2733 lines
273 KiB
Plaintext
2733 lines
273 KiB
Plaintext
Log file open, 08/20/25 11:04:16
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LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
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LogWindows: File 'aqProf.dll' does not exist
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LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
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LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
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LogWindows: File 'VtuneApi.dll' does not exist
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LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
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LogWindows: File 'VtuneApi32e.dll' does not exist
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LogWindows: Started CrashReportClient (pid=15404)
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LogWindows: Custom abort handler registered for crash reporting.
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LogInit: Display: Running engine for game: SOHRL
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LogCore: UTS: Unreal Trace Server launched successfully
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LogTrace: Initializing trace...
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LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
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LogTrace: Display: Control listening on port 1985
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LogTrace: Finished trace initialization.
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LogCsvProfiler: Display: Metadata set : platform="Windows"
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LogCsvProfiler: Display: Metadata set : config="Development"
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LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.6-CL-44394996"
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LogCsvProfiler: Display: Metadata set : engineversion="5.6.1-44394996+++UE5+Release-5.6"
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LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.4946] "
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LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor"
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LogCsvProfiler: Display: Metadata set : pgoenabled="0"
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LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
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LogCsvProfiler: Display: Metadata set : ltoenabled="0"
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LogCsvProfiler: Display: Metadata set : asan="0"
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LogCsvProfiler: Display: Metadata set : commandline="" D:\Unreal\RBI\Shards-UE-RL\UnrealProject\SOHRL\SOHRL.uproject""
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LogCsvProfiler: Display: Metadata set : loginid="a585b1cf4cbfde810ac0568fcc6d1f3d"
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LogCsvProfiler: Display: Metadata set : llm="0"
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LogStats: Stats thread started at 0.510693
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LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
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LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
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LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: ''
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LogInit: Session CrashGUID >====================================================
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Session CrashGUID > UECC-Windows-A72B441A42F7444A19F70F82F478320C
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Session CrashGUID >====================================================
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LogConfig: No local boot hotfix file found at: [../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
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LogAudio: Display: Pre-Initializing Audio Device Manager...
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LogAudio: Display: AudioInfo: 'OPUS' Registered
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LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
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LogAudio: Display: AudioInfo: 'OGG' Registered
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LogAudio: Display: AudioInfo: 'ADPCM' Registered
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LogAudio: Display: AudioInfo: 'PCM' Registered
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LogAudio: Display: AudioInfo: 'BINKA' Registered
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LogAudio: Display: AudioInfo: 'RADA' Registered
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LogAudio: Display: Audio Device Manager Pre-Initialized
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LogPluginManager: Looking for build plugins target receipt
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LogPluginManager: Unable to find target receipt in path: ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Binaries/Win64/*.target
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LogConfig: Display: Loading VulkanPC ini files took 0.05 seconds
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LogConfig: Display: Loading Mac ini files took 0.05 seconds
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LogConfig: Display: Loading Windows ini files took 0.06 seconds
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LogConfig: Display: Loading Unix ini files took 0.06 seconds
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LogConfig: Display: Loading Linux ini files took 0.07 seconds
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LogConfig: Display: Loading IOS ini files took 0.08 seconds
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LogConfig: Display: Loading Android ini files took 0.08 seconds
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LogConfig: Display: Loading TVOS ini files took 0.08 seconds
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LogConfig: Display: Loading VisionOS ini files took 0.08 seconds
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LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
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LogPluginManager: Looking for enabled plugins target receipt
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LogPluginManager: Unable to find target receipt in path: ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Binaries/Win64/*.target
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LogAssetRegistry: Display: Asset registry cache read as 70.9 MiB from ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/CachedAssetRegistry_0.bin.
