMDForPrimaryProcessOnly=True
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||||
AdditionalServerLaunchParameters=
|
||||
ServerFixedFPS=0
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||||
NetworkEmulationSettings=(bIsNetworkEmulationEnabled=False,EmulationTarget=Server,CurrentProfile="Custom",OutPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0),InPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0))
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||||
LastSize=(X=0,Y=0)
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||||
LastExecutedLaunchDevice=Windows@IRADK-PC
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LastExecutedLaunchName=IRADK-PC
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LastExecutedPIEPreviewDevice=
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DeviceToEmulate=
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||||
PIESafeZoneOverride=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000)
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||||
|
||||
[/Script/UnrealEd.LevelEditorViewportSettings]
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||||
GridEnabled=False
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||||
FlightCameraControlExperimentalNavigation=False
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||||
MinimumOrthographicZoom=250.000000
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||||
bAllowArcballRotate=False
|
||||
bAllowScreenRotate=False
|
||||
bShowActorEditorContext=True
|
||||
bShowBrushMarkerPolys=False
|
||||
bAllowEditWidgetAxisDisplay=True
|
||||
bUseLegacyCameraMovementNotifications=False
|
||||
SnapToSurface=(bEnabled=False,SnapOffsetExtent=0.000000,bSnapRotation=True)
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||||
bEnableLayerSnap=False
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||||
ActiveSnapLayerIndex=0
|
||||
PreserveNonUniformScale=True
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||||
bUseLODViewLocking=False
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||||
PreviewMeshes=/Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.SM_ColorCalibrator
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||||
BillboardScale=1.000000
|
||||
bSaveEngineStats=False
|
||||
MeasuringToolUnits=MeasureUnits_Centimeters
|
||||
SelectedSplinePointSizeAdjustment=0.000000
|
||||
SplineLineThicknessAdjustment=0.000000
|
||||
SplineTangentHandleSizeAdjustment=0.000000
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||||
SplineTangentScale=0.500000
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||||
LastInViewportMenuLocation=(X=0.000000,Y=0.000000)
|
||||
MaterialForDroppedTextures=None
|
||||
MaterialParamsForDroppedTextures=()
|
||||
EditorViews=(("/Game/ThirdPerson/Lvl_ThirdPerson.Lvl_ThirdPerson", (LevelViewportsInfo=((CamPosition=(X=-1610.131944,Y=-1550.384348,Z=470.080519)),(CamUpdated=True),(CamUpdated=True),(CamPosition=(X=-931.590062,Y=-275.504696,Z=259.622278),CamRotation=(Pitch=-23.418864,Yaw=107.908539,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamPosition=(X=-1610.131944,Y=-1550.384348,Z=470.080519)),(CamPosition=(X=-1610.131944,Y=-1550.384348,Z=470.080519))))))
|
||||
PropertyColorationColorForMatchingObjects=(B=0,G=0,R=255,A=255)
|
||||
|
||||
[MRU]
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||||
MRUItem0=/Game/Variant_Combat/Lvl_Combat
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||||
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||||
[/Script/UnrealEd.PersonaOptions]
|
||||
bAutoAlignFloorToMesh=True
|
||||
bAlwaysOpenAnimationAssetsInNewTab=False
|
||||
bMuteAudio=False
|
||||
DefaultLocalAxesSelection=2
|
||||
DefaultBoneDrawSelection=1
|
||||
bShowBoneColors=False
|
||||
DefaultBoneColor=(R=0.000000,G=0.000000,B=0.025000,A=1.000000)
|
||||
SelectedBoneColor=(R=0.200000,G=1.000000,B=0.200000,A=1.000000)
|
||||
AffectedBoneColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000)
|
||||
DisabledBoneColor=(R=0.400000,G=0.400000,B=0.400000,A=1.000000)
|
||||
ParentOfSelectedBoneColor=(R=0.850000,G=0.450000,B=0.120000,A=1.000000)
|
||||
VirtualBoneColor=(R=0.400000,G=0.400000,B=1.000000,A=1.000000)
|
||||
SectionTimingNodeColor=(R=0.390000,G=0.390000,B=1.000000,A=0.750000)
|
||||
NotifyTimingNodeColor=(R=0.800000,G=0.100000,B=0.100000,A=1.000000)
|
||||
BranchingPointTimingNodeColor=(R=0.500000,G=1.000000,B=1.000000,A=1.000000)
|
||||
bPauseAnimationOnCameraMove=False
|
||||
bUseInlineSocketEditor=False
|
||||
bFlattenSkeletonHierarchyWhenFiltering=False
|
||||
bHideParentsWhenFiltering=False
|
||||
bShowBoneIndexes=False
|
||||
bExpandTreeOnSelection=True
|
||||
bAllowPreviewMeshCollectionsToSelectFromDifferentSkeletons=True
|
||||
bAllowPreviewMeshCollectionsToUseCustomAnimBP=False
|
||||
bAllowMeshSectionSelection=False
|
||||
NumFolderFiltersInAssetBrowser=2
|
||||
AssetEditorOptions=(Context="SkeletonEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
|
||||
AssetEditorOptions=(Context="SkeletalMeshEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
|
||||
AssetEditorOptions=(Context="AnimationEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
|
||||
AssetEditorOptions=(Context="AnimationBlueprintEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
|
||||
AssetEditorOptions=(Context="PhysicsAssetEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
|
||||
CurveEditorSnapInterval=0.010000
|
||||
