Log file open, 08/20/25 11:38:28 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogWindows: Started CrashReportClient (pid=25848) LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: SOHRL LogCore: UTS: Unreal Trace Server launched successfully LogTrace: Initializing trace... LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' LogTrace: Display: Control listening on port 1985 LogTrace: Finished trace initialization. LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.6-CL-44394996" LogCsvProfiler: Display: Metadata set : engineversion="5.6.1-44394996+++UE5+Release-5.6" LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.4946] " LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" LogCsvProfiler: Display: Metadata set : ltoenabled="0" LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : commandline="" D:\Unreal\RBI\Shards-UE-RL\UnrealProject\SOHRL\SOHRL.uproject"" LogCsvProfiler: Display: Metadata set : loginid="a585b1cf4cbfde810ac0568fcc6d1f3d" LogCsvProfiler: Display: Metadata set : llm="0" LogStats: Stats thread started at 0.456822 LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280" LogCsvProfiler: Display: Metadata set : systemresolution.resy="720" LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-A0C01F554EE5FDD73F1AE6A60CC6698F Session CrashGUID >==================================================== LogConfig: No local boot hotfix file found at: [../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] LogAudio: Display: Pre-Initializing Audio Device Manager... LogAudio: Display: AudioInfo: 'OPUS' Registered LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. LogAudio: Display: AudioInfo: 'OGG' Registered LogAudio: Display: AudioInfo: 'ADPCM' Registered LogAudio: Display: AudioInfo: 'PCM' Registered LogAudio: Display: AudioInfo: 'BINKA' Registered LogAudio: Display: AudioInfo: 'RADA' Registered LogAudio: Display: Audio Device Manager Pre-Initialized LogPluginManager: Looking for build plugins target receipt LogPluginManager: Unable to find target receipt in path: ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Binaries/Win64/*.target LogConfig: Display: Loading VulkanPC ini files took 0.06 seconds LogConfig: Display: Loading Mac ini files took 0.06 seconds LogConfig: Display: Loading IOS ini files took 0.06 seconds LogConfig: Display: Loading Android ini files took 0.06 seconds LogConfig: Display: Loading Windows ini files took 0.07 seconds LogConfig: Display: Loading Unix ini files took 0.07 seconds LogConfig: Display: Loading TVOS ini files took 0.07 seconds LogAssetRegistry: Display: Asset registry cache read as 70.9 MiB from ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/CachedAssetRegistry_0.bin. LogConfig: Display: Loading VisionOS ini files took 0.07 seconds LogConfig: Display: Loading Linux ini files took 0.08 seconds LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target LogPluginManager: Looking for enabled plugins target receipt LogPluginManager: Unable to find target receipt in path: ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Binaries/Win64/*.target LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosInsights LogPluginManager: Mounting Engine plugin ChaosVD LogPluginManager: Mounting Engine plugin CmdLinkServer LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Mounting Engine plugin Fab LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin IoStoreInsights LogPluginManager: Mounting Engine plugin MassInsights LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin RenderGraphInsights LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin UbaController LogPluginManager: Mounting Engine plugin WorldMetrics LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin GLTFExporter LogPluginManager: Mounting Engine plugin VariantManager LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin Cascade LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin EOSShared LogPluginManager: Mounting Engine plugin NiagaraSimCaching LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin MetaHumanSDK LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin InterchangeTests LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin NNERuntimeORT LogPluginManager: Mounting Engine plugin NNEDenoiser LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin CameraCalibrationCore LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin Takes LogPluginManager: Mounting Engine plugin ACLPlugin LogPluginManager: Mounting Engine plugin AnimationData LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin ControlRigModules LogPluginManager: Mounting Engine plugin DeformerGraph LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin GameplayInsights LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin EngineCameras LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin RigLogic LogPluginManager: Mounting Engine plugin DumpGPUServices LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools LogPluginManager: Mounting Engine plugin TweeningUtils LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess LogPluginManager: Mounting Engine plugin NamingTokens LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin ProjectLauncher LogPluginManager: Mounting Engine plugin RenderDocPlugin LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin BlueprintHeaderView LogPluginManager: Mounting Engine plugin ChangelistReview LogPluginManager: Mounting Engine plugin ColorGrading LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin EngineAssetDefinitions LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin AdvancedRenamer LogPluginManager: Mounting Engine plugin UMGWidgetPreview LogPluginManager: Mounting Engine plugin StylusInput LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin ChaosCaching LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin ChaosUserDataPT LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin Dataflow LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures LogPluginManager: Mounting Engine plugin EditorDataStorage LogPluginManager: Mounting Engine plugin EditorTelemetry LogPluginManager: Mounting Engine plugin EditorPerformance LogPluginManager: Mounting Engine plugin Fracture LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin GeometryDataflow LogPluginManager: Mounting Engine plugin GeometryFlow LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge LogPluginManager: Mounting Engine plugin LocalizableMessage LogPluginManager: Mounting Engine plugin LowLevelNetTrace LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin NFORDenoise LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin RuntimeTelemetry LogPluginManager: Mounting Engine plugin SequenceNavigator LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin ToolPresets LogPluginManager: Mounting Engine plugin InterchangeAssets LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin MediaPlate LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin AudioWidgets LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin ComputeFramework LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GameplayStateTree LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin HairStrands LogPluginManager: Mounting Engine plugin InputDebugging LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin Metasound LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin MsQuic LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin PropertyBindingUtils LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin RigVM LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin StateTree LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WaveTable LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin CompositeCore LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor LogPluginManager: Mounting Engine plugin ObjectMixer LogPluginManager: Mounting Engine plugin LightMixer LogPluginManager: Mounting Engine plugin XInputDevice SourceControl: Revision control is disabled SourceControl: Revision control is disabled SourceControl: Revision control is disabled LogEOSShared: Loaded "D:/Unreal/UE_5.6/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll" LogEOSShared: FEOSSDKManager::Initialize Initializing EOSSDK Version:1.17.0-41373641 LogInit: Using libcurl 8.12.1 LogInit: - built for Windows LogInit: - supports SSL with OpenSSL/1.1.1t LogInit: - supports HTTP deflate (compression) using libz 1.3 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_TLSAUTH_SRP LogInit: CURL_VERSION_HTTP2 LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread LogInit: Creating http thread with maximum 256 concurrent requests LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) LogWindows: File 'WinPixGpuCapturer.dll' does not exist PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogStudioTelemetry: Started StudioTelemetry Session LogNFORDenoise: NFORDenoise function starting up LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine] LogInit: ExecutableName: UnrealEditor.exe LogInit: Build: ++UE5+Release-5.6-CL-44394996 LogInit: Platform=WindowsEditor LogInit: MachineId=a585b1cf4cbfde810ac0568fcc6d1f3d LogInit: DeviceId= LogInit: Engine Version: 5.6.1-44394996+++UE5+Release-5.6 LogInit: Compatible Engine Version: 5.6.0-43139311+++UE5+Release-5.6 LogInit: Net CL: 43139311 LogInit: OS: Windows 11 (24H2) [10.0.26100.4946] (), CPU: AMD Ryzen 7 5800X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080 LogInit: Compiled (64-bit): Jul 28 2025 20:53:34 LogInit: Architecture: x64 LogInit: Compiled with Visual C++: 19.38.33130.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.6 LogInit: Command Line: LogInit: Base Directory: D:/Unreal/UE_5.6/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no LogDevObjectVersion: Number of dev versions registered: 37 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 207 LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 17 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 121 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 56 LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogDevObjectVersion: LensFileVersion (8652A554-966A-466C-9FD7-1C6DD61B1ADB): 1 LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. LogInit: Object subsystem initialized LogConfig: Set CVar [[con.DebugEarlyDefault:1]] LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: Set CVar [[r.setres:1280x720]] LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.VSync:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2025.08.20-10.38.29:205][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created [2025.08.20-10.38.29:205][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.VirtualTextures:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.Support:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.TileSize:32]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.TileBorderSize:2]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.UseCompression:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.StaticMesh.DefaultMeshPaintTextureSupport:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.DefaultTexelsPerVertex:4]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.MaxTextureSize:4096]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColor:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColorRoughness:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColorSpecular:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableMask4:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableWorldHeight:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableDisplacement:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.vt.rvt.HighQualityPerPixelHeight:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created [2025.08.20-10.38.29:205][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created [2025.08.20-10.38.29:205][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created [2025.08.20-10.38.29:205][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created [2025.08.20-10.38.29:205][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.LegacyLuminanceFactors:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.Lumen.ScreenTracingSource:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.MegaLights.EnableForProject:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.RayTracing:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.RayTracing.RayTracingProxies.ProjectEnabled:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.PathTracing:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.ForwardShading:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.LocalFogVolume.ApplyOnTranslucent:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.CustomDepth:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.Deferred.SupportPrimitiveAlphaHoldout:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.MSAACount:4]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]] [2025.08.20-10.38.29:205][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.DBuffer:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.MorphTarget.MaxBlendWeight:5.000000]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.SupportExpFogMatchesVolumetricFog:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.SupportLocalFogVolumes:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.LightFunctionAtlas.Format:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.VolumetricFog.LightFunction:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Deferred.UsesLightFunctionAtlas:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.SingleLayerWater.UsesLightFunctionAtlas:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Translucent.UsesLightFunctionAtlas:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Translucent.UsesIESProfiles:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Translucent.UsesRectLights:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Translucent.UsesShadowedLocalLights:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.MobileHDR:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Substrate:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Substrate.EnableLayerSupport:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Material.DefaultAutoMaterialUsage:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.HairStrands.LODMode:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.VRS.Support:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Mobile.DBuffer:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]] [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Mobile.ScreenSpaceReflections:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2025.08.20-10.38.29:206][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] [2025.08.20-10.38.29:206][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] [2025.08.20-10.38.29:206][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created [2025.08.20-10.38.29:206][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created [2025.08.20-10.38.29:207][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created [2025.08.20-10.38.29:207][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created [2025.08.20-10.38.29:207][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created [2025.08.20-10.38.29:207][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created [2025.08.20-10.38.29:207][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created [2025.08.20-10.38.29:207][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created [2025.08.20-10.38.29:207][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created [2025.08.20-10.38.29:207][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created [2025.08.20-10.38.29:207][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created [2025.08.20-10.38.29:207][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created [2025.08.20-10.38.29:207][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created [2025.08.20-10.38.29:207][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created [2025.08.20-10.38.29:207][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created [2025.08.20-10.38.29:207][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created [2025.08.20-10.38.29:207][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created [2025.08.20-10.38.29:207][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created [2025.08.20-10.38.29:207][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created [2025.08.20-10.38.29:207][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created [2025.08.20-10.38.29:207][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created [2025.08.20-10.38.29:207][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created [2025.08.20-10.38.29:207][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created [2025.08.20-10.38.29:207][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created [2025.08.20-10.38.29:207][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created [2025.08.20-10.38.29:207][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created [2025.08.20-10.38.29:207][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created [2025.08.20-10.38.29:210][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1707" [2025.08.20-10.38.29:210][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="960" [2025.08.20-10.38.29:210][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] [2025.08.20-10.38.29:210][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] [2025.08.20-10.38.29:210][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] [2025.08.20-10.38.29:210][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] [2025.08.20-10.38.29:211][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.AOQuality:2]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:100]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:70]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] [2025.08.20-10.38.29:211][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2025.08.20-10.38.29:211][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.DetailMode:3]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:256]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.MaxSampleCount:8]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] [2025.08.20-10.38.29:211][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2025.08.20-10.38.29:211][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] [2025.08.20-10.38.29:211][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] [2025.08.20-10.38.29:216][ 0]LogRHI: Using Default RHI: D3D12 [2025.08.20-10.38.29:216][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 [2025.08.20-10.38.29:216][ 0]LogRHI: Loading RHI module D3D12RHI [2025.08.20-10.38.29:222][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). [2025.08.20-10.38.29:222][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. [2025.08.20-10.38.29:488][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 (VendorId: 10de, DeviceId: 2206, SubSysId: 38853842, Revision: 00a1 [2025.08.20-10.38.29:488][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported [2025.08.20-10.38.29:488][ 0]LogD3D12RHI: Adapter has 10053MB of dedicated video memory, 0MB of dedicated system memory, and 16339MB of shared system memory, 2 output[s], UMA:false [2025.08.20-10.38.29:488][ 0]LogD3D12RHI: Driver Version: 580.88 (internal:32.0.15.8088, unified:580.88) [2025.08.20-10.38.29:488][ 0]LogD3D12RHI: Driver Date: 7-27-2025 [2025.08.20-10.38.29:499][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 [2025.08.20-10.38.29:499][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported [2025.08.20-10.38.29:499][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16339MB of shared system memory, 0 output[s], UMA:true [2025.08.20-10.38.29:716][ 0]LogD3D12RHI: Found D3D12 adapter 2: NVIDIA GeForce RTX 3080 (VendorId: 10de, DeviceId: 2206, SubSysId: 38853842, Revision: 00a1 [2025.08.20-10.38.29:716][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported [2025.08.20-10.38.29:716][ 0]LogD3D12RHI: Adapter has 10053MB of dedicated video memory, 0MB of dedicated system memory, and 16339MB of shared system memory, 0 output[s], UMA:false [2025.08.20-10.38.29:717][ 0]LogD3D12RHI: Driver Version: 580.88 (internal:32.0.15.8088, unified:580.88) [2025.08.20-10.38.29:717][ 0]LogD3D12RHI: Driver Date: 7-27-2025 [2025.08.20-10.38.29:717][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. [2025.08.20-10.38.29:717][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 [2025.08.20-10.38.29:717][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. [2025.08.20-10.38.29:717][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2025.08.20-10.38.29:717][ 0]LogHAL: Display: Platform has ~ 32 GB [34266435584 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2025.08.20-10.38.29:718][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2025.08.20-10.38.29:718][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2025.08.20-10.38.29:718][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] [2025.08.20-10.38.29:718][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] [2025.08.20-10.38.29:718][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2025.08.20-10.38.29:718][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] [2025.08.20-10.38.29:718][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2025.08.20-10.38.29:718][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2025.08.20-10.38.29:718][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created [2025.08.20-10.38.29:718][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created [2025.08.20-10.38.29:718][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] [2025.08.20-10.38.29:718][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2025.08.20-10.38.29:718][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/Config/WindowsEditor/Editor.ini] [2025.08.20-10.38.29:718][ 0]LogInit: Computer: OLYMPUS [2025.08.20-10.38.29:718][ 0]LogInit: User: Patro [2025.08.20-10.38.29:718][ 0]LogInit: CPU Page size=4096, Cores=8 [2025.08.20-10.38.29:718][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2025.08.20-10.38.29:718][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits [2025.08.20-10.38.29:718][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=40.9GB [2025.08.20-10.38.29:718][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2025.08.20-10.38.29:718][ 0]LogMemory: Process Physical Memory: 663.30 MB used, 691.61 MB