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LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
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LogPluginManager: Mounting Engine plugin Bridge
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LogPluginManager: Mounting Engine plugin ChaosCloth
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LogPluginManager: Mounting Engine plugin ChaosInsights
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LogPluginManager: Mounting Engine plugin ChaosVD
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LogPluginManager: Mounting Engine plugin CmdLinkServer
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LogPluginManager: Mounting Engine plugin EnhancedInput
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LogPluginManager: Mounting Engine plugin Fab
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LogPluginManager: Mounting Engine plugin FastBuildController
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LogPluginManager: Mounting Engine plugin IoStoreInsights
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LogPluginManager: Mounting Engine plugin MassInsights
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LogPluginManager: Mounting Engine plugin MeshPainting
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LogPluginManager: Mounting Engine plugin RenderGraphInsights
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LogPluginManager: Mounting Engine plugin TraceUtilities
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LogPluginManager: Mounting Engine plugin UbaController
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LogPluginManager: Mounting Engine plugin WorldMetrics
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LogPluginManager: Mounting Engine plugin XGEController
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LogPluginManager: Mounting Engine plugin OodleNetwork
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LogPluginManager: Mounting Engine plugin AdvancedRenamer
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LogPluginManager: Mounting Engine plugin AutomationUtils
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LogPluginManager: Mounting Engine plugin BackChannel
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LogPluginManager: Mounting Engine plugin ChaosCaching
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LogPluginManager: Mounting Engine plugin ChaosEditor
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LogPluginManager: Mounting Engine plugin ChaosNiagara
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LogPluginManager: Mounting Engine plugin ChaosUserDataPT
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LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
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LogPluginManager: Mounting Engine plugin CharacterAI
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LogPluginManager: Mounting Engine plugin Dataflow
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LogPluginManager: Mounting Engine plugin EditorDataStorage
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LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures
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LogPluginManager: Mounting Engine plugin EditorPerformance
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LogPluginManager: Mounting Engine plugin EditorTelemetry
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LogPluginManager: Mounting Engine plugin Fracture
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LogPluginManager: Mounting Engine plugin FullBodyIK
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LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
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LogPluginManager: Mounting Engine plugin GeometryDataflow
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LogPluginManager: Mounting Engine plugin GeometryFlow
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LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge
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LogPluginManager: Mounting Engine plugin LocalizableMessage
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LogPluginManager: Mounting Engine plugin LowLevelNetTrace
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LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
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LogPluginManager: Mounting Engine plugin NFORDenoise
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LogPluginManager: Mounting Engine plugin PlanarCut
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LogPluginManager: Mounting Engine plugin PlatformCrypto
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LogPluginManager: Mounting Engine plugin PythonScriptPlugin
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LogPluginManager: Mounting Engine plugin RuntimeTelemetry
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LogPluginManager: Mounting Engine plugin SequenceNavigator
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LogPluginManager: Mounting Engine plugin SkeletalReduction
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LogPluginManager: Mounting Engine plugin ToolPresets
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LogPluginManager: Mounting Engine plugin AndroidMedia
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LogPluginManager: Mounting Engine plugin AvfMedia
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LogPluginManager: Mounting Engine plugin ImgMedia
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LogPluginManager: Mounting Engine plugin MediaCompositing
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LogPluginManager: Mounting Engine plugin MediaPlate
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LogPluginManager: Mounting Engine plugin MediaPlayerEditor
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LogPluginManager: Mounting Engine plugin WebMMedia
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LogPluginManager: Mounting Engine plugin WmfMedia
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LogPluginManager: Mounting Engine plugin CameraCalibrationCore
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LogPluginManager: Mounting Engine plugin AlembicImporter
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LogPluginManager: Mounting Engine plugin Takes
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LogPluginManager: Mounting Engine plugin MetaHumanSDK
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LogPluginManager: Mounting Engine plugin EOSShared
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LogPluginManager: Mounting Engine plugin OnlineBase
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LogPluginManager: Mounting Engine plugin OnlineServices
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LogPluginManager: Mounting Engine plugin OnlineSubsystem
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LogPluginManager: Mounting Engine plugin ActorLayerUtilities
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LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
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LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
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LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin AndroidFileServer
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LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
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LogPluginManager: Mounting Engine plugin AndroidPermission
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LogPluginManager: Mounting Engine plugin AppleImageUtils
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LogPluginManager: Mounting Engine plugin ArchVisCharacter
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LogPluginManager: Mounting Engine plugin AppleMoviePlayer