TimelineScrubSnapValue=1000
|
||||
TimelineDisplayFormat=Frames
|
||||
bTimelineDisplayPercentage=True
|
||||
bTimelineDisplayFormatSecondary=True
|
||||
bTimelineDisplayCurveKeys=False
|
||||
TimelineEnabledSnaps=CompositeSegment
|
||||
TimelineEnabledSnaps=MontageSection
|
||||
TimelineEnabledSnaps=Frames
|
||||
TimelineEnabledSnaps=Notifies
|
||||
bAllowIncompatibleSkeletonSelection=False
|
||||
bUseTreeViewForAnimationCurves=False
|
||||
AnimationCurveGroupingDelimiters="._/|\\"
|
||||
|
||||
[DetailCustomWidgetExpansion]
|
||||
SkeletonEditingTool=SkeletonEditingProperties.Details.Transform
|
||||
ProjectionProperties=SkeletonEditingProperties.Details.Transform
|
||||
MirroringProperties=SkeletonEditingProperties.Details.Transform
|
||||
OrientingProperties=SkeletonEditingProperties.Details.Transform
|
||||
SkeletonEditingProperties=SkeletonEditingProperties.Details.Transform
|
||||
MeshTopologySelectionMechanicProperties=SkeletonEditingProperties.Details.Transform
|
||||
EditMeshPolygonsToolActions=SkeletonEditingProperties.Details.Transform
|
||||
EditMeshPolygonsToolEdgeActions=SkeletonEditingProperties.Details.Transform
|
||||
EditMeshPolygonsToolUVActions=SkeletonEditingProperties.Details.Transform
|
||||
PolyEditCommonProperties=SkeletonEditingProperties.Details.Transform
|
||||
PolyEditTopologyProperties=SkeletonEditingProperties.Details.Transform
|
||||
AnimSequence=AnimSequence.Compression.CompressedTrackNamesGroup,AnimSequence.Compression.CompressedBoneErrorStats,AnimSequence.Compression.BoneGroup
|
||||
BoneProxy=BoneProxy.Transforms.Bone,BoneProxy.Transforms.Reference,BoneProxy.Transforms.Mesh Relative
|
||||
InputMappingContext=InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/Input/Actions/IA_Jump.IA_Jump,InputMappingContext.Mappings.ActionMappings./Game/Input/Actions/IA_Look.IA_Look,InputMappingContext.Mappings.ActionMappings./Game/Input/Actions/IA_Move.IA_Move,InputMappingContext.Mappings.ActionMappings./Game/Variant_Combat/Input/Actions/IA_Dodge.IA_Dodge,InputMappingContext.Mappings.ActionMappings./Game/Variant_Combat/Input/Actions/IA_Sprint.IA_Sprint,InputMappingContext.Mappings.ActionMappings./Game/Variant_Combat/Input/Actions/IA_ComboAttack.IA_ComboAttack,InputMappingContext.Mappings.ActionMappings./Game/Variant_Combat/Input/Actions/IA_ChargedAttack.IA_ChargedAttack
|
||||
InputAction=InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/Input/Actions/IA_Jump.IA_Jump,InputMappingContext.Mappings.ActionMappings./Game/Input/Actions/IA_Look.IA_Look,InputMappingContext.Mappings.ActionMappings./Game/Input/Actions/IA_Move.IA_Move,InputMappingContext.Mappings.ActionMappings./Game/Variant_Combat/Input/Actions/IA_Dodge.IA_Dodge,InputMappingContext.Mappings.ActionMappings./Game/Variant_Combat/Input/Actions/IA_Sprint.IA_Sprint,InputMappingContext.Mappings.ActionMappings./Game/Variant_Combat/Input/Actions/IA_ComboAttack.IA_ComboAttack,InputMappingContext.Mappings.ActionMappings./Game/Variant_Combat/Input/Actions/IA_ChargedAttack.IA_ChargedAttack
|
||||
K2Node_VariableGet=K2Node_VariableGet.DefaultValueCategory.CharacterMovement
|
||||
BP_CombatCharacter_C=K2Node_VariableGet.DefaultValueCategory.CharacterMovement
|
||||
PropertyWrapper=K2Node_VariableGet.DefaultValueCategory.CharacterMovement
|
||||
K2Node_VariableSet=K2Node_VariableGet.DefaultValueCategory.CharacterMovement
|
||||
CharacterMovementComponent=K2Node_VariableGet.DefaultValueCategory.CharacterMovement
|
||||
K2Node_EnhancedInputAction=K2Node_VariableGet.DefaultValueCategory.CharacterMovement
|
||||
K2Node_Variable=K2Node_VariableGet.DefaultValueCategory.CharacterMovement
|
||||
SkeletalMeshComponent=K2Node_VariableGet.DefaultValueCategory.CharacterMovement
|
||||
ABP_Manny_Combat_C=
|
||||
AnimGraphNode_BlendSpacePlayer=K2Node_VariableGet.DefaultValueCategory.CharacterMovement
|
||||
AnimGraphNode_TransitionResult=K2Node_VariableGet.DefaultValueCategory.CharacterMovement
|
||||
CameraComponent=K2Node_VariableGet.DefaultValueCategory.CharacterMovement
|
||||
|
||||
[ContentBrowser]
|
||||
ContentBrowserTab1.SelectedPaths=/Game/ThirdPerson/Blueprints
|
||||
ContentBrowserTab1.PluginFilters=
|
||||
SequenceBrowser.ThumbnailSizeGrid=3
|
||||
SequenceBrowser.ThumbnailSizeList=3
|
||||
SequenceBrowser.ThumbnailSizeCustom=3
|
||||
SequenceBrowser.ThumbnailSizeColumn=0
|
||||
SequenceBrowser.CurrentViewType=2
|
||||
SequenceBrowser.ZoomScale=0
|
||||
SequenceBrowser.HiddenColumns=Source Frame Rate
|
||||
SequenceBrowser.HiddenColumns=Number of Frames
|
||||
SequenceBrowser.HiddenColumns=Number of Keys
|
||||
SequenceBrowser.HiddenColumns=AnimSyncMarkerList
|
||||
SequenceBrowser.HiddenColumns=Compressed Size (KB)
|
||||
SequenceBrowser.HiddenColumns=Target Frame Rate
|
||||
SequenceBrowser.HiddenColumns=ImportFileFramerate
|
||||
SequenceBrowser.HiddenColumns=ImportResampleFramerate
|
||||
SequenceBrowser.HiddenColumns=AdditiveAnimType
|
||||
SequenceBrowser.HiddenColumns=RetargetSource
|
||||
SequenceBrowser.HiddenColumns=RetargetSourceAsset
|
||||
SequenceBrowser.HiddenColumns=Interpolation
|
||||
SequenceBrowser.HiddenColumns=bEnableRootMotion
|
||||
SequenceBrowser.HiddenColumns=bUseNormalizedRootMotionScale
|
||||
SequenceBrowser.HiddenColumns=PlatformTargetFrameRate
|
||||
SequenceBrowser.HiddenColumns=NumberOfSampledKeys
|
||||
SequenceBrowser.HiddenColumns=SequenceLength
|
||||
SequenceBrowser.HiddenColumns=Skeleton
|
||||
SequenceBrowser.HiddenColumns=ParentAsset