peak [2025.08.20-10.38.29:718][ 0]LogMemory: Process Virtual Memory: 678.30 MB used, 686.25 MB peak [2025.08.20-10.38.29:718][ 0]LogMemory: Physical Memory: 15025.54 MB used, 17653.48 MB free, 32679.02 MB total [2025.08.20-10.38.29:718][ 0]LogMemory: Virtual Memory: 24509.66 MB used, 17385.36 MB free, 41895.02 MB total [2025.08.20-10.38.29:718][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2025.08.20-10.38.29:981][ 0]LogWindows: WindowsPlatformFeatures enabled [2025.08.20-10.38.29:985][ 0]LogChaosDD: Chaos Debug Draw Startup [2025.08.20-10.38.29:985][ 0]LogInit: Physics initialised using underlying interface: Chaos [2025.08.20-10.38.29:986][ 0]LogInit: Using OS detected language (en-US). [2025.08.20-10.38.29:986][ 0]LogInit: Using OS detected locale (en-GB). [2025.08.20-10.38.29:992][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. [2025.08.20-10.38.29:992][ 0]LogInit: Setting process to per monitor DPI aware [2025.08.20-10.38.30:546][ 0]LogWindowsTextInputMethodSystem: Available input methods: [2025.08.20-10.38.30:546][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). [2025.08.20-10.38.30:546][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - (Keyboard). [2025.08.20-10.38.30:546][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - Touch Input Correction (TSF IME). [2025.08.20-10.38.30:548][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United Kingdom) - (Keyboard). [2025.08.20-10.38.30:555][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity [2025.08.20-10.38.30:559][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed. [2025.08.20-10.38.30:565][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 [2025.08.20-10.38.30:565][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2025.08.20-10.38.30:805][ 0]LogRHI: Using Default RHI: D3D12 [2025.08.20-10.38.30:806][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 [2025.08.20-10.38.30:806][ 0]LogRHI: Loading RHI module D3D12RHI [2025.08.20-10.38.30:806][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. [2025.08.20-10.38.30:806][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. [2025.08.20-10.38.30:806][ 0]LogD3D12RHI: Integrated GPU (iGPU): false [2025.08.20-10.38.30:806][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 [2025.08.20-10.38.30:806][ 0]LogWindows: Attached monitors: [2025.08.20-10.38.30:806][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1392), device: '\\.\DISPLAY1' [PRIMARY] [2025.08.20-10.38.30:806][ 0]LogWindows: resolution: 2560x1440, work area: (-2560, 0) -> (0, 1392), device: '\\.\DISPLAY2' [2025.08.20-10.38.30:806][ 0]LogWindows: Found 2 attached monitors. [2025.08.20-10.38.30:807][ 0]LogWindows: Gathering driver information using Windows Setup API [2025.08.20-10.38.30:807][ 0]LogRHI: RHI Adapter Info: [2025.08.20-10.38.30:807][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 [2025.08.20-10.38.30:807][ 0]LogRHI: Driver Version: 580.88 (internal:32.0.15.8088, unified:580.88) [2025.08.20-10.38.30:807][ 0]LogRHI: Driver Date: 7-27-2025 [2025.08.20-10.38.30:807][ 0]LogD3D12RHI: GPU DeviceId: 0x2206 (for the marketing name, search the web for "GPU Device Id") [2025.08.20-10.38.30:807][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off [2025.08.20-10.38.30:963][ 0]LogNvidiaAftermath: Aftermath initialized [2025.08.20-10.38.30:963][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. [2025.08.20-10.38.31:046][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: [2025.08.20-10.38.31:046][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking [2025.08.20-10.38.31:046][ 0]LogD3D12RHI: ID3D12Device1 is supported. [2025.08.20-10.38.31:046][ 0]LogD3D12RHI: ID3D12Device2 is supported. [2025.08.20-10.38.31:046][ 0]LogD3D12RHI: ID3D12Device3 is supported. [2025.08.20-10.38.31:046][ 0]LogD3D12RHI: ID3D12Device4 is supported. [2025.08.20-10.38.31:046][ 0]LogD3D12RHI: ID3D12Device5 is supported. [2025.08.20-10.38.31:046][ 0]LogD3D12RHI: ID3D12Device6 is supported. [2025.08.20-10.38.31:046][ 0]LogD3D12RHI: ID3D12Device7 is supported. [2025.08.20-10.38.31:046][ 0]LogD3D12RHI: ID3D12Device8 is supported. [2025.08.20-10.38.31:046][ 0]LogD3D12RHI: ID3D12Device9 is supported. [2025.08.20-10.38.31:046][ 0]LogD3D12RHI: ID3D12Device10 is supported. [2025.08.20-10.38.31:046][ 0]LogD3D12RHI: ID3D12Device11 is supported. [2025.08.20-10.38.31:046][ 0]LogD3D12RHI: ID3D12Device12 is supported. [2025.08.20-10.38.31:046][ 0]LogD3D12RHI: Bindless resources are supported [2025.08.20-10.38.31:046][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported [2025.08.20-10.38.31:046][ 0]LogD3D12RHI: Raster order views are supported [2025.08.20-10.38.31:046][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). [2025.08.20-10.38.31:046][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. [2025.08.20-10.38.31:046][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported [2025.08.20-10.38.31:046][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported [2025.08.20-10.38.31:046][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported [2025.08.20-10.38.31:046][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported [2025.08.20-10.38.31:046][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported [2025.08.20-10.38.31:046][ 0]LogD3D12RHI: Work Graphs are supported [2025.08.20-10.38.31:146][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000269FCDAB2C0) [2025.08.20-10.38.31:146][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000269FCDAB580) [2025.08.20-10.38.31:147][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000269FCDAB840) [2025.08.20-10.38.31:147][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 [2025.08.20-10.38.31:147][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 [2025.08.20-10.38.31:416][ 0]LogD3D12RHI: NVIDIA Shader Execution Reordering NOT supported! [2025.08.20-10.38.31:417][ 0]LogD3D12RHI: Display: Batched command list execution is disabled for async queues due to known bugs in the current driver. [2025.08.20-10.38.31:417][ 0]LogRHI: Texture pool is 5849 MB (70% of 8356 MB) [2025.08.20-10.38.31:417][ 0]LogD3D12RHI: Async texture creation enabled [2025.08.20-10.38.31:417][ 0]LogD3D12RHI: RHI has support for 64 bit atomics [2025.08.20-10.38.31:430][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading [2025.08.20-10.38.31:433][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12" [2025.08.20-10.38.31:433][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12" [2025.08.20-10.38.31:433][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6" [2025.08.20-10.38.31:433][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6" [2025.08.20-10.38.31:433][ 0]LogInit: Initializing FReadOnlyCVARCache [2025.08.20-10.38.31:438][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/SOHRL.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/TurnkeyReport_0.log" -log="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/TurnkeyLog_0.log" -project="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/SOHRL.uproject" -platform=all' [2025.08.20-10.38.31:438][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Unreal/UE_5.6/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/SOHRL.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/TurnkeyReport_0.log" -log="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/TurnkeyLog_0.log" -project="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/SOHRL.uproject" -platform=all" ] [2025.08.20-10.38.31:457][ 0]LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded [2025.08.20-10.38.31:457][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC [2025.08.20-10.38.31:457][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT [2025.08.20-10.38.31:457][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 [2025.08.20-10.38.31:457][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp [2025.08.20-10.38.31:457][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed [2025.08.20-10.38.31:457][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.13 [2025.08.20-10.38.31:457][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.13.dll [2025.08.20-10.38.31:458][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll [2025.08.20-10.38.31:459][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle [2025.08.20-10.38.31:503][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2025.08.20-10.38.31:503][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2025.08.20-10.38.31:503][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2025.08.20-10.38.31:503][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2025.08.20-10.38.31:503][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXR' [2025.08.20-10.38.31:503][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2025.08.20-10.38.31:503][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2025.08.20-10.38.31:503][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2025.08.20-10.38.31:503][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2025.08.20-10.38.31:503][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXRClient' [2025.08.20-10.38.31:503][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2025.08.20-10.38.31:503][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2025.08.20-10.38.31:532][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2025.08.20-10.38.31:532][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2025.08.20-10.38.31:568][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2025.08.20-10.38.31:568][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2025.08.20-10.38.31:568][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2025.08.20-10.38.31:568][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2025.08.20-10.38.31:603][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2025.08.20-10.38.31:603][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' [2025.08.20-10.38.31:603][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2025.08.20-10.38.31:603][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2025.08.20-10.38.31:634][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2025.08.20-10.38.31:634][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2025.08.20-10.38.31:665][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2025.08.20-10.38.31:665][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2025.08.20-10.38.31:665][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2025.08.20-10.38.31:665][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2025.08.20-10.38.31:665][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor [2025.08.20-10.38.31:714][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL_ES3_1_IOS from hinted modules, loading all potential format modules to find it [2025.08.20-10.38.31:725][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat [2025.08.20-10.38.31:725][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_IOS [2025.08.20-10.38.31:725][ 0]LogTargetPlatformManager: SF_METAL_SM5_IOS [2025.08.20-10.38.31:725][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_TVOS [2025.08.20-10.38.31:725][ 0]LogTargetPlatformManager: SF_METAL_SM5_TVOS [2025.08.20-10.38.31:725][ 0]LogTargetPlatformManager: SF_METAL_SM5 [2025.08.20-10.38.31:725][ 0]LogTargetPlatformManager: SF_METAL_SM6 [2025.08.20-10.38.31:725][ 0]LogTargetPlatformManager: SF_METAL_SIM [2025.08.20-10.38.31:725][ 0]LogTargetPlatformManager: SF_METAL_ES3_1 [2025.08.20-10.38.31:725][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D [2025.08.20-10.38.31:725][ 0]LogTargetPlatformManager: PCD3D_SM6 [2025.08.20-10.38.31:725][ 0]LogTargetPlatformManager: PCD3D_SM5 [2025.08.20-10.38.31:725][ 0]LogTargetPlatformManager: PCD3D_ES31 [2025.08.20-10.38.31:725][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL [2025.08.20-10.38.31:725][ 0]LogTargetPlatformManager: GLSL_150_ES31 [2025.08.20-10.38.31:725][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID [2025.08.20-10.38.31:725][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM [2025.08.20-10.38.31:725][ 0]LogTargetPlatformManager: VVM_1_0 [2025.08.20-10.38.31:725][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat [2025.08.20-10.38.31:725][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 [2025.08.20-10.38.31:725][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID [2025.08.20-10.38.31:725][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 [2025.08.20-10.38.31:725][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID [2025.08.20-10.38.31:725][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 [2025.08.20-10.38.31:725][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1. [2025.08.20-10.38.31:725][ 0]LogRendererCore: Ray tracing shaders are enabled. [2025.08.20-10.38.31:730][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB [2025.08.20-10.38.31:730][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2025.08.20-10.38.31:730][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. [2025.08.20-10.38.31:730][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2025.08.20-10.38.31:730][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. [2025.08.20-10.38.31:988][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1350 MiB) [2025.08.20-10.38.31:988][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2025.08.20-10.38.31:988][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. [2025.08.20-10.38.31:990][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Patro/AppData/Local/UnrealEngine/Common/Zen/Data [2025.08.20-10.38.31:990][ 0]LogZenServiceInstance: InTree version at 'D:/Unreal/UE_5.6/Engine/Binaries/Win64/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03' [2025.08.20-10.38.31:991][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Patro/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03' [2025.08.20-10.38.31:991][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance [2025.08.20-10.38.31:991][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Patro/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Patro/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Patro/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Patro\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 33308 --child-id Zen_33308_Startup' [2025.08.20-10.38.32:154][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. [2025.08.20-10.38.32:155][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.165 seconds [2025.08.20-10.38.32:157][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. [2025.08.20-10.38.32:167][ 0]LogDerivedDataCache: C:/Users/Patro/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. [2025.08.20-10.38.32:167][ 0]LogDerivedDataCache: Display: C:/Users/Patro/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.05ms. RandomReadSpeed=700.38MBs, RandomWriteSpeed=123.83MBs. Assigned SpeedClass 'Local' [2025.08.20-10.38.32:171][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Patro/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly [2025.08.20-10.38.32:171][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' [2025.08.20-10.38.32:171][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. [2025.08.20-10.38.32:171][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. [2025.08.20-10.38.32:171][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. [2025.08.20-10.38.32:171][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' [2025.08.20-10.38.32:171][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. [2025.08.20-10.38.32:172][ 0]LogShaderCompilers: Guid format shader working directory is -3 characters bigger than the processId version (../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/Shaders/WorkingDirectory/33308/). [2025.08.20-10.38.32:172][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Patro/AppData/Local/Temp/UnrealShaderWorkingDir/B11BCB1B4611FE0A3EFDB8A8969FDEB8/'. [2025.08.20-10.38.32:183][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled [2025.08.20-10.38.32:183][ 0]LogXGEController: Cleaning working directory: C:/Users/Patro/AppData/Local/Temp/UnrealXGEWorkingDir/ [2025.08.20-10.38.32:196][ 0]LogXGEController: Display: Initialized XGE controller. XGE tasks will not be spawned on this machine. [2025.08.20-10.38.32:196][ 0]LogShaderCompilers: Display: Using XGE Controller for shader compilation [2025.08.20-10.38.32:196][ 0]LogShaderCompilers: Display: Using 8 local workers for shader compilation [2025.08.20-10.38.32:198][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush [2025.08.20-10.38.32:199][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2025.08.20-10.38.32:876][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 [2025.08.20-10.38.34:058][ 0]LogSlate: Using FreeType 2.10.0 [2025.08.20-10.38.34:059][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2025.08.20-10.38.34:063][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. [2025.08.20-10.38.34:063][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] [2025.08.20-10.38.34:063][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. [2025.08.20-10.38.34:063][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] [2025.08.20-10.38.34:088][ 0]LogAssetRegistry: FAssetRegistry took 0.0044 seconds to start up [2025.08.20-10.38.34:090][ 0]LogEditorDomain: Display: EditorDomain is Disabled [2025.08.20-10.38.34:107][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/CachedAssetRegistry_*.bin. [2025.08.20-10.38.34:406][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. [2025.08.20-10.38.34:406][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. [2025.08.20-10.38.34:439][ 0]LogDeviceProfileManager: Active device profile: [0000026A0AEEB680][0000026A0B260000 66] WindowsEditor [2025.08.20-10.38.34:439][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" [2025.08.20-10.38.34:442][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages [2025.08.20-10.38.34:444][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). [2025.08.20-10.38.34:444][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal [2025.08.20-10.38.34:444][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled [2025.08.20-10.38.34:456][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") [2025.08.20-10.38.34:458][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/SOHRL.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/TurnkeyReport_1.log" -log="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/TurnkeyLog_1.log" -project="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/SOHRL.uproject" -Device=Win64@OLYMPUS' [2025.08.20-10.38.34:458][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Unreal/UE_5.6/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/SOHRL.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/TurnkeyReport_1.log" -log="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/TurnkeyLog_1.log" -project="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/SOHRL.uproject" -Device=Win64@OLYMPUS" -nocompile -nocompileuat ] [2025.08.20-10.38.34:495][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.08.20-10.38.34:496][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness because of a recursive sync load [2025.08.20-10.38.34:496][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.08.20-10.38.34:496][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.08.20-10.38.34:497][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec because of a recursive sync load [2025.08.20-10.38.34:497][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.08.20-10.38.34:498][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.08.20-10.38.34:499][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_M because of a recursive sync load [2025.08.20-10.38.34:500][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_N because of a recursive sync load [2025.08.20-10.38.34:502][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade because of a recursive sync load [2025.08.20-10.38.34:502][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.08.20-10.38.34:503][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.08.20-10.38.34:504][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.08.20-10.38.34:505][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDiffuse because of a recursive sync load [2025.08.20-10.38.34:505][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components because of a recursive sync load [2025.08.20-10.38.34:507][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultPostProcessMaterial because of a recursive sync load [2025.08.20-10.38.34:507][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.08.20-10.38.34:544][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultLightFunctionMaterial because of a recursive sync load [2025.08.20-10.38.34:544][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.08.20-10.38.34:566][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDeferredDecalMaterial because of a recursive sync load [2025.08.20-10.38.34:566][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.08.20-10.38.34:583][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/WorldGridMaterial because of a recursive sync load [2025.08.20-10.38.34:583][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.08.20-10.38.34:800][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction [2025.08.20-10.38.34:800][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction [2025.08.20-10.38.34:800][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging [2025.08.20-10.38.34:800][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available [2025.08.20-10.38.34:800][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2025.08.20-10.38.35:323][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine] [2025.08.20-10.38.35:362][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None [2025.08.20-10.38.35:362][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled [2025.08.20-10.38.35:362][ 0]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: NetActorFactory name: NetActorFactory id: 0 [2025.08.20-10.38.35:362][ 0]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: NetSubObjectFactory name: NetSubObjectFactory id: 1 [2025.08.20-10.38.35:366][ 0]LogLiveCoding: Display: Starting LiveCoding [2025.08.20-10.38.35:366][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development [2025.08.20-10.38.35:368][ 0]LogLiveCoding: Display: First instance in process group "UE_SOHRL_0x5f344a88", spawning console [2025.08.20-10.38.35:373][ 0]LogLiveCoding: Display: Waiting for server [2025.08.20-10.38.35:388][ 0]LogSlate: Border [2025.08.20-10.38.35:388][ 0]LogSlate: BreadcrumbButton [2025.08.20-10.38.35:388][ 0]LogSlate: Brushes.Title [2025.08.20-10.38.35:388][ 0]LogSlate: ColorPicker.ColorThemes [2025.08.20-10.38.35:388][ 0]LogSlate: Default [2025.08.20-10.38.35:388][ 0]LogSlate: Icons.Save [2025.08.20-10.38.35:388][ 0]LogSlate: Icons.Toolbar.Settings [2025.08.20-10.38.35:388][ 0]LogSlate: ListView [2025.08.20-10.38.35:388][ 0]LogSlate: SoftwareCursor_CardinalCross [2025.08.20-10.38.35:388][ 0]LogSlate: SoftwareCursor_Grab [2025.08.20-10.38.35:388][ 0]LogSlate: TableView.DarkRow [2025.08.20-10.38.35:388][ 0]LogSlate: TableView.Row [2025.08.20-10.38.35:388][ 0]LogSlate: TreeView [2025.08.20-10.38.35:487][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... [2025.08.20-10.38.35:490][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 3.447 ms [2025.08.20-10.38.35:516][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled [2025.08.20-10.38.35:516][ 0]LogInit: XR: MultiViewport is Disabled [2025.08.20-10.38.35:516][ 0]LogInit: XR: Mobile Multiview is Disabled [2025.08.20-10.38.35:544][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2025.08.20-10.38.35:555][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: B34DB7089F224AC98000000000004A00 | Instance: BB31B1634271E9A2E946798676BB9FFA (OLYMPUS-33308). [2025.08.20-10.38.35:638][ 0]LogNNERuntimeORT: Available graphics and compute adapters: [2025.08.20-10.38.35:639][ 0]LogNNERuntimeORT: Selecting NPU adapter: NVIDIA GeForce RTX 3080 [2025.08.20-10.38.35:639][ 0]LogNNERuntimeORT: MakeRuntimeORTDml: [2025.08.20-10.38.35:639][ 0]LogNNERuntimeORT: DirectML: yes [2025.08.20-10.38.35:639][ 0]LogNNERuntimeORT: RHI D3D12: yes [2025.08.20-10.38.35:639][ 0]LogNNERuntimeORT: D3D12: yes [2025.08.20-10.38.35:639][ 0]LogNNERuntimeORT: NPU: yes [2025.08.20-10.38.35:639][ 0]LogNNERuntimeORT: Interface availability: [2025.08.20-10.38.35:639][ 0]LogNNERuntimeORT: GPU: yes [2025.08.20-10.38.35:639][ 0]LogNNERuntimeORT: RDG: yes [2025.08.20-10.38.35:639][ 0]LogNNERuntimeORT: NPU: yes [2025.08.20-10.38.35:639][ 0]LogNNERuntimeORT: Available graphics and compute adapters: [2025.08.20-10.38.35:639][ 0]LogNNERuntimeORT: Selecting NPU adapter: NVIDIA GeForce RTX 3080 [2025.08.20-10.38.35:783][ 0]LogTurnkeySupport: Completed device detection: Code = 0 [2025.08.20-10.38.36:064][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2025.08.20-10.38.36:069][ 0]LogUdpMessaging: Display: Work queue size set to 1024. [2025.08.20-10.38.36:070][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2025.08.20-10.38.36:070][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:50306'. [2025.08.20-10.38.36:076][ 0]LogUdpMessaging: Display: Added local interface '192.168.0.246' to multicast group '230.0.0.1:6666' [2025.08.20-10.38.36:079][ 0]LogUdpMessaging: Display: Using asynchronous task graph for message deserialization. [2025.08.20-10.38.36:223][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' [2025.08.20-10.38.36:223][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... [2025.08.20-10.38.36:247][ 0]LogMetaSound: MetaSound Engine Initialized [2025.08.20-10.38.36:329][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ... [2025.08.20-10.38.36:329][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ... [2025.08.20-10.38.36:335][ 0]LogTimingProfiler: Initialize [2025.08.20-10.38.36:336][ 0]LogTimingProfiler: OnSessionChanged [2025.08.20-10.38.36:336][ 0]LoadingProfiler: Initialize [2025.08.20-10.38.36:336][ 0]LoadingProfiler: OnSessionChanged [2025.08.20-10.38.36:336][ 0]LogNetworkingProfiler: Initialize [2025.08.20-10.38.36:336][ 0]LogNetworkingProfiler: OnSessionChanged [2025.08.20-10.38.36:336][ 0]LogMemoryProfiler: Initialize [2025.08.20-10.38.36:336][ 0]LogMemoryProfiler: OnSessionChanged [2025.08.20-10.38.36:412][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] [2025.08.20-10.38.36:546][ 0]SourceControl: Revision control is disabled [2025.08.20-10.38.36:558][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Icons/doc_16x.png' error. [2025.08.20-10.38.36:558][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/Icons/doc_16x.png] [2025.08.20-10.38.36:559][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error. [2025.08.20-10.38.36:559][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] [2025.08.20-10.38.36:569][ 0]SourceControl: Revision control is disabled [2025.08.20-10.38.36:839][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2025.08.20-10.38.36:849][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2025.08.20-10.38.36:849][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2025.08.20-10.38.36:900][ 0]LogCollectionManager: Loaded 0 collections in 0.001014 seconds [2025.08.20-10.38.36:903][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/Collections/' took 0.00s [2025.08.20-10.38.36:906][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/Developers/Patro/Collections/' took 0.00s [2025.08.20-10.38.36:909][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/Collections/' took 0.00s [2025.08.20-10.38.36:978][ 0]LogTurnkeySupport: Turnkey Device: Win64@Olympus: (Name=Olympus, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") [2025.08.20-10.38.36:985][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. [2025.08.20-10.38.36:985][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] [2025.08.20-10.38.36:985][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. [2025.08.20-10.38.36:985][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] [2025.08.20-10.38.37:032][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Icons/doc_16x.png' error. [2025.08.20-10.38.37:032][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/Icons/doc_16x.png] [2025.08.20-10.38.37:032][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error. [2025.08.20-10.38.37:032][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] [2025.08.20-10.38.37:050][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-41373641 booting at 2025-08-20T10:38:37.050Z using C [2025.08.20-10.38.37:051][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.4768.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=SOHRL, ProductVersion=++UE5+Release-5.6-CL-44394996, IsServer=false, Flags=DisableOverlay] [2025.08.20-10.38.37:051][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) [2025.08.20-10.38.37:051][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform [2025.08.20-10.38.37:058][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. [2025.08.20-10.38.37:058][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 [2025.08.20-10.38.37:058][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online [2025.08.20-10.38.37:058][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000084 [2025.08.20-10.38.37:126][ 0]LogUObjectArray: 42379 objects as part of root set at end of initial load. [2025.08.20-10.38.37:126][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2025.08.20-10.38.37:290][ 0]LogEngine: Initializing Engine... [2025.08.20-10.38.37:292][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread [2025.08.20-10.38.37:448][ 0]LogStylusInput: Initializing StylusInput subsystem. [2025.08.20-10.38.37:448][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Initialize [2025.08.20-10.38.37:710][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll [2025.08.20-10.38.37:724][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll [2025.08.20-10.38.37:734][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2025.08.20-10.38.37:747][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2025.08.20-10.38.37:747][ 0]LogInit: Texture streaming: Enabled [2025.08.20-10.38.37:755][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::StartSession ( APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.6.1-44394996+++UE5+Release-5.6 ) [2025.08.20-10.38.37:758][ 0]LogAudio: Display: Initializing Audio Device Manager... [2025.08.20-10.38.37:765][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2025.08.20-10.38.37:766][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2025.08.20-10.38.37:766][ 0]LogAudio: Display: Audio Device Manager Initialized [2025.08.20-10.38.37:766][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2025.08.20-10.38.37:766][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2025.08.20-10.38.37:766][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2025.08.20-10.38.37:766][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2025.08.20-10.38.37:766][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2025.08.20-10.38.37:766][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 [2025.08.20-10.38.37:766][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2025.08.20-10.38.37:766][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 [2025.08.20-10.38.37:766][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2025.08.20-10.38.37:767][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2025.08.20-10.38.37:767][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2025.08.20-10.38.37:767][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2025.08.20-10.38.37:774][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2025.08.20-10.38.39:043][ 0]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Anker SoundCore) [2025.08.20-10.38.39:043][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2025.08.20-10.38.39:045][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2025.08.20-10.38.39:045][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2025.08.20-10.38.39:047][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 [2025.08.20-10.38.39:047][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 [2025.08.20-10.38.39:050][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 [2025.08.20-10.38.39:050][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 [2025.08.20-10.38.39:050][ 0]LogInit: FAudioDevice initialized with ID 1. [2025.08.20-10.38.39:050][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2025.08.20-10.38.39:050][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 [2025.08.20-10.38.39:059][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" [2025.08.20-10.38.39:065][ 0]LogInit: Undo buffer set to 256 MB [2025.08.20-10.38.39:065][ 0]LogInit: Transaction tracking system initialized [2025.08.20-10.38.39:076][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/SourceControl/UncontrolledChangelists.json [2025.08.20-10.38.39:127][ 0]LocalizationService: Localization service is disabled [2025.08.20-10.38.39:332][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/' took 0.04s [2025.08.20-10.38.39:350][ 0]LogPython: Python enabled via CVar 'Engine.Python.IsEnabledByDefault' [2025.08.20-10.38.39:351][ 0]LogPython: Using Python 3.11.8 [2025.08.20-10.38.39:379][ 0]LogPython: Display: No pip-enabled plugins with python dependencies found, skipping [2025.08.20-10.38.39:711][ 0]LogRenderer: Requested compilation of Path Tracing RTPSOs (8 permutations). [2025.08.20-10.38.39:717][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. [2025.08.20-10.38.39:892][ 0]LogEditorDataStorage: Initializing [2025.08.20-10.38.39:897][ 0]LogEditorDataStorage: Initialized [2025.08.20-10.38.39:904][ 0]LogCore: Display: GameplayInsights module auto-connecting to local trace server... [2025.08.20-10.38.39:961][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete [2025.08.20-10.38.40:040][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2025.08.20-10.38.40:046][ 0]SourceControl: Revision control is disabled [2025.08.20-10.38.40:046][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 12.289 [2025.08.20-10.38.40:047][ 0]Cmd: MAP LOAD FILE="../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/ThirdPerson/Lvl_ThirdPerson.