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LogPluginManager: Mounting Engine plugin AudioCapture
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LogPluginManager: Mounting Engine plugin AssetTags
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LogPluginManager: Mounting Engine plugin AudioSynesthesia
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LogPluginManager: Mounting Engine plugin AudioWidgets
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LogPluginManager: Mounting Engine plugin CableComponent
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LogPluginManager: Mounting Engine plugin ChunkDownloader
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LogPluginManager: Mounting Engine plugin ComputeFramework
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LogPluginManager: Mounting Engine plugin CustomMeshComponent
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LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin GameplayStateTree
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LogPluginManager: Mounting Engine plugin GeometryCache
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LogPluginManager: Mounting Engine plugin GeometryProcessing
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LogPluginManager: Mounting Engine plugin GooglePAD
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LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
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LogPluginManager: Mounting Engine plugin HairStrands
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LogPluginManager: Mounting Engine plugin InputDebugging
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LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
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LogPluginManager: Mounting Engine plugin MeshModelingToolset
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LogPluginManager: Mounting Engine plugin Metasound
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LogPluginManager: Mounting Engine plugin MobilePatchingUtils
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LogPluginManager: Mounting Engine plugin MsQuic
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LogPluginManager: Mounting Engine plugin PropertyAccessEditor
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LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
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LogPluginManager: Mounting Engine plugin PropertyBindingUtils
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LogPluginManager: Mounting Engine plugin ResonanceAudio
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LogPluginManager: Mounting Engine plugin RigVM
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LogPluginManager: Mounting Engine plugin SignificanceManager
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LogPluginManager: Mounting Engine plugin SoundFields
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LogPluginManager: Mounting Engine plugin StateTree
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LogPluginManager: Mounting Engine plugin Synthesis
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LogPluginManager: Mounting Engine plugin WaveTable
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LogPluginManager: Mounting Engine plugin DatasmithContent
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LogPluginManager: Mounting Engine plugin GLTFExporter
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LogPluginManager: Mounting Engine plugin WebMMoviePlayer
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LogPluginManager: Mounting Engine plugin VariantManager
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LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin VariantManagerContent
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LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
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LogPluginManager: Mounting Engine plugin InterchangeAssets
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LogPluginManager: Mounting Engine plugin InterchangeEditor
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LogPluginManager: Mounting Engine plugin Interchange
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LogPluginManager: Mounting Engine plugin TcpMessaging
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LogPluginManager: Mounting Engine plugin UdpMessaging
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LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
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LogPluginManager: Mounting Engine plugin ActorSequence
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LogPluginManager: Mounting Engine plugin Paper2D
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LogPluginManager: Mounting Engine plugin ACLPlugin
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LogPluginManager: Mounting Engine plugin LevelSequenceEditor
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LogPluginManager: Mounting Engine plugin AnimationData
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LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
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LogPluginManager: Mounting Engine plugin TemplateSequence
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LogPluginManager: Mounting Engine plugin AISupport
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LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
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LogPluginManager: Mounting Engine plugin SequencerScripting
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LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
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LogPluginManager: Mounting Engine plugin ControlRig
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LogPluginManager: Mounting Engine plugin ControlRigModules
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LogPluginManager: Mounting Engine plugin ControlRigSpline
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LogPluginManager: Mounting Engine plugin GameplayInsights
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LogPluginManager: Mounting Engine plugin DeformerGraph
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LogPluginManager: Mounting Engine plugin IKRig
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LogPluginManager: Mounting Engine plugin CameraShakePreviewer
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LogPluginManager: Mounting Engine plugin EngineCameras
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LogPluginManager: Mounting Engine plugin GameplayCameras
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LogPluginManager: Mounting Engine plugin AnimationSharing
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LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
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LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
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LogPluginManager: Mounting Engine plugin RigLogic
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LogPluginManager: Mounting Engine plugin TweeningUtils
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LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
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LogPluginManager: Mounting Engine plugin DumpGPUServices
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LogPluginManager: Mounting Engine plugin GitSourceControl
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LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
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LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
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LogPluginManager: Mounting Engine plugin NamingTokens
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LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