|
||||
SequenceBrowser.HiddenColumns=PreviewSkeletalMesh
|
||||
SequenceBrowser.HiddenColumns=HasParentAsset
|
||||
SequenceBrowser.HiddenColumns=AnimNotifyList
|
||||
SequenceBrowser.HiddenColumns=CurveNameList
|
||||
SequenceBrowser.HiddenColumns=Class
|
||||
SequenceBrowser.ListViewColumnsManuallyChangedOnce=False
|
||||
SequenceBrowser.ColumnViewColumnsManuallyChangedOnce=True
|
||||
SequenceBrowser.ListHiddenColumns=Class
|
||||
AssetPropertyPicker.ThumbnailSizeGrid=2
|
||||
AssetPropertyPicker.ThumbnailSizeList=2
|
||||
AssetPropertyPicker.ThumbnailSizeCustom=2
|
||||
AssetPropertyPicker.ThumbnailSizeColumn=0
|
||||
AssetPropertyPicker.CurrentViewType=0
|
||||
AssetPropertyPicker.ZoomScale=0
|
||||
AssetPropertyPicker.ListViewColumnsManuallyChangedOnce=False
|
||||
AssetPropertyPicker.ColumnViewColumnsManuallyChangedOnce=False
|
||||
AssetPropertyPicker.ListHiddenColumns=Class
|
||||
|
||||
[EditorStartup]
|
||||
LastLevel=/Game/Variant_Combat/Lvl_Combat
|
||||
|
||||
[DetailPropertyExpansion]
|
||||
WorldPartitionRuntimeHashSet="\"Object\" "
|
||||
WorldPartitionRuntimeHash="\"Object\" "
|
||||
Object="\"Object\" "
|
||||
WorldPartitionRuntimeSpatialHash="\"Object\" "
|
||||
PersonaPreviewSceneDescription="\"Object\" "
|
||||
PreviewMeshCollection="\"Object\" \"Object.SkeletalMeshes\" "
|
||||
DataAsset="\"Object\" \"Object.Action.Triggers\" "
|
||||
AssetViewerSettings="\"Object\" "
|
||||
SkeletalMesh="\"Object\" "
|
||||
SkinnedAsset="\"Object\" "
|
||||
StreamableRenderAsset="\"Object\" "
|
||||
LODInfoUILayout="\"Object\" "
|
||||
BoneProxy="\"Object\" "
|
||||
MeshTopologySelectionMechanicProperties="\"Object\" "
|
||||
InteractiveToolPropertySet="\"Object\" "
|
||||
PolyEditCommonProperties="\"Object\" "
|
||||
PolyEditTopologyProperties="\"Object\" "
|
||||
EditMeshPolygonsToolActionPropertySet="\"Object\" "
|
||||
DeformMeshPolygonsTransformProperties="\"Object\" "
|
||||
ProjectionProperties="\"Object\" "
|
||||
MirroringProperties="\"Object\" "
|
||||
OrientingProperties="\"Object\" "
|
||||
SkeletonEditingProperties="\"Object\" "
|
||||
ConvertToPolygonsToolProperties="\"Object\" "
|
||||
ABP_Unarmed_C="\"Object\" "
|
||||
AnimInstance="\"Object\" "
|
||||
SkeletalMeshComponent="\"Object\" "
|
||||
SkinnedMeshComponent="\"Object\" "
|
||||
MeshComponent="\"Object\" "
|
||||
PrimitiveComponent="\"Object\" "
|
||||
SceneComponent="\"Object\" "
|
||||
ActorComponent="\"Object\" "
|
||||
StaticMeshActor="\"Object.StaticMeshActor.StaticMeshComponent.Object.Collision.BodyInstance\" "
|
||||
BP_CombatCharacter_C="\"Object\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" "
|
||||
Character="\"Object\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" "
|
||||
Pawn="\"Object\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" "
|
||||
WidgetComponent="\"Object\" "
|
||||
AnimMontage="\"Object\" "
|
||||
AnimCompositeBase="\"Object\" "
|
||||
AnimSequenceBase="\"Object\" "
|
||||
AnimationAsset="\"Object\" "
|
||||
AN_AttackCombo_C="\"Object\" "
|
||||
AnimNotify="\"Object\" "
|
||||
ABP_Manny_Combat_C="\"Object\" "
|
||||
AnimStateNode="\"Object\" "
|
||||
AnimStateNodeBase="\"Object\" "
|
||||
EdGraphNode="\"Object\" "
|
||||
EditorCompositeSection="\"Object\" "
|
||||
EditorAnimBaseObj="\"Object\" "
|
||||
EditorNotifyObject="\"Object\" "
|
||||
EditorAnimSegment="\"Object\" "
|
||||
AnimSequence="\"Object\" "
|
||||
SkeletalMeshSocket="\"Object\" "
|
||||
AnimationRecordingParameters="\"Object\" "
|
||||
InputMappingContext="\"Object\" \"Object.Mappings.Mappings.Mappings[10]\" "
|
||||
InputAction="\"Object\" \"Object.Action.Triggers\" "
|
||||
AnimationGraph="\"Object\" "
|
||||
EdGraph="\"Object\" "
|
||||
AnimationStateGraph="\"Object\" "
|
||||
CharacterMovementComponent="\"Object\" \"Object.NavMovement.NavAgentProps\" "
|
||||
PawnMovementComponent="\"Object\" \"Object.NavMovement.NavAgentProps\" "
|
||||
NavMovementComponent="\"Object\" \"Object.NavMovement.NavAgentProps\" "
|
||||
MovementComponent="\"Object\" \"Object.NavMovement.NavAgentProps\" "
|
||||
CapsuleComponent="\"Object\" "
|
||||
ShapeComponent="\"Object\" "
|
||||
AnimGraphNode_BlendSpacePlayer="\"Object\" "
|
||||
AnimGraphNode_BlendSpaceBase="\"Object\" "
|
||||
AnimGraphNode_AssetPlayerBase="\"Object\" "
|
||||
AnimGraphNode_Base="\"Object\" "
|
||||
K2Node="\"Object\" "
|
||||
AnimGraphNode_StateResult="\"Object\" "
|
||||
AnimGraphNode_SequencePlayer="\"Object\" "
|
||||
AnimStateTransitionNode="\"Object\" "
|
||||
AnimGraphNode_TransitionResult="\"Object\" "
|
||||
AnimGraphNode_UseCachedPose="\"Object\" "
|
||||
AnimGraphNode_SaveCachedPose="\"Object\" "
|
||||
AnimGraphNode_StateMachine="\"Object\" "
|
||||
AnimGraphNode_StateMachineBase="\"Object\" "
|
||||
EdGraphNode_Comment="\"Object\" "
|
||||
CameraComponent="\"Object\" "
|
||||
|
||||
[AssetEditorSubsystem]
|
||||
CleanShutdown=False
|
||||
DebuggerAttached=False
|
||||
RecentAssetEditors=BlueprintEditor
|
||||
RecentAssetEditors=BlueprintEditor
|
||||
RecentAssetEditors=
|
||||
RecentAssetEditors=BlueprintEditor
|
||||
RecentAssetEditors=GenericAssetEditor
|
||||
RecentAssetEditors=GenericAssetEditor
|
||||
RecentAssetEditors=AnimationEditor
|
||||
RecentAssetEditors=AnimationEditor
|
||||
RecentAssetEditors=AnimationEditor
|
||||
RecentAssetEditors=GenericAssetEditor
|
||||
RecentAssetEditors=AnimationEditor
|
||||
RecentAssetEditors=AnimationBlueprintEditor