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 [2025.08.20-10.38.40:051][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2025.08.20-10.38.40:051][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.08.20-10.38.40:104][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2025.08.20-10.38.40:111][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.27ms [2025.08.20-10.38.40:836][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Lvl_ThirdPerson'. [2025.08.20-10.38.40:836][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Lvl_ThirdPerson [2025.08.20-10.38.40:839][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Lvl_ThirdPerson)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0) [2025.08.20-10.38.40:839][ 0]LogWorldPartition: Display: WorldPartition initialize started... [2025.08.20-10.38.40:839][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Game/ThirdPerson/Lvl_ThirdPerson.Lvl_ThirdPerson, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 [2025.08.20-10.38.40:939][ 0]LogWorldPartition: Display: WorldPartition initialize took 99.574 ms [2025.08.20-10.38.40:956][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2025.08.20-10.38.40:980][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms [2025.08.20-10.38.40:981][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2025.08.20-10.38.40:981][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.655ms to complete. [2025.08.20-10.38.40:988][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 13.232 [2025.08.20-10.38.41:082][ 0]LogPlacementMode: Display: The Asset Registry is not yet fully loaded so some placeable classes might be missing. [2025.08.20-10.38.41:109][ 0]LogAssetRegistry: Display: Asset registry cache written as 70.9 MiB to ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/CachedAssetRegistry_*.bin [2025.08.20-10.38.41:250][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2025.08.20-10.38.41:361][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2025.08.20-10.38.41:449][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2025.08.20-10.38.41:517][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2025.08.20-10.38.41:564][ 0]LogPakFile: Initializing PakPlatformFile [2025.08.20-10.38.41:565][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal/UE_5.6/FeaturePacks/StarterContent.upack', mount point: 'root:/' [2025.08.20-10.38.41:565][ 0]LogPakFile: Initializing PakPlatformFile [2025.08.20-10.38.41:565][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal/UE_5.6/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' [2025.08.20-10.38.41:565][ 0]LogPakFile: Initializing PakPlatformFile [2025.08.20-10.38.41:566][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal/UE_5.6/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' [2025.08.20-10.38.41:566][ 0]LogPakFile: Initializing PakPlatformFile [2025.08.20-10.38.41:566][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal/UE_5.6/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' [2025.08.20-10.38.41:567][ 0]LogPakFile: Initializing PakPlatformFile [2025.08.20-10.38.41:567][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal/UE_5.6/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' [2025.08.20-10.38.41:567][ 0]LogPakFile: Initializing PakPlatformFile [2025.08.20-10.38.41:568][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal/UE_5.6/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' [2025.08.20-10.38.41:568][ 0]LogPakFile: Initializing PakPlatformFile [2025.08.20-10.38.41:569][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal/UE_5.6/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' [2025.08.20-10.38.41:569][ 0]LogPakFile: Initializing PakPlatformFile [2025.08.20-10.38.41:569][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal/UE_5.6/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' [2025.08.20-10.38.41:569][ 0]LogPakFile: Initializing PakPlatformFile [2025.08.20-10.38.41:570][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal/UE_5.6/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' [2025.08.20-10.38.41:570][ 0]LogPakFile: Initializing PakPlatformFile [2025.08.20-10.38.41:570][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal/UE_5.6/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' [2025.08.20-10.38.42:065][ 0]LogSlate: Took 0.000363 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2025.08.20-10.38.42:069][ 0]LogSlate: Took 0.000341 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2025.08.20-10.38.42:072][ 0]LogSlate: Took 0.000470 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2025.08.20-10.38.42:073][ 0]LogSlate: Took 0.000208 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2025.08.20-10.38.42:160][ 0]LogSlate: Took 0.000363 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2025.08.20-10.38.42:201][ 0]LogRenderer: Recreating Persistent SBTs due to initializer changes: NumShaderSlotsPerGeometrySegment changed: current: 1 - new: 2 NumGeometrySegments changed: current: 0 - new: 512 [2025.08.20-10.38.42:426][ 0]LogStall: Startup... [2025.08.20-10.38.42:430][ 0]LogStall: Startup complete. [2025.08.20-10.38.42:444][ 0]LogLoad: (Engine Initialization) Total time: 14.69 seconds [2025.08.20-10.38.42:850][ 0]LogContentStreaming: Texture pool size now 1000 MB [2025.08.20-10.38.42:850][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" [2025.08.20-10.38.42:951][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.08.20-10.38.42:953][ 0]LogPython: Display: Running start-up script D:/Unreal/UE_5.6/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... [2025.08.20-10.38.43:012][ 0]LogPython: registering [2025.08.20-10.38.43:014][ 0]LogPython: Display: Running start-up script D:/Unreal/UE_5.6/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 60.957 ms [2025.08.20-10.38.43:333][ 1]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 [2025.08.20-10.38.43:344][ 1]LogFileCache: Retrieving MD5 hashes for directory 'D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/' took 0.57s [2025.08.20-10.38.43:348][ 1]LogAssetRegistry: AssetRegistryGather time 0.1502s: AssetDataDiscovery 0.0176s, AssetDataGather 0.0278s, StoreResults 0.1049s. Wall time 9.2640s. NumCachedDirectories 1706. NumUncachedDirectories 89. NumCachedFiles 7747. NumUncachedFiles 70. BackgroundTickInterruptions 0. [2025.08.20-10.38.43:405][ 1]LogPlacementMode: Display: The Asset Registry is done with its initial scan, the list of placeable classes has been updated. [2025.08.20-10.38.43:419][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) [2025.08.20-10.38.43:420][ 1]LogSourceControl: Uncontrolled asset discovery started... [2025.08.20-10.38.43:578][ 2]LogSourceControl: Uncontrolled asset discovery finished in 0.158584 seconds (Found 7793 uncontrolled assets) [2025.08.20-10.38.43:759][ 3]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 6.593740 [2025.08.20-10.38.43:761][ 3]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. [2025.08.20-10.38.43:762][ 3]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6.700746 [2025.08.20-10.38.44:469][ 7]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) [2025.08.20-10.38.44:739][ 12]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 7.663346 [2025.08.20-10.38.44:742][ 12]LogEOSSDK: LogEOS: SDK Config Data - Watermark: 1327463752 [2025.08.20-10.38.44:742][ 12]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7.663346, Update Interval: 309.309357 [2025.08.20-10.38.44:743][ 13]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 [2025.08.20-10.38.51:367][310]LogStreaming: Display: FlushAsyncLoading(396): 1 QueuedPackages, 0 AsyncPackages [2025.08.20-10.38.51:495][313]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance [2025.08.20-10.38.53:094][397]Cmd: TRANSACTION UNDO [2025.08.20-10.38.53:094][397]LogEditorTransaction: Undo Place Objects [2025.08.20-10.39.19:994][915]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/ThirdPerson/MI_ThirdPersonColWayBlue.MI_ThirdPersonColWayBlue [2025.08.20-10.39.19:997][915]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2 [2025.08.20-10.39.20:004][915]LogStreaming: Display: FlushAsyncLoading(397): 1 QueuedPackages, 0 AsyncPackages [2025.08.20-10.39.34:570][586]LogSlate: Window 'Color Picker' being destroyed [2025.08.20-10.39.46:115][124]LogSlate: Window 'Color Picker' being destroyed [2025.08.20-10.39.50:185][320]LogSlate: Window 'MI_ThirdPersonColWayBlue' being destroyed [2025.08.20-10.39.50:195][320]LogSlate: Window 'MI_ThirdPersonColWayBlue' being destroyed [2025.08.20-10.39.50:316][320]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms [2025.08.20-10.39.50:498][320]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms [2025.08.20-10.39.50:532][320]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true [2025.08.20-10.39.50:532][320]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.08.20-10.39.50:576][320]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms [2025.08.20-10.40.13:617][729]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2025.08.20-10.40.13:660][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/3/L5/790AP8RYBMX9YBLGTW6WE6 [2025.08.20-10.40.13:661][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/790AP8RYBMX9YBLGTW6WE637D5D25946AB60C2CC8D4389605B1B0C.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/3/L5/790AP8RYBMX9YBLGTW6WE6.uasset' [2025.08.20-10.40.13:665][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/A/8N/4L4W0MLV9WFUGRTMUBLBOP [2025.08.20-10.40.13:666][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/4L4W0MLV9WFUGRTMUBLBOP9E84656C4B0179E418615E95F429BDB5.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/A/8N/4L4W0MLV9WFUGRTMUBLBOP.uasset' [2025.08.20-10.40.13:669][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/B/HX/PES0ONLF01PSQTJCC5USD2 [2025.08.20-10.40.13:670][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/PES0ONLF01PSQTJCC5USD256C31137481C4339301F4ABCDC4AA991.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/B/HX/PES0ONLF01PSQTJCC5USD2.uasset' [2025.08.20-10.40.13:674][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/E/JR/W7S9610Y7RWELGF93FZYAE [2025.08.20-10.40.13:674][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/W7S9610Y7RWELGF93FZYAEBA7855A74581D971843DDA8533E6486A.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/E/JR/W7S9610Y7RWELGF93FZYAE.uasset' [2025.08.20-10.40.13:691][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/1/EU/X5MT1GOX9C5UUGZAKRVC3R [2025.08.20-10.40.13:691][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/X5MT1GOX9C5UUGZAKRVC3RF0E8AC2640F91E10CA7600B6A1B32200.