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LogPluginManager: Mounting Engine plugin PerforceSourceControl
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LogPluginManager: Mounting Engine plugin PixWinPlugin
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LogPluginManager: Mounting Engine plugin PlasticSourceControl
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LogPluginManager: Mounting Engine plugin PluginUtils
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LogPluginManager: Mounting Engine plugin ProjectLauncher
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LogPluginManager: Mounting Engine plugin PropertyAccessNode
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LogPluginManager: Mounting Engine plugin RenderDocPlugin
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LogPluginManager: Mounting Engine plugin AssetManagerEditor
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LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
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LogPluginManager: Mounting Engine plugin SubversionSourceControl
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LogPluginManager: Mounting Engine plugin TextureFormatOodle
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LogPluginManager: Mounting Engine plugin BlueprintHeaderView
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LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
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LogPluginManager: Mounting Engine plugin UObjectPlugin
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LogPluginManager: Mounting Engine plugin ChangelistReview
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LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
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LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
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LogPluginManager: Mounting Engine plugin ColorGrading
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LogPluginManager: Mounting Engine plugin CryptoKeys
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LogPluginManager: Mounting Engine plugin CurveEditorTools
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LogPluginManager: Mounting Engine plugin DataValidation
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LogPluginManager: Mounting Engine plugin EditorDebugTools
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LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
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LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
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LogPluginManager: Mounting Engine plugin FacialAnimation
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LogPluginManager: Mounting Engine plugin GameplayTagsEditor
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LogPluginManager: Mounting Engine plugin GeometryMode
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LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
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LogPluginManager: Mounting Engine plugin MaterialAnalyzer
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LogPluginManager: Mounting Engine plugin MeshLODToolset
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LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
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LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
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LogPluginManager: Mounting Engine plugin ProxyLODPlugin
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LogPluginManager: Mounting Engine plugin PluginBrowser
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LogPluginManager: Mounting Engine plugin Cascade
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LogPluginManager: Mounting Engine plugin SequencerAnimTools
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LogPluginManager: Mounting Engine plugin SpeedTreeImporter
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LogPluginManager: Mounting Engine plugin NNEDenoiser
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LogPluginManager: Mounting Engine plugin NNERuntimeORT
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LogPluginManager: Mounting Engine plugin StylusInput
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LogPluginManager: Mounting Engine plugin Niagara
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LogPluginManager: Mounting Engine plugin UMGWidgetPreview
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LogPluginManager: Mounting Engine plugin UVEditor
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LogPluginManager: Mounting Engine plugin NiagaraSimCaching
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LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
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LogPluginManager: Mounting Engine plugin InterchangeTests
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LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
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LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
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LogPluginManager: Mounting Engine plugin CompositeCore
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LogPluginManager: Mounting Engine plugin XInputDevice
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LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
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LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
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LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
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LogPluginManager: Mounting Engine plugin ObjectMixer
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LogPluginManager: Mounting Engine plugin LightMixer
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LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
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LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
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SourceControl: Revision control is disabled
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SourceControl: Revision control is disabled
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SourceControl: Revision control is disabled
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LogStudioTelemetry: Started StudioTelemetry Session
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LogNFORDenoise: NFORDenoise function starting up
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LogEOSShared: Loaded "D:/Unreal/UE_5.6/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll"
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LogEOSShared: FEOSSDKManager::Initialize Initializing EOSSDK Version:1.17.0-41373641
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LogInit: Using libcurl 8.12.1
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LogInit: - built for Windows
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LogInit: - supports SSL with OpenSSL/1.1.1t
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LogInit: - supports HTTP deflate (compression) using libz 1.3
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LogInit: - other features:
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LogInit: CURL_VERSION_SSL
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LogInit: CURL_VERSION_LIBZ
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LogInit: CURL_VERSION_IPV6
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LogInit: CURL_VERSION_ASYNCHDNS
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LogInit: CURL_VERSION_LARGEFILE
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LogInit: CURL_VERSION_TLSAUTH_SRP