|
||||
RecentAssetEditors=GenericAssetEditor
|
||||
RecentAssetEditors=AnimationEditor
|
||||
RecentAssetEditors=SkeletonEditor
|
||||
RecentAssetEditors=AnimationEditor
|
||||
RecentAssetEditors=BlueprintEditor
|
||||
RecentAssetEditors=BlueprintEditor
|
||||
RecentAssetEditors=BlueprintEditor
|
||||
RecentAssetEditors=AnimationBlueprintEditor
|
||||
RecentAssetEditors=SkeletalMeshEditor
|
||||
RecentAssetEditors=SkeletalMeshEditor
|
||||
RecentAssetEditors=
|
||||
|
||||
[/Script/Engine.WorldPartitionEditorPerProjectUserSettings]
|
||||
bHideEditorDataLayers=False
|
||||
bHideRuntimeDataLayers=False
|
||||
bHideDataLayerActors=True
|
||||
bHideUnloadedActors=False
|
||||
bShowOnlySelectedActors=False
|
||||
bHighlightSelectedDataLayers=True
|
||||
bHideLevelInstanceContent=True
|
||||
bDisableLoadingOfLastLoadedRegions=False
|
||||
bBugItGoLoadRegion=False
|
||||
bShowCellCoords=False
|
||||
MinimapUnloadedOpacity=0.660000
|
||||
PerWorldEditorSettings=(("/Game/ThirdPerson/Lvl_ThirdPerson.Lvl_ThirdPerson", ()))
|
||||
|
||||
[AssetEditorSubsystemRecents]
|
||||
MRUItem0=/Game/ThirdPerson/Blueprints/BP_ThirdPersonPlayerController
|
||||
MRUItem1=/Game/ThirdPerson/Blueprints/BP_ThirdPersonGameMode
|
||||
MRUItem2=/Game/ThirdPerson/Lvl_ThirdPerson
|
||||
MRUItem3=/Game/Variant_Combat/Blueprints/BP_CombatCharacter
|
||||
MRUItem4=/Game/Variant_Combat/Input/Actions/IA_Dodge
|
||||
MRUItem5=/Game/Variant_Combat/Input/IMC_Combat
|
||||
MRUItem6=/Game/Characters/Mannequins/Anims/Unarmed/Jump/AM_Fall_Loop_Montage
|
||||
MRUItem7=/Game/Characters/Mannequins/Anims/Unarmed/Jump/MM_Fall_Loop
|
||||
MRUItem8=/Game/Characters/Mannequins/Anims/Unarmed/Jump/AM_Dash_Montage
|
||||
MRUItem9=/Game/Input/IMC_Default
|
||||
MRUItem10=/Game/Characters/Mannequins/Anims/Unarmed/Jump/MM_Jump
|
||||
MRUItem11=/Game/Variant_Combat/Anims/ABP_Manny_Combat
|
||||
MRUItem12=/Game/Variant_Combat/Input/Actions/IA_Sprint
|
||||
MRUItem13=/Game/Characters/Mannequins/Anims/Unarmed/Attack/MM_Attack_01
|
||||
MRUItem14=/Game/Characters/Mannequins/Meshes/SK_Mannequin
|
||||
MRUItem15=/Game/Variant_Combat/Anims/AM_ComboAttack
|
||||
MRUItem16=/Game/Variant_Combat/Blueprints/BPI_Attacker
|
||||
MRUItem17=/Game/Variant_Combat/Anims/AN_AttackCombo
|
||||
MRUItem18=/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter
|
||||
MRUItem19=/Game/Characters/Mannequins/Anims/Unarmed/ABP_Unarmed
|
||||
MRUItem20=/Game/Characters/Mannequins/Meshes/SKM_Manny_Simple
|
||||
MRUItem21=/Game/Characters/Mannequins/Meshes/SKM_Quinn_Simple
|
||||
MRUItem22=/Game/Variant_Combat/Lvl_Combat
|
||||
|
||||
[SkeletalMeshModelingTools]
|
||||
EditingModeActive=True
|
||||
|
||||
[DetailCategories]
|
||||
SkeletalMesh.Material Slots=True
|
||||
SkeletalMesh.LODCustomMode=True
|
||||
SkeletalMesh.LOD0=True
|
||||
SkeletalMesh.LODSettings=True
|
||||
SkeletalMesh.Clothing=True
|
||||
SkeletalMesh.Animation=True
|
||||
SkeletalMesh.SkeletalMesh=True
|
||||
SkeletalMesh.Mesh=True
|
||||
SkeletalMesh.SkinWeights=True
|
||||
SkeletalMesh.ImportSettings=True
|
||||
SkeletalMesh.AnimationRig=True
|
||||
SkeletalMesh.Lighting=True
|
||||
SkeletalMesh.Deformer=True
|
||||
SkeletalMesh.Rendering=True
|
||||
SkeletalMesh.Physics=True
|
||||
SkeletalMesh.RayTracing=True
|
||||
SkeletalMesh.Sampling=True
|
||||
SkeletalMeshClothBuildParams.Basic=True
|
||||
SkeletalMeshClothBuildParams.Collision=True
|
||||
EditMeshPolygonsToolActions.FaceEdits=True
|
||||
EditMeshPolygonsToolActions.ShapeEdits=True
|
||||
EditMeshPolygonsToolEdgeActions.EdgeEdits=True
|
||||
EditMeshPolygonsToolUVActions.UVs=True
|
||||
MeshTopologySelectionMechanicProperties.SelectionActions=True
|
||||
MeshTopologySelectionMechanicProperties.SelectionFilter=True
|
||||
MeshTopologySelectionMechanicProperties.AdditionalSelectionOptions=True
|
||||
PolyEditCommonProperties.Options=True
|
||||
PolyEditCommonProperties.Gizmo=True
|
||||
PolyEditTopologyProperties.TopologyOptions=True
|
||||
DeformMeshPolygonsTransformProperties.Options=True
|
||||
DeformMeshPolygonsTransformProperties.Selection=True
|
||||
DeformMeshPolygonsTransformProperties.Display=True
|
||||
SkeletonEditingTool.Action=True
|
||||
MirroringProperties.Mirror=True
|
||||
OrientingProperties.Orient=True
|
||||
SkeletonEditingProperties.Details=True
|
||||
SkeletonEditingProperties.Viewport Axis Settings=True
|
||||
ConvertToPolygonsToolProperties.PolyGroups=True
|
||||
ConvertToPolygonsToolProperties.NormalDeviation=True
|
||||
ConvertToPolygonsToolProperties.Topology=True
|
||||
ConvertToPolygonsToolProperties.Filtering=True
|
||||
ConvertToPolygonsToolProperties.Display=True
|
||||
ConvertToPolygonsToolProperties.Output=True
|
||||
ABP_Unarmed_C.Default=True
|
||||
ABP_Unarmed_C.RootMotion=True
|
||||
ABP_Unarmed_C.Notifies=True
|
||||
ABP_Unarmed_C.Montage=True
|
||||
BP_ThirdPersonCharacter_C.TransformCommon=True
|
||||
BP_ThirdPersonCharacter_C.Animation=True
|
||||
BP_ThirdPersonCharacter_C.Mesh=True
|
||||
BP_ThirdPersonCharacter_C.Camera=True
|
||||
BP_ThirdPersonCharacter_C.Tick=True
|
||||
BP_ThirdPersonCharacter_C.ComponentTick=True
|
||||
BP_ThirdPersonCharacter_C.Clothing=True
|
||||
BP_ThirdPersonCharacter_C.Physics=True
|
||||
BP_ThirdPersonCharacter_C.LeaderPoseComponent=True
|
||||
BP_ThirdPersonCharacter_C.Collision=True
|
||||
BP_ThirdPersonCharacter_C.Lighting=True
|
||||
BP_ThirdPersonCharacter_C.AnimationRig=True
|
||||