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/1/EU/X5MT1GOX9C5UUGZAKRVC3R.uasset' [2025.08.20-10.40.13:695][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/1/K3/79QZQ7KG2RXNWMD6RSPKUM [2025.08.20-10.40.13:696][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/79QZQ7KG2RXNWMD6RSPKUM6431A9E94B4264767EDA958C220CBC52.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/1/K3/79QZQ7KG2RXNWMD6RSPKUM.uasset' [2025.08.20-10.40.13:699][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/1/X5/JDOWWCJ7DZVSHT4Y29GQ4D [2025.08.20-10.40.13:700][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/JDOWWCJ7DZVSHT4Y29GQ4D6ECED2624FE5C3326845F99BF4061D25.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/1/X5/JDOWWCJ7DZVSHT4Y29GQ4D.uasset' [2025.08.20-10.40.13:703][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/8/HN/XXZLD30WH49IXWEHJXSVAR [2025.08.20-10.40.13:704][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/XXZLD30WH49IXWEHJXSVARCD662A20454785122D572E9B8F2A35B7.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/8/HN/XXZLD30WH49IXWEHJXSVAR.uasset' [2025.08.20-10.40.13:707][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/3/D3/XWEMBL7KZTNQP83W1KTMXE [2025.08.20-10.40.13:707][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/XWEMBL7KZTNQP83W1KTMXE7B03FDA54A33BAE26137DEA6540DD6CA.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/3/D3/XWEMBL7KZTNQP83W1KTMXE.uasset' [2025.08.20-10.40.13:710][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/7/O7/IHUOIGG1MW1YZY097JJ8O7 [2025.08.20-10.40.13:711][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/IHUOIGG1MW1YZY097JJ8O72493B31A4F543FA25311CEA530AD0232.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/7/O7/IHUOIGG1MW1YZY097JJ8O7.uasset' [2025.08.20-10.40.13:714][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/9/EE/OCR348BHEJWLHO72TR249H [2025.08.20-10.40.13:716][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/OCR348BHEJWLHO72TR249H80472E1E47B61C74CFB8AF8D3041C36B.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/9/EE/OCR348BHEJWLHO72TR249H.uasset' [2025.08.20-10.40.13:719][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/B/RX/297QBXCKTP06G7NIHIULK4 [2025.08.20-10.40.13:719][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/297QBXCKTP06G7NIHIULK42B2B392143BB1EFB35BA809015A1A2B1.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/B/RX/297QBXCKTP06G7NIHIULK4.uasset' [2025.08.20-10.40.13:722][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/0/9R/UKIMD8EYGPZFS8OC6GX24A [2025.08.20-10.40.13:724][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/UKIMD8EYGPZFS8OC6GX24A76A6B13C465F67AF1E8238A81C780AEE.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/0/9R/UKIMD8EYGPZFS8OC6GX24A.uasset' [2025.08.20-10.40.13:728][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/1/MV/2U2IE6JXO1320Q32RJQKSE [2025.08.20-10.40.13:728][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/2U2IE6JXO1320Q32RJQKSE6EF8B82C4D0581A62B2E16B11FBBEDB2.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/1/MV/2U2IE6JXO1320Q32RJQKSE.uasset' [2025.08.20-10.40.13:732][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/2/AX/QEPSHOMS1K2ANUR3LXWOJM [2025.08.20-10.40.13:732][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/QEPSHOMS1K2ANUR3LXWOJM10815ED0408063C5BCE091A27472BC0F.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/2/AX/QEPSHOMS1K2ANUR3LXWOJM.uasset' [2025.08.20-10.40.13:735][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/2/TV/DYUIEBPX2N8UFXT326WX2O [2025.08.20-10.40.13:736][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/DYUIEBPX2N8UFXT326WX2OBFE7079F41B17D6955D84A90D13E29DD.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/2/TV/DYUIEBPX2N8UFXT326WX2O.uasset' [2025.08.20-10.40.13:739][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/2/V0/9XTUAMN5S6UUCFB5K0ZGZM [2025.08.20-10.40.13:739][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/9XTUAMN5S6UUCFB5K0ZGZMBF2CB36C447A025B857E7EA7D5F19033.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/2/V0/9XTUAMN5S6UUCFB5K0ZGZM.uasset' [2025.08.20-10.40.13:743][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/5/25/3IO0LF8AOO4YLSEAEN2JO1 [2025.08.20-10.40.13:743][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/3IO0LF8AOO4YLSEAEN2JO1BB9ECC0D4001737AF3FE2C847654ED84.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/5/25/3IO0LF8AOO4YLSEAEN2JO1.uasset' [2025.08.20-10.40.13:746][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/6/3C/KAT90QYQLFOHNMOF9BEDZK [2025.08.20-10.40.13:746][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/KAT90QYQLFOHNMOF9BEDZK9988557146A676DDDA97AD8102C8C2A6.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/6/3C/KAT90QYQLFOHNMOF9BEDZK.uasset' [2025.08.20-10.40.13:750][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/6/UK/OT5UOZ3WBJ9P30TU3DBDEK [2025.08.20-10.40.13:751][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/OT5UOZ3WBJ9P30TU3DBDEK792628274341BA8D0F2DD4BC94142CF8.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/6/UK/OT5UOZ3WBJ9P30TU3DBDEK.uasset' [2025.08.20-10.40.13:754][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/6/XM/SN8KJL01L24VVIYC52MNFR [2025.08.20-10.40.13:755][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/SN8KJL01L24VVIYC52MNFRE8F69A5D4B2263C35A8B1BB94C09FEB7.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/6/XM/SN8KJL01L24VVIYC52MNFR.uasset' [2025.08.20-10.40.13:758][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/6/YB/C5UDZYKFL5M0YW62JXMPIZ [2025.08.20-10.40.13:758][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/C5UDZYKFL5M0YW62JXMPIZ4A3BE74444A4D278C0450C9969151C04.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/6/YB/C5UDZYKFL5M0YW62JXMPIZ.uasset' [2025.08.20-10.40.13:762][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/7/GV/W5DNM2FP1ON7VGU0C2BGMV [2025.08.20-10.40.13:762][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/W5DNM2FP1ON7VGU0C2BGMV547033B044779907D79971B935D47A12.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/7/GV/W5DNM2FP1ON7VGU0C2BGMV.uasset' [2025.08.20-10.40.13:766][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/7/JD/OCW0UZT4ANZZD9YHEAOMAP [2025.08.20-10.40.13:766][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/OCW0UZT4ANZZD9YHEAOMAP8F7E82F649EFC0E2D36FC695ED449066.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/7/JD/OCW0UZT4ANZZD9YHEAOMAP.uasset' [2025.08.20-10.40.13:769][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/8/WI/FHUVUALB8C8XRJ0PY9XXTI [2025.08.20-10.40.13:770][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/FHUVUALB8C8XRJ0PY9XXTI639957DF4DB77C57F8E3BF81B40CF956.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/8/WI/FHUVUALB8C8XRJ0PY9XXTI.uasset' [2025.08.20-10.40.13:774][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/9/6V/AV0JKCFBVPU58UEBGB0GC0 [2025.08.20-10.40.13:774][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/AV0JKCFBVPU58UEBGB0GC015F65F63439533C2148995A34FEC9907.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/9/6V/AV0JKCFBVPU58UEBGB0GC0.uasset' [2025.08.20-10.40.13:778][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/9/UM/1F7R5WQFM2D9KH7A94JFBU [2025.08.20-10.40.13:778][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/1F7R5WQFM2D9KH7A94JFBU4A8B50854F09A1D14009D59D02B33D14.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/9/UM/1F7R5WQFM2D9KH7A94JFBU.uasset' [2025.08.20-10.40.13:782][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/A/BN/LKN4IB4C3UPW62GHBEKTIW [2025.08.20-10.40.13:782][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/LKN4IB4C3UPW62GHBEKTIW2B5312C94D582F2CBF729F9EF477737C.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/A/BN/LKN4IB4C3UPW62GHBEKTIW.uasset' [2025.08.20-10.40.13:785][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/A/IP/MGVQPE8M923OBBJLZBI1PC [2025.08.20-10.40.13:786][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/MGVQPE8M923OBBJLZBI1PCB16DCFAE40B53FCDDE13B988175126E8.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/A/IP/MGVQPE8M923OBBJLZBI1PC.uasset' [2025.08.20-10.40.13:788][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/B/0L/IL99N1JAI1J4A2DFQBQL53 [2025.08.20-10.40.13:789][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/IL99N1JAI1J4A2DFQBQL53B748E9E047A49EA561F0808E6F8840CE.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/B/0L/IL99N1JAI1J4A2DFQBQL53.uasset' [2025.08.20-10.40.13:794][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/B/2F/XTDQUHCYJJV6JCH4OJSVLG [2025.08.20-10.40.13:794][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/XTDQUHCYJJV6JCH4OJSVLGBDE6308C4CCD2F0D902E3AB1845DE23F.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/B/2F/XTDQUHCYJJV6JCH4OJSVLG.uasset' [2025.08.20-10.40.13:798][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/B/P1/LRQT09TOYHOXK9DY22EIKE [2025.08.20-10.40.13:798][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/LRQT09TOYHOXK9DY22EIKEB2FD62EA4E3183A5BA5D74A6883F3A67.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/B/P1/LRQT09TOYHOXK9DY22EIKE.uasset' [2025.08.20-10.40.13:802][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/D/50/395Y4QE4IIEWI3KSE3SB6L [2025.08.20-10.40.13:802][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/395Y4QE4IIEWI3KSE3SB6L1CC473754D12A5D1751005883FBE6B7E.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/D/50/395Y4QE4IIEWI3KSE3SB6L.uasset' [2025.08.20-10.40.13:807][729]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/D/MG/EDRUPW3EOYDDSI6HNSIVT1 [2025.08.20-10.40.13:807][729]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/EDRUPW3EOYDDSI6HNSIVT13E5EB63243295B71AE1352A491EA632D.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/D/MG/EDRUPW3EOYDDSI6HNSIVT1.uasset' [2025.08.20-10.40.13:822][729]LogFileHelpers: InternalPromptForCheckoutAndSave took 205.586 ms [2025.08.20-10.40.13:877][729]LogContentValidation: Display: Starting to validate 34 assets [2025.08.20-10.40.13:877][729]LogContentValidation: Enabled validators: [2025.08.20-10.40.13:877][729]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2025.08.20-10.40.13:877][729]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2025.08.20-10.40.13:877][729]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2025.08.20-10.40.13:877][729]LogContentValidation: /Script/DataValidation.PackageFileValidator [2025.08.20-10.40.13:877][729]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2025.08.20-10.40.13:877][729]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2025.08.20-10.40.13:878][729]AssetCheck: /Game/ThirdPerson/Lvl_ThirdPerson Validating asset [2025.08.20-10.40.13:904][729]LogSourceControl: Display: Uncontrolled Changelist persistency file saved ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/SourceControl/UncontrolledChangelists.json [2025.08.20-10.40.15:341][828]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms [2025.08.20-10.40.16:913][828]LogSlate: Window 'Save Content' being destroyed [2025.08.20-10.40.16:957][828]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2025.08.20-10.40.16:996][828]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ThirdPerson/MI_ThirdPersonColWayBlue] ([1] browsable assets)... [2025.08.20-10.40.17:072][828]OBJ SavePackage: Rendered thumbnail for [MaterialInstanceConstant /Game/ThirdPerson/MI_ThirdPersonColWayBlue.MI_ThirdPersonColWayBlue] [2025.08.20-10.40.17:072][828]OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPerson/MI_ThirdPersonColWayBlue] [2025.08.20-10.40.17:072][828]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPerson/MI_ThirdPersonColWayBlue" FILE="../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/ThirdPerson/MI_ThirdPersonColWayBlue.uasset" SILENT=true [2025.08.20-10.40.17:086][828]LogSavePackage: Moving output files for package: /Game/ThirdPerson/MI_ThirdPersonColWayBlue [2025.08.20-10.40.17:086][828]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/MI_ThirdPersonColWayBlue2883A6F64104A6C8B55FEAA9E1FA813D.