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LogInit: CURL_VERSION_HTTP2
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LogInit: CurlRequestOptions (configurable via config and command line):
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LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
|
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LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
|
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LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
|
|
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
|
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LogInit: - LocalHostAddr = Default
|
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LogInit: - BufferSize = 65536
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LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
|
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LogInit: Creating http thread with maximum 256 concurrent requests
|
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LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
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LogOnline: OSS: Created online subsystem instance for: NULL
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LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
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LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
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LogWindows: File 'WinPixGpuCapturer.dll' does not exist
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PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
|
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LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
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RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
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LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine]
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LogInit: ExecutableName: UnrealEditor.exe
|
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LogInit: Build: ++UE5+Release-5.6-CL-44394996
|
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LogInit: Platform=WindowsEditor
|
|
LogInit: MachineId=a585b1cf4cbfde810ac0568fcc6d1f3d
|
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LogInit: DeviceId=
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LogInit: Engine Version: 5.6.1-44394996+++UE5+Release-5.6
|
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LogInit: Compatible Engine Version: 5.6.0-43139311+++UE5+Release-5.6
|
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LogInit: Net CL: 43139311
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LogInit: OS: Windows 11 (24H2) [10.0.26100.4946] (), CPU: AMD Ryzen 7 5800X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080
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LogInit: Compiled (64-bit): Jul 28 2025 20:53:34
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LogInit: Architecture: x64
|
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LogInit: Compiled with Visual C++: 19.38.33130.00
|
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LogInit: Build Configuration: Development
|
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LogInit: Branch Name: ++UE5+Release-5.6
|
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LogInit: Command Line:
|
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LogInit: Base Directory: D:/Unreal/UE_5.6/Engine/Binaries/Win64/
|
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LogInit: Allocator: Mimalloc
|
|
LogInit: Installed Engine Build: 1
|
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LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
|
|
LogDevObjectVersion: Number of dev versions registered: 37
|
|
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
|
|
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
|
|
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
|
|
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
|
|
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
|
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LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
|
|
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
|
|
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
|
|
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
|
|
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
|
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LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
|
|
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
|
|
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
|
|
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
|
|
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
|
|
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
|
|
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
|
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LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
|
|
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
|
|
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 207
|
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LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
|
|
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13
|
|
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 17
|
|
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11
|
|
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
|
|
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
|
|
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
|
|
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
|
|
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
|
|
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
|
|
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 121
|
|
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 56
|
|
LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9
|
|
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
|
|
LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
|
|
LogDevObjectVersion: LensFileVersion (8652A554-966A-466C-9FD7-1C6DD61B1ADB): 1
|
|
LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
|
|
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC.
|
|
LogInit: Object subsystem initialized
|
|
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
|
|
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
|
|
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
|
|
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
|
|
LogConfig: Set CVar [[r.setres:1280x720]]
|
|
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
|
|
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
|
|
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
|
|
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
|
|
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
|
|
LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created
|
|
LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
|
|
LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
|
|
LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
|
|
LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.VSync:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.VirtualTextures:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.Support:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.TileSize:32]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.TileBorderSize:2]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.UseCompression:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.StaticMesh.DefaultMeshPaintTextureSupport:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.DefaultTexelsPerVertex:4]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.MaxTextureSize:4096]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColor:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColorRoughness:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColorSpecular:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableMask4:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableWorldHeight:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableDisplacement:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.vt.rvt.HighQualityPerPixelHeight:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.LegacyLuminanceFactors:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.Lumen.ScreenTracingSource:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.MegaLights.EnableForProject:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.RayTracing.RayTracingProxies.ProjectEnabled:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.PathTracing:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.ForwardShading:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:047][ 0]LogConfig: Set CVar [[r.LocalFogVolume.ApplyOnTranslucent:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Deferred.SupportPrimitiveAlphaHoldout:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.MSAACount:4]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.MorphTarget.MaxBlendWeight:5.000000]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.SupportExpFogMatchesVolumetricFog:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.SupportLocalFogVolumes:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.LightFunctionAtlas.Format:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.VolumetricFog.LightFunction:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Deferred.UsesLightFunctionAtlas:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.SingleLayerWater.UsesLightFunctionAtlas:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Translucent.UsesLightFunctionAtlas:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Translucent.UsesIESProfiles:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Translucent.UsesRectLights:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Translucent.UsesShadowedLocalLights:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.MobileHDR:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Substrate:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Substrate.EnableLayerSupport:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Material.DefaultAutoMaterialUsage:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.HairStrands.LODMode:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.VRS.Support:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Mobile.DBuffer:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Mobile.ScreenSpaceReflections:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:048][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:050][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1707"
|
|
[2025.08.20-10.04.18:050][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="960"
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:100]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:70]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:256]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.MaxSampleCount:8]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
|
|
[2025.08.20-10.04.18:051][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
|
|
[2025.08.20-10.04.18:055][ 0]LogRHI: Using Default RHI: D3D12
|
|
[2025.08.20-10.04.18:055][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
|
|
[2025.08.20-10.04.18:055][ 0]LogRHI: Loading RHI module D3D12RHI
|
|
[2025.08.20-10.04.18:057][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
|
|
[2025.08.20-10.04.18:057][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
|
|
[2025.08.20-10.04.18:343][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 (VendorId: 10de, DeviceId: 2206, SubSysId: 38853842, Revision: 00a1
|
|
[2025.08.20-10.04.18:343][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
|
|
[2025.08.20-10.04.18:343][ 0]LogD3D12RHI: Adapter has 10053MB of dedicated video memory, 0MB of dedicated system memory, and 16339MB of shared system memory, 2 output[s], UMA:false
|
|
[2025.08.20-10.04.18:343][ 0]LogD3D12RHI: Driver Version: 580.88 (internal:32.0.15.8088, unified:580.88)
|
|
[2025.08.20-10.04.18:343][ 0]LogD3D12RHI: Driver Date: 7-27-2025
|
|
[2025.08.20-10.04.18:362][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
|
|
[2025.08.20-10.04.18:362][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
|
|
[2025.08.20-10.04.18:362][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16339MB of shared system memory, 0 output[s], UMA:true
|
|
[2025.08.20-10.04.18:515][ 0]LogD3D12RHI: Found D3D12 adapter 2: NVIDIA GeForce RTX 3080 (VendorId: 10de, DeviceId: 2206, SubSysId: 38853842, Revision: 00a1
|
|
[2025.08.20-10.04.18:516][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
|
|
[2025.08.20-10.04.18:516][ 0]LogD3D12RHI: Adapter has 10053MB of dedicated video memory, 0MB of dedicated system memory, and 16339MB of shared system memory, 0 output[s], UMA:false
|
|
[2025.08.20-10.04.18:516][ 0]LogD3D12RHI: Driver Version: 580.88 (internal:32.0.15.8088, unified:580.88)
|
|
[2025.08.20-10.04.18:516][ 0]LogD3D12RHI: Driver Date: 7-27-2025
|
|
[2025.08.20-10.04.18:516][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
|
|
[2025.08.20-10.04.18:516][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
|
|
[2025.08.20-10.04.18:516][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
|
|
[2025.08.20-10.04.18:516][ 0]LogInit: Selected Device Profile: [WindowsEditor]
|
|
[2025.08.20-10.04.18:516][ 0]LogHAL: Display: Platform has ~ 32 GB [34266435584 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
|
|
[2025.08.20-10.04.18:516][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
|
|
[2025.08.20-10.04.18:516][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
|
[2025.08.20-10.04.18:516][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
|
|
[2025.08.20-10.04.18:516][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
|
|
[2025.08.20-10.04.18:516][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
|
|
[2025.08.20-10.04.18:517][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
|
|
[2025.08.20-10.04.18:517][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
|
|
[2025.08.20-10.04.18:517][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
|
|
[2025.08.20-10.04.18:517][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:517][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created
|
|
[2025.08.20-10.04.18:517][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
|
|
[2025.08.20-10.04.18:517][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
|
|
[2025.08.20-10.04.18:517][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/Config/WindowsEditor/Editor.ini]
|
|
[2025.08.20-10.04.18:517][ 0]LogInit: Computer: OLYMPUS
|
|
[2025.08.20-10.04.18:517][ 0]LogInit: User: Patro
|
|
[2025.08.20-10.04.18:517][ 0]LogInit: CPU Page size=4096, Cores=8
|
|
[2025.08.20-10.04.18:517][ 0]LogInit: High frequency timer resolution =10.000000 MHz
|
|
[2025.08.20-10.04.18:517][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
|
|
[2025.08.20-10.04.18:517][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=40.9GB
|
|
[2025.08.20-10.04.18:517][ 0]LogMemory: Platform Memory Stats for WindowsEditor
|
|
[2025.08.20-10.04.18:517][ 0]LogMemory: Process Physical Memory: 657.46 MB used, 683.29 MB peak
|
|
[2025.08.20-10.04.18:517][ 0]LogMemory: Process Virtual Memory: 668.33 MB used, 676.32 MB peak
|
|
[2025.08.20-10.04.18:517][ 0]LogMemory: Physical Memory: 15074.06 MB used, 17604.96 MB free, 32679.02 MB total
|
|
[2025.08.20-10.04.18:517][ 0]LogMemory: Virtual Memory: 22518.96 MB used, 19376.06 MB free, 41895.02 MB total
|
|
[2025.08.20-10.04.18:517][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
|
|
[2025.08.20-10.04.18:696][ 0]LogWindows: WindowsPlatformFeatures enabled
|
|
[2025.08.20-10.04.18:699][ 0]LogChaosDD: Chaos Debug Draw Startup
|
|
[2025.08.20-10.04.18:699][ 0]LogInit: Physics initialised using underlying interface: Chaos
|
|
[2025.08.20-10.04.18:701][ 0]LogInit: Using OS detected language (en-US).