BP_ThirdPersonCharacter_C.Deformer=True
|
||||
BP_ThirdPersonCharacter_C.SkinWeights=True
|
||||
BP_ThirdPersonCharacter_C.HLOD=True
|
||||
BP_ThirdPersonCharacter_C.Rendering=True
|
||||
BP_ThirdPersonCharacter_C.Mobile=True
|
||||
BP_ThirdPersonCharacter_C.RayTracing=True
|
||||
BP_ThirdPersonCharacter_C.VirtualTexture=True
|
||||
BP_ThirdPersonCharacter_C.Tags=True
|
||||
BP_ThirdPersonCharacter_C.Replication=True
|
||||
BP_ThirdPersonCharacter_C.ComponentReplication=True
|
||||
BP_ThirdPersonCharacter_C.Activation=True
|
||||
BP_ThirdPersonCharacter_C.Cooking=True
|
||||
BP_ThirdPersonCharacter_C.Navigation=True
|
||||
BP_ThirdPersonCharacter_C.AssetUserData=True
|
||||
BP_ThirdPersonCharacter_C.Variable=True
|
||||
BP_ThirdPersonCharacter_C.Character Movement (General Settings)=True
|
||||
BP_ThirdPersonCharacter_C.Character Movement: Walking=True
|
||||
BP_ThirdPersonCharacter_C.Character Movement: Jumping / Falling=True
|
||||
BP_ThirdPersonCharacter_C.Character Movement: Gravity=True
|
||||
BP_ThirdPersonCharacter_C.Character Movement (Networking)=True
|
||||
BP_ThirdPersonCharacter_C.Character Movement: Swimming=True
|
||||
BP_ThirdPersonCharacter_C.Character Movement: Flying=True
|
||||
BP_ThirdPersonCharacter_C.Character Movement: Custom Movement=True
|
||||
BP_ThirdPersonCharacter_C.Character Movement (Rotation Settings)=True
|
||||
BP_ThirdPersonCharacter_C.Character Movement: Physics Interaction=True
|
||||
BP_ThirdPersonCharacter_C.Character Movement=True
|
||||
BP_ThirdPersonCharacter_C.Character Movement: Avoidance=True
|
||||
BP_ThirdPersonCharacter_C.RootMotion=True
|
||||
BP_ThirdPersonCharacter_C.Character Movement: NavMesh Movement=True
|
||||
BP_ThirdPersonCharacter_C.Velocity=True
|
||||
BP_ThirdPersonCharacter_C.PlanarMovement=True
|
||||
BP_ThirdPersonCharacter_C.MovementComponent=True
|
||||
BP_ThirdPersonCharacter_C.NavMovement=True
|
||||
BP_ThirdPersonCharacter_C.Shape=True
|
||||
BP_ThirdPersonCharacter_C.Character=True
|
||||
BP_ThirdPersonCharacter_C.Pawn=True
|
||||
BP_ThirdPersonCharacter_C.Actor=True
|
||||
BP_ThirdPersonCharacter_C.Input=True
|
||||
BP_ThirdPersonCharacter_C.Events=True
|
||||
BP_ThirdPersonCharacter_C.Materials=True
|
||||
BP_ThirdPersonPlayerController_C.Input=True
|
||||
BP_ThirdPersonPlayerController_C.Tick=True
|
||||
BP_ThirdPersonPlayerController_C.PlayerController=True
|
||||
BP_ThirdPersonPlayerController_C.Cheat Manager=True
|
||||
BP_ThirdPersonPlayerController_C.MouseInterface=True
|
||||
BP_ThirdPersonPlayerController_C.Game=True
|
||||
BP_ThirdPersonPlayerController_C.WorldPartition=True
|
||||
BP_ThirdPersonPlayerController_C.Replication=True
|
||||
BP_ThirdPersonPlayerController_C.Actor=True
|
||||
BP_ThirdPersonPlayerController_C.HLOD=True
|
||||
BP_ThirdPersonPlayerController_C.Controller=True
|
||||
BP_ThirdPersonPlayerController_C.Physics=True
|
||||
BP_ThirdPersonPlayerController_C.Events=True
|
||||
BP_ThirdPersonGameMode_C.Tick=True
|
||||
BP_ThirdPersonGameMode_C.Classes=True
|
||||
BP_ThirdPersonGameMode_C.GameMode=True
|
||||
BP_ThirdPersonGameMode_C.Game=True
|
||||
BP_ThirdPersonGameMode_C.Physics=True
|
||||
BP_ThirdPersonGameMode_C.Events=True
|
||||
StaticMeshActor.TransformCommon=True
|
||||
StaticMeshActor.StaticMesh=True
|
||||
StaticMeshActor.Materials=True
|
||||
StaticMeshActor.Physics=True
|
||||
StaticMeshActor.Collision=True
|
||||
StaticMeshActor.Lighting=True
|
||||
StaticMeshActor.Mesh Painting=True
|
||||
StaticMeshActor.Rendering=True
|
||||
StaticMeshActor.HLOD=True
|
||||
StaticMeshActor.VirtualTexture=True
|
||||
StaticMeshActor.Tags=True
|
||||
StaticMeshActor.Cooking=True
|
||||
StaticMeshActor.Navigation=True
|
||||
StaticMeshActor.Replication=True
|
||||
StaticMeshActor.Networking=True
|
||||
StaticMeshActor.Actor=True
|
||||
BP_CombatCharacter_C.TransformCommon=True
|
||||
BP_CombatCharacter_C.Animation=True
|
||||
BP_CombatCharacter_C.Mesh=True
|
||||
BP_CombatCharacter_C.Tick=True
|
||||
BP_CombatCharacter_C.Damage=True
|
||||
BP_CombatCharacter_C.Melee Attack=True
|
||||
BP_CombatCharacter_C.ComponentTick=True
|
||||
BP_CombatCharacter_C.Physics=True
|
||||
BP_CombatCharacter_C.Respawn=True
|
||||
BP_CombatCharacter_C.Collision=True
|
||||
BP_CombatCharacter_C.Camera=True
|
||||
BP_CombatCharacter_C.Lighting=True
|
||||
BP_CombatCharacter_C.SkinWeights=True
|
||||
BP_CombatCharacter_C.Clothing=True
|
||||
BP_CombatCharacter_C.LeaderPoseComponent=True
|
||||
BP_CombatCharacter_C.Rendering=True
|
||||
BP_CombatCharacter_C.AnimationRig=True
|
||||
BP_CombatCharacter_C.Deformer=True
|
||||
BP_CombatCharacter_C.HLOD=True
|
||||
BP_CombatCharacter_C.Mobile=True
|
||||
BP_CombatCharacter_C.RayTracing=True
|
||||
BP_CombatCharacter_C.VirtualTexture=True
|
||||
BP_CombatCharacter_C.Tags=True
|
||||
BP_CombatCharacter_C.Replication=True
|
||||
BP_CombatCharacter_C.ComponentReplication=True
|
||||
BP_CombatCharacter_C.Activation=True
|
||||
BP_CombatCharacter_C.Cooking=True
|
||||
BP_CombatCharacter_C.Navigation=True
|
||||
BP_CombatCharacter_C.AssetUserData=True
|
||||
BP_CombatCharacter_C.Variable=True
|
||||
BP_CombatCharacter_C.Character Movement (General Settings)=True
|
||||
BP_CombatCharacter_C.Character Movement: Walking=True
|
||||
BP_CombatCharacter_C.Character Movement: Jumping / Falling=True
|
||||
BP_CombatCharacter_C.Character Movement: Gravity=True
|
||||
BP_CombatCharacter_C.Character Movement (Networking)=True
|
||||