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/ThirdPerson/MI_ThirdPersonColWayBlue.uasset' [2025.08.20-10.40.17:099][828]LogFileHelpers: InternalPromptForCheckoutAndSave took 141.629 ms (total: 347.216 ms) [2025.08.20-10.40.17:139][828]LogContentValidation: Display: Starting to validate 1 assets [2025.08.20-10.40.17:139][828]LogContentValidation: Enabled validators: [2025.08.20-10.40.17:140][828]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2025.08.20-10.40.17:140][828]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2025.08.20-10.40.17:140][828]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2025.08.20-10.40.17:140][828]LogContentValidation: /Script/DataValidation.PackageFileValidator [2025.08.20-10.40.17:140][828]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2025.08.20-10.40.17:140][828]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2025.08.20-10.40.17:140][828]AssetCheck: /Game/ThirdPerson/MI_ThirdPersonColWayBlue Validating asset [2025.08.20-10.40.19:845][ 9]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms [2025.08.20-10.40.19:846][ 9]LogStreaming: Display: FlushAsyncLoading(402): 1 QueuedPackages, 0 AsyncPackages [2025.08.20-10.40.20:203][ 9]LogAnimation: Warning: AnimMontage (D:\Unreal\RBI\Shards-UE-RL\UnrealProject\SOHRL\Content\Variant_Combat\Anims\AM_ComboAttack.uasset) contains a Segment for Slot (DefaultSlot) for which the playable length 1 is out-of-sync with the represented AnimationSequence its length 1.1 (D:\Unreal\RBI\Shards-UE-RL\UnrealProject\SOHRL\Content\Characters\Mannequins\Anims\Unarmed\Attack\MM_Attack_01.uasset). Please up-date the segment and resave. [2025.08.20-10.40.20:262][ 9]LogChaosDD: Creating Chaos Debug Draw Scene for world Lvl_Combat [2025.08.20-10.40.20:263][ 9]LogWorldPartition: ULevel::OnLevelLoaded(Lvl_Combat)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0) [2025.08.20-10.40.20:264][ 9]LogWorldPartition: Display: WorldPartition initialize started... [2025.08.20-10.40.20:264][ 9]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Variant_Combat/Lvl_Combat.Lvl_Combat, World Type = Inactive, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 [2025.08.20-10.40.20:550][ 9]LogStateTreeEditor: Compile StateTree 'StateTree /Game/Variant_Combat/Blueprints/AI/ST_CombatEnemy.ST_CombatEnemy' succeeded. [2025.08.20-10.40.20:554][ 9]LogWorldPartition: Display: WorldPartition initialize took 290.640 ms (total: 390.214 ms) [2025.08.20-10.40.20:575][ 9]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Variant_Combat/Lvl_Combat.Lvl_Combat [2025.08.20-10.40.20:575][ 9]Cmd: MAP LOAD FILE="../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/Variant_Combat/Lvl_Combat.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 [2025.08.20-10.40.20:636][ 9]LogWorld: UWorld::CleanupWorld for Lvl_ThirdPerson, bSessionEnded=true, bCleanupResources=true [2025.08.20-10.40.20:637][ 9]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.08.20-10.40.20:637][ 9]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Lvl_ThirdPerson.Lvl_ThirdPerson [2025.08.20-10.40.20:672][ 9]LogAudio: Display: Audio Device unregistered from world 'None'. [2025.08.20-10.40.20:680][ 9]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms [2025.08.20-10.40.20:685][ 9]LogWorld: UWorld::CleanupWorld for Lvl_Combat, bSessionEnded=true, bCleanupResources=true [2025.08.20-10.40.20:686][ 9]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.08.20-10.40.20:686][ 9]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Variant_Combat/Lvl_Combat.Lvl_Combat [2025.08.20-10.40.20:713][ 9]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms [2025.08.20-10.40.20:734][ 9]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms [2025.08.20-10.40.20:744][ 9]LogAudio: Display: Audio Device (ID: 1) registered with world 'Lvl_Combat'. [2025.08.20-10.40.20:744][ 9]LogChaosDD: Creating Chaos Debug Draw Scene for world Lvl_Combat [2025.08.20-10.40.20:746][ 9]LogWorldPartition: ULevel::OnLevelLoaded(Lvl_Combat)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0) [2025.08.20-10.40.20:746][ 9]LogWorldPartition: Display: WorldPartition initialize started... [2025.08.20-10.40.20:746][ 9]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Variant_Combat/Lvl_Combat.Lvl_Combat, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 [2025.08.20-10.40.20:788][ 9]LogWorldPartition: Display: WorldPartition initialize took 42.472 ms (total: 432.686 ms) [2025.08.20-10.40.20:825][ 9]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2025.08.20-10.40.20:848][ 9]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms [2025.08.20-10.40.20:855][ 9]Cmd: MAP CHECKDEP NOCLEARLOG [2025.08.20-10.40.20:856][ 9]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.859ms to complete. [2025.08.20-10.40.21:014][ 10]LogRenderer: Recreating Persistent SBTs due to initializer changes: NumShaderSlotsPerGeometrySegment changed: current: 1 - new: 2 NumGeometrySegments changed: current: 0 - new: 512 [2025.08.20-10.40.32:172][808]LogDerivedDataCache: C:/Users/Patro/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 1 empty folders. Scanned 0 files in 2 folders with total size 0 MiB. [2025.08.20-10.40.46:139][832]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms [2025.08.20-10.40.47:546][928]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms [2025.08.20-10.40.47:600][928]LogStall: Shutdown... [2025.08.20-10.40.47:600][928]LogStall: Shutdown complete. [2025.08.20-10.40.47:647][928]LogSlate: Window 'SOHRL - Unreal Editor' being destroyed [2025.08.20-10.40.47:650][928]LogWindowsTextInputMethodSystem: Activated input method: English (United Kingdom) - (Keyboard). [2025.08.20-10.40.47:775][928]Cmd: QUIT_EDITOR [2025.08.20-10.40.47:775][929]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) [2025.08.20-10.40.47:782][929]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) [2025.08.20-10.40.47:782][929]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown [2025.08.20-10.40.47:782][929]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown [2025.08.20-10.40.47:785][929]LogWorld: UWorld::CleanupWorld for Lvl_Combat, bSessionEnded=true, bCleanupResources=true [2025.08.20-10.40.47:786][929]LogCrowdFollowing: Warning: Unable to find RecastNavMesh instance while trying to create UCrowdManager instance [2025.08.20-10.40.47:786][929]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.08.20-10.40.47:786][929]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Variant_Combat/Lvl_Combat.Lvl_Combat [2025.08.20-10.40.47:796][929]LogStylusInput: Shutting down StylusInput subsystem. [2025.08.20-10.40.47:796][929]LogTedsSettings: UTedsSettingsEditorSubsystem::Deinitialize [2025.08.20-10.40.47:797][929]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. [2025.08.20-10.40.47:800][929]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true [2025.08.20-10.40.47:800][929]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.08.20-10.40.47:801][929]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true [2025.08.20-10.40.47:801][929]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.08.20-10.40.47:801][929]LogRuntimeTelemetry: Recording EnginePreExit events [2025.08.20-10.40.47:801][929]LogStudioTelemetry: Ended StudioTelemetry Session [2025.08.20-10.40.47:805][929]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::EndSession [2025.08.20-10.40.47:806][929]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... [2025.08.20-10.40.47:806][929]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... [2025.08.20-10.40.47:806][929]LogAudio: Display: Audio Device unregistered from world 'Lvl_Combat'. [2025.08.20-10.40.47:806][929]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. [2025.08.20-10.40.47:806][929]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1, StreamState=4 [2025.08.20-10.40.47:809][929]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1, StreamState=2 [2025.08.20-10.40.47:824][929]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 [2025.08.20-10.40.47:824][929]LogAudio: Display: Audio Device Manager Shutdown [2025.08.20-10.40.47:830][929]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2025.08.20-10.40.47:835][929]LogExit: Preparing to exit. [2025.08.20-10.40.47:879][929]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms [2025.08.20-10.40.48:176][929]LogEditorDataStorage: Deinitializing [2025.08.20-10.40.48:329][929]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled [2025.08.20-10.40.48:343][929]LogExit: Editor shut down [2025.08.20-10.40.48:345][929]LogExit: Transaction tracking system shut down [2025.08.20-10.40.48:473][929]LogExit: Object subsystem successfully closed. [2025.08.20-10.40.48:484][929]LogShaderCompilers: Display: Shaders left to compile 0 [2025.08.20-10.40.48:566][929]LogShaderCompilers: Display: Shaders left to compile 0 [2025.08.20-10.40.48:619][929]LogMemoryProfiler: Shutdown [2025.08.20-10.40.48:619][929]LogNetworkingProfiler: Shutdown [2025.08.20-10.40.48:619][929]LoadingProfiler: Shutdown [2025.08.20-10.40.48:619][929]LogTimingProfiler: Shutdown [2025.08.20-10.40.48:619][929]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDGenericDebugDrawExtension] ... [2025.08.20-10.40.48:619][929]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDAccelerationStructuresExtension] ... [2025.08.20-10.40.49:206][929]LogChaosDD: Chaos Debug Draw Shutdown [2025.08.20-10.40.49:213][929]LogNFORDenoise: NFORDenoise function shutting down [2025.08.20-10.40.49:213][929]RenderDocPlugin: plugin has been unloaded. [2025.08.20-10.40.49:248][929]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: [2025.08.20-10.40.49:248][929]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B99788522-437F-51A6-B11E-4C8FD67F260D%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.6.1-44394996%2B%2B%2BUE5%2BRelease-5.6&UserID=a585b1cf4cbfde810ac0568fcc6d1f3d%7C598099e2f9fd49b6ad4f01e378b90b2a%7C1003cb0f-4c20-420f-80b7-69b74b02ee24&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing [2025.08.20-10.40.49:797][929]LogEOSShared: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] [2025.08.20-10.40.49:798][929]LogXGEController: Cleaning working directory: C:/Users/Patro/AppData/Local/Temp/UnrealXGEWorkingDir/ [2025.08.20-10.40.49:802][929]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 [2025.08.20-10.40.49:802][929]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 [2025.08.20-10.40.49:802][929]LogPakFile: Destroying PakPlatformFile [2025.08.20-10.40.50:115][929]LogD3D12RHI: ~FD3D12DynamicRHI [2025.08.20-10.40.50:147][929]LogExit: Exiting. [2025.08.20-10.40.50:171][929]Log file closed, 08/20/25 11:40:50