BP_CombatCharacter_C.Character Movement: Swimming=True
|
||||
BP_CombatCharacter_C.Character Movement: Flying=True
|
||||
BP_CombatCharacter_C.Character Movement: Custom Movement=True
|
||||
BP_CombatCharacter_C.Character Movement (Rotation Settings)=True
|
||||
BP_CombatCharacter_C.Character Movement: Physics Interaction=True
|
||||
BP_CombatCharacter_C.Character Movement=True
|
||||
BP_CombatCharacter_C.Character Movement: Avoidance=True
|
||||
BP_CombatCharacter_C.RootMotion=True
|
||||
BP_CombatCharacter_C.Character Movement: NavMesh Movement=True
|
||||
BP_CombatCharacter_C.Velocity=True
|
||||
BP_CombatCharacter_C.PlanarMovement=True
|
||||
BP_CombatCharacter_C.MovementComponent=True
|
||||
BP_CombatCharacter_C.NavMovement=True
|
||||
BP_CombatCharacter_C.Shape=True
|
||||
BP_CombatCharacter_C.Character=True
|
||||
BP_CombatCharacter_C.Pawn=True
|
||||
BP_CombatCharacter_C.Actor=True
|
||||
BP_CombatCharacter_C.Input=True
|
||||
BP_CombatCharacter_C.Events=True
|
||||
BP_CombatCharacter_C.Materials=True
|
||||
WidgetComponent.Variable=True
|
||||
WidgetComponent.TransformCommon=True
|
||||
WidgetComponent.Sockets=True
|
||||
WidgetComponent.HLOD=True
|
||||
WidgetComponent.ComponentTick=True
|
||||
WidgetComponent.Physics=True
|
||||
WidgetComponent.VirtualTexture=True
|
||||
WidgetComponent.Collision=True
|
||||
WidgetComponent.Rendering=True
|
||||
WidgetComponent.Tags=True
|
||||
WidgetComponent.ComponentReplication=True
|
||||
WidgetComponent.Cooking=True
|
||||
WidgetComponent.UserInterface=True
|
||||
WidgetComponent.Interaction=True
|
||||
WidgetComponent.Animation=True
|
||||
WidgetComponent.Layers=True
|
||||
WidgetComponent.Navigation=True
|
||||
WidgetComponent.Events=True
|
||||
WidgetComponent.Materials=True
|
||||
AnimMontage.BlendOption=True
|
||||
AnimMontage.Animation=True
|
||||
AnimMontage.Animation Model=True
|
||||
AnimMontage.SyncGroup=True
|
||||
AnimMontage.AdditiveSettings=True
|
||||
AnimMontage.TimeStretchCurve=True
|
||||
AnimMontage.AnimationComposite=True
|
||||
AnimMontage.MetaData=True
|
||||
AnimMontage.Thumbnail=True
|
||||
AN_AttackCombo_C.AnimNotify=True
|
||||
ABP_Manny_Combat_C.EssentialMovementData=True
|
||||
ABP_Manny_Combat_C.Essential Movement Data=True
|
||||
ABP_Manny_Combat_C.RootMotion=True
|
||||
ABP_Manny_Combat_C.Notifies=True
|
||||
ABP_Manny_Combat_C.Montage=True
|
||||
ABP_Manny_Combat_C.References=True
|
||||
AnimStateNode.GraphNodeDetail=True
|
||||
AnimStateNode.Animation State=True
|
||||
EditorCompositeSection.Section=True
|
||||
EditorCompositeSection.AnimLink=True
|
||||
EditorNotifyObject.AnimNotify=True
|
||||
EditorNotifyObject.Trigger Settings=True
|
||||
EditorNotifyObject.Category=True
|
||||
EditorNotifyObject.AnimLink=True
|
||||
EditorAnimSegment.Animation Segment=True
|
||||
EditorAnimSegment.Montage=True
|
||||
AnimSequence.Animation Model=True
|
||||
AnimSequence.Animation=True
|
||||
AnimSequence.Compression=True
|
||||
AnimSequence.AdditiveSettings=True
|
||||
AnimSequence.RootMotion=True
|
||||
AnimSequence.File Path=True
|
||||
AnimSequence.CustomAttributes=True
|
||||
AnimSequence.MetaData=True
|
||||
AnimSequence.Thumbnail=True
|
||||
BoneProxy.Bone=True
|
||||
BoneProxy.Transforms=True
|
||||
SkeletalMeshSocket.Socket Parameters=True
|
||||
PersonaPreviewSceneDescription.Animation=True
|
||||
PersonaPreviewSceneDescription.Mesh=True
|
||||
PersonaPreviewSceneDescription.Physics=True
|
||||
PersonaPreviewSceneDescription.Additional Meshes=True
|
||||
AssetViewerSettings.Settings=True
|
||||
AnimationRecordingParameters.Options=True
|
||||
InputMappingContext.Mappings=True
|
||||
InputMappingContext.Input Modes=True
|
||||
InputMappingContext.Registration=True
|
||||
InputMappingContext.Description=True
|
||||
InputAction.Description=True
|
||||
InputAction.Action=True
|
||||
InputAction.Input Consumption=True
|
||||
InputAction.User Settings=True
|
||||
K2Node_CallFunction.Graph=True
|
||||
K2Node_CallFunction.Inputs=True
|
||||
K2Node_CallFunction.Outputs=True
|
||||
PropertyWrapper.Variable=True
|
||||
PropertyWrapper.DefaultValueCategory=True
|
||||
K2Node_VariableGet.Variable=True
|
||||
K2Node_VariableGet.DefaultValueCategory=True
|
||||
K2Node_VariableSet.Variable=True
|
||||
K2Node_VariableSet.DefaultValueCategory=True
|
||||
BP_CombatCharacter_C.Default=True
|
||||
AnimationGraph.Inputs=True
|
||||
AnimationGraph.GraphBlending=True
|
||||
AnimationStateMachineGraph.Graph=True
|
||||
AnimationStateGraph.GraphBlending=True
|
||||
CharacterMovementComponent.Variable=True
|
||||
CharacterMovementComponent.Sockets=True
|
||||
CharacterMovementComponent.Character Movement (General Settings)=True
|
||||
CharacterMovementComponent.Character Movement: Walking=True
|
||||
CharacterMovementComponent.Character Movement: Jumping / Falling=True
|
||||
CharacterMovementComponent.ComponentTick=True
|
||||
CharacterMovementComponent.Character Movement: Gravity=True
|
||||
CharacterMovementComponent.Character Movement (Networking)=True
|
||||
CharacterMovementComponent.Character Movement: Swimming=True
|
||||
CharacterMovementComponent.Character Movement: Flying=True
|
||||
CharacterMovementComponent.Character Movement: Custom Movement=True
|
||||
CharacterMovementComponent.Character Movement (Rotation Settings)=True
|
||||
CharacterMovementComponent.Character Movement: Physics Interaction=True
|
||||
CharacterMovementComponent.Character Movement=True
|
||||
CharacterMovementComponent.Character Movement: Avoidance=True
|
||||
CharacterMovementComponent.RootMotion=True
|
||||
CharacterMovementComponent.Character Movement: NavMesh Movement=True
|
||||
CharacterMovementComponent.Velocity=True
|
||||
CharacterMovementComponent.PlanarMovement=True
|
||||
CharacterMovementComponent.MovementComponent=True
|
||||
CharacterMovementComponent.Tags=True
|
||||
CharacterMovementComponent.ComponentReplication=True
|
||||
CharacterMovementComponent.Activation=True
|
||||
CharacterMovementComponent.Cooking=True
|
||||
CharacterMovementComponent.NavMovement=True
|
||||
CharacterMovementComponent.Events=True
|
||||
AnimSequence.Interchange =True
|
||||
AnimGraphNode_BlendSpacePlayer.Sync=True
|
||||
AnimGraphNode_BlendSpacePlayer.Functions=True
|
||||
AnimGraphNode_BlendSpacePlayer.Relevancy=True
|
||||
AnimGraphNode_BlendSpacePlayer.Coordinates=True
|
||||
AnimGraphNode_BlendSpacePlayer.Tag=True
|
||||
AnimGraphNode_BlendSpacePlayer.Settings=True
|
||||
AnimGraphNode_BlendSpacePlayer.Bindings=True
|
||||
AnimGraphNode_StateResult.Functions=True
|
||||
AnimGraphNode_StateResult.Tag=True
|
||||
AnimGraphNode_StateResult.Bindings=True
|
||||
EdGraph.Graph=True
|
||||
AnimGraphNode_SequencePlayer.Sync=True
|
||||
AnimGraphNode_SequencePlayer.Functions=True
|
||||
AnimGraphNode_SequencePlayer.Relevancy=True
|
||||
AnimGraphNode_SequencePlayer.Settings=True
|
||||
AnimGraphNode_SequencePlayer.Tag=True
|
||||
AnimGraphNode_SequencePlayer.Bindings=True
|
||||
AnimSequence.Transform=True
|
||||
AnimSequence.ImportSettings=True
|
||||
AnimSequence.Miscellaneous=True
|
||||
AnimSequence.InternalOnly=True
|
||||
AnimStateTransitionNode.Transition=True
|
||||
AnimStateTransitionNode.BlendSettings=True
|
||||
AnimStateTransitionNode.Events=True
|
||||
AnimStateTransitionNode.Notifications=True
|
||||
AnimGraphNode_TransitionResult.Result=True
|
||||
AnimGraphNode_TransitionResult.Functions=True
|
||||
AnimGraphNode_TransitionResult.Tag=True
|
||||
AnimGraphNode_TransitionResult.Bindings=True
|
||||
AnimGraphNode_UseCachedPose.Functions=True
|
||||
AnimGraphNode_UseCachedPose.Tag=True
|
||||
AnimGraphNode_UseCachedPose.Bindings=True
|
||||
AnimGraphNode_SaveCachedPose.GraphNodeDetail=True
|
||||
AnimGraphNode_SaveCachedPose.CachedPose=True
|
||||
AnimGraphNode_SaveCachedPose.Functions=True
|
||||
AnimGraphNode_SaveCachedPose.Tag=True
|
||||
AnimGraphNode_SaveCachedPose.Bindings=True
|
||||
AnimGraphNode_StateMachine.GraphNodeDetail=True
|
||||
AnimGraphNode_StateMachine.Settings=True
|
||||
AnimGraphNode_StateMachine.Functions=True
|
||||
AnimGraphNode_StateMachine.Tag=True
|
||||
AnimGraphNode_StateMachine.Bindings=True
|
||||
SkeletalMeshComponent.Variable=True
|
||||
SkeletalMeshComponent.TransformCommon=True
|
||||
SkeletalMeshComponent.Sockets=True
|
||||
SkeletalMeshComponent.Animation=True
|
||||
SkeletalMeshComponent.Mesh=True
|
||||
SkeletalMeshComponent.ComponentTick=True
|
||||
SkeletalMeshComponent.Clothing=True
|
||||
SkeletalMeshComponent.LeaderPoseComponent=True
|
||||
SkeletalMeshComponent.Physics=True
|
||||
SkeletalMeshComponent.AnimationRig=True
|
||||
SkeletalMeshComponent.Collision=True
|
||||
SkeletalMeshComponent.Deformer=True
|
||||
SkeletalMeshComponent.Lighting=True
|
||||
SkeletalMeshComponent.HLOD=True
|
||||
SkeletalMeshComponent.SkinWeights=True
|
||||
SkeletalMeshComponent.Rendering=True
|
||||
SkeletalMeshComponent.VirtualTexture=True
|
||||
SkeletalMeshComponent.Tags=True
|
||||
SkeletalMeshComponent.ComponentReplication=True
|
||||
SkeletalMeshComponent.Activation=True
|
||||
SkeletalMeshComponent.Cooking=True
|
||||
SkeletalMeshComponent.Navigation=True
|
||||
SkeletalMeshComponent.Events=True
|
||||
SkeletalMeshComponent.Materials=True
|
||||
K2Node_VariableGet.Events=True
|
||||
EdGraphNode_Comment.GraphNodeDetail=True
|
||||
EdGraphNode_Comment.Comment=True
|
||||
CameraComponent.Variable=True
|
||||
CameraComponent.TransformCommon=True
|
||||
CameraComponent.Sockets=True
|
||||
CameraComponent.CameraSettings=True
|
||||
CameraComponent.CameraOptions=True
|
||||
CameraComponent.Camera=True
|
||||
CameraComponent.ComponentTick=True
|
||||
CameraComponent.PostProcess=True
|
||||
CameraComponent.Tags=True
|
||||
CameraComponent.ComponentReplication=True
|
||||
CameraComponent.Activation=True
|
||||
CameraComponent.Cooking=True
|
||||
CameraComponent.Events=True
|
||||
WorldSettings.Networking=True
|
||||
WorldSettings.Bookmark=True
|
||||
WorldSettings.Tick=True
|
||||
WorldSettings.Audio=True
|
||||
WorldSettings.Nanite=True
|
||||
WorldSettings.Rendering=True
|
||||
WorldSettings.Navigation=True
|
||||
WorldSettings.Landscape=True
|
||||
WorldSettings.Foliage=True
|
||||
WorldSettings.Network=True
|
||||
WorldSettings.Broadphase=True
|
||||
WorldSettings.PrecomputedVisibility=True
|
||||
WorldSettings.LightmassVolumeLighting=True
|
||||
WorldSettings.VR=True
|
||||
WorldSettings.World=True
|
||||
WorldSettings.Lightmass=True
|
||||
WorldSettings.Physics=True
|
||||
WorldSettings.GameMode=True
|
||||
WorldSettings.WorldPartitionSetup=True
|
||||
WorldPartitionRuntimeSpatialHash.RuntimeSettings=True
|
||||
|
||||
[AssetEditorToolkitTabLocation]
|
||||
/Game/Characters/Mannequins/Meshes/SKM_Manny_Simple.SKM_Manny_Simple=1
|
||||
/Game/Characters/Mannequins/Meshes/SK_Mannequin.SK_Mannequin=1
|
||||
/Game/Characters/Mannequins/Meshes/SKM_Quinn_Simple.SKM_Quinn_Simple=1
|
||||
/Game/Characters/Mannequins/Anims/Unarmed/ABP_Unarmed.ABP_Unarmed=1
|
||||
/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter=1
|
||||
/Game/ThirdPerson/Blueprints/BP_ThirdPersonPlayerController.BP_ThirdPersonPlayerController=1
|
||||
/Game/ThirdPerson/Blueprints/BP_ThirdPersonGameMode.BP_ThirdPersonGameMode=1
|
||||
/Game/Variant_Combat/Blueprints/BP_CombatCharacter.BP_CombatCharacter=1
|
||||
/Game/Variant_Combat/Anims/AM_ComboAttack.AM_ComboAttack=1
|
||||
/Game/Variant_Combat/Anims/AN_AttackCombo.AN_AttackCombo=1
|
||||
/Game/Variant_Combat/Blueprints/BPI_Attacker.BPI_Attacker=1
|
||||
/Game/Variant_Combat/Anims/ABP_Manny_Combat.ABP_Manny_Combat=1
|
||||
/Game/Variant_Combat/Anims/AM_ChargedAttack.AM_ChargedAttack=1
|
||||
/Game/Characters/Mannequins/Anims/Unarmed/Attack/MM_Attack_01.MM_Attack_01=1
|
||||
/Game/Variant_Combat/Input/IMC_Combat.IMC_Combat=1
|
||||
/Game/Variant_Combat/Input/Actions/IA_Sprint.IA_Sprint=1
|
||||
/Game/Input/IMC_Default.IMC_Default=1
|
||||
/Game/Characters/Mannequins/Anims/Unarmed/Jump/MM_Dash_Forward.MM_Dash_Forward=1
|
||||
/Game/Characters/Mannequins/Anims/Unarmed/Jump/MM_Dash_Left.MM_Dash_Left=1
|
||||
/Game/Characters/Mannequins/Anims/Unarmed/Jump/MM_Fall_Loop.MM_Fall_Loop=1
|
||||
/Game/Characters/Mannequins/Anims/Unarmed/Jump/AM_Fall_Loop_Montage.AM_Fall_Loop_Montage=1
|
||||
/Game/Variant_Combat/Input/Actions/IA_Dodge.IA_Dodge=1
|
||||
|
||||
[/Script/PinnedCommandList.PinnedCommandListSettings]
|
||||
Contexts=(Name="PersonaViewport",Commands=)
|
||||
Contexts=(Name="SkeletonEditor",Commands=)
|
||||
Contexts=(Name="SkeletalMeshEditor",Commands=)
|
||||
Contexts=(Name="AnimationBlueprintEditor",Commands=)
|
||||
Contexts=(Name="AnimationEditor",Commands=)
|
||||
|
||||
[/Script/UnrealEd.AnimationBlueprintEditorOptions]
|
||||
bHideUnrelatedNodes=False
|
||||
|
||||
[/Script/BlueprintGraph.BlueprintEditorSettings]
|
||||
bDrawMidpointArrowsInBlueprints=False
|
||||
bShowGraphInstructionText=True
|
||||
bHideUnrelatedNodes=False
|
||||
bShowShortTooltips=True
|
||||
bShowFunctionParameterIcon=True
|
||||
bShowFunctionLocalVariableIcon=True
|
||||
bEnableInputTriggerSupportWarnings=False
|
||||
bSplitContextTargetSettings=True
|
||||
bExposeAllMemberComponentFunctions=True
|
||||
bShowContextualFavorites=False
|
||||
bExposeDeprecatedFunctions=False
|
||||
bCompactCallOnMemberNodes=False
|
||||
bFlattenFavoritesMenus=True
|
||||
bAutoCastObjectConnections=False
|
||||
bShowViewportOnSimulate=False
|
||||
bSpawnDefaultBlueprintNodes=True
|
||||
bHideConstructionScriptComponentsInDetailsView=True
|
||||
bHostFindInBlueprintsInGlobalTab=True
|
||||
bNavigateToNativeFunctionsFromCallNodes=True
|
||||
bDoubleClickNavigatesToParent=True
|
||||
bEnableTypePromotion=True
|
||||
bShowPanelContextMenuForIncompatibleConnections=True
|
||||
TypePromotionPinDenyList=string
|
||||
TypePromotionPinDenyList=text
|
||||
BreakpointReloadMethod=RestoreAll
|
||||
bEnablePinValueInspectionTooltips=True
|
||||
bEnableNamespaceEditorFeatures=True
|
||||
bEnableContextMenuTimeSlicing=True
|
||||
ContextMenuTimeSlicingThresholdMs=50
|
||||
bIncludeActionsForSelectedAssetsInContextMenu=False
|
||||
bLimitAssetActionBindingToSingleSelectionOnly=False
|
||||
bLoadSelectedAssetsForContextMenuActionBinding=True
|
||||
bDoNotMarkAllInstancesDirtyOnDefaultValueChange=True
|
||||
bFavorPureCastNodes=False
|
||||
SaveOnCompile=SoC_Never
|
||||
bJumpToNodeErrors=False
|
||||
bAllowExplicitImpureNodeDisabling=False
|
||||
bShowActionMenuItemSignatures=False
|
||||
bBlueprintNodeUniqueNames=False
|
||||
NodeTemplateCacheCapMB=20.000000
|
||||
AllowIndexAllBlueprints=LoadOnly
|
||||
bShowInheritedVariables=False
|
||||
bAlwaysShowInterfacesInOverrides=True
|
||||
bShowParentClassInOverrides=True
|
||||
bShowEmptySections=True
|
||||
bShowAccessSpecifier=False
|
||||
Bookmarks=()
|
||||
PerBlueprintSettings=()
|
||||
bIncludeCommentNodesInBookmarksTab=True
|
||||
bShowBookmarksForCurrentDocumentOnlyInTab=False
|
||||
GraphEditorQuickJumps=()
|
||||
|
||||
[MessageLog]
|
||||
LastLogListing=AssetCheck
|
||||
|
||||
[DetailCategoriesAdvanced]
|
||||
BP_CombatCharacter_C.Character Movement: Jumping / Falling=True
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
;METADATA=(Diff=true, UseCommands=true)
|
||||
[/Script/Engine.GameUserSettings]
|
||||
bUseVSync=False
|
||||
bUseDynamicResolution=False
|
||||
ResolutionSizeX=1707
|
||||
ResolutionSizeY=960
|
||||
LastUserConfirmedResolutionSizeX=1707
|
||||
LastUserConfirmedResolutionSizeY=960
|
||||
FullscreenMode=1
|
||||
LastConfirmedFullscreenMode=1
|
||||
PreferredFullscreenMode=1
|
||||
Version=5
|
||||
AudioQualityLevel=0
|
||||
LastConfirmedAudioQualityLevel=0
|
||||
FrameRateLimit=0.000000
|
||||
DesiredScreenWidth=1280
|
||||
bUseDesiredScreenHeight=False
|
||||
DesiredScreenHeight=720
|
||||
LastUserConfirmedDesiredScreenWidth=1280
|
||||
LastUserConfirmedDesiredScreenHeight=720
|
||||
LastRecommendedScreenWidth=-1.000000
|
||||
LastRecommendedScreenHeight=-1.000000
|
||||
LastCPUBenchmarkResult=-1.000000
|
||||
LastGPUBenchmarkResult=-1.000000
|
||||
LastGPUBenchmarkMultiplier=1.000000
|
||||
bUseHDRDisplayOutput=False
|
||||
HDRDisplayOutputNits=1000
|
||||
|
||||
BIN
UnrealProject/SOHRL/Saved/Config/WorldState/4067380203.json
Normal file
BIN
UnrealProject/SOHRL/Saved/Config/WorldState/4067380203.json
Normal file
Binary file not shown.
Reference in New Issue
Block a user