|
|
[2025.08.20-10.04.18:701][ 0]LogInit: Using OS detected locale (en-GB).
|
|
[2025.08.20-10.04.18:705][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
|
|
[2025.08.20-10.04.18:705][ 0]LogInit: Setting process to per monitor DPI aware
|
|
[2025.08.20-10.04.19:127][ 0]LogWindowsTextInputMethodSystem: Available input methods:
|
|
[2025.08.20-10.04.19:127][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
|
|
[2025.08.20-10.04.19:127][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - (Keyboard).
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[2025.08.20-10.04.19:127][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - Touch Input Correction (TSF IME).
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[2025.08.20-10.04.19:127][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United Kingdom) - (Keyboard).
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[2025.08.20-10.04.19:132][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity
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[2025.08.20-10.04.19:151][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
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[2025.08.20-10.04.19:156][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
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[2025.08.20-10.04.19:156][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
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[2025.08.20-10.04.21:353][ 0]LogRHI: Using Default RHI: D3D12
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[2025.08.20-10.04.21:353][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
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[2025.08.20-10.04.21:353][ 0]LogRHI: Loading RHI module D3D12RHI
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[2025.08.20-10.04.21:353][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
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[2025.08.20-10.04.21:353][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
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[2025.08.20-10.04.21:353][ 0]LogD3D12RHI: Integrated GPU (iGPU): false
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[2025.08.20-10.04.21:353][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
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[2025.08.20-10.04.21:353][ 0]LogWindows: Attached monitors:
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[2025.08.20-10.04.21:353][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1392), device: '\\.\DISPLAY1' [PRIMARY]
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[2025.08.20-10.04.21:353][ 0]LogWindows: resolution: 2560x1440, work area: (-2560, 0) -> (0, 1392), device: '\\.\DISPLAY2'
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[2025.08.20-10.04.21:353][ 0]LogWindows: Found 2 attached monitors.
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[2025.08.20-10.04.21:353][ 0]LogWindows: Gathering driver information using Windows Setup API
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[2025.08.20-10.04.21:354][ 0]LogRHI: RHI Adapter Info:
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[2025.08.20-10.04.21:354][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080
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[2025.08.20-10.04.21:354][ 0]LogRHI: Driver Version: 580.88 (internal:32.0.15.8088, unified:580.88)
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[2025.08.20-10.04.21:354][ 0]LogRHI: Driver Date: 7-27-2025
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[2025.08.20-10.04.21:354][ 0]LogD3D12RHI: GPU DeviceId: 0x2206 (for the marketing name, search the web for "GPU Device Id")
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[2025.08.20-10.04.21:354][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
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[2025.08.20-10.04.21:480][ 0]LogNvidiaAftermath: Aftermath initialized
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[2025.08.20-10.04.21:480][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
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[2025.08.20-10.04.21:536][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
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[2025.08.20-10.04.21:536][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
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[2025.08.20-10.04.21:536][ 0]LogD3D12RHI: ID3D12Device1 is supported.
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[2025.08.20-10.04.21:536][ 0]LogD3D12RHI: ID3D12Device2 is supported.
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[2025.08.20-10.04.21:536][ 0]LogD3D12RHI: ID3D12Device3 is supported.
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[2025.08.20-10.04.21:536][ 0]LogD3D12RHI: ID3D12Device4 is supported.
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[2025.08.20-10.04.21:536][ 0]LogD3D12RHI: ID3D12Device5 is supported.
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[2025.08.20-10.04.21:536][ 0]LogD3D12RHI: ID3D12Device6 is supported.
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[2025.08.20-10.04.21:536][ 0]LogD3D12RHI: ID3D12Device7 is supported.
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[2025.08.20-10.04.21:536][ 0]LogD3D12RHI: ID3D12Device8 is supported.
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[2025.08.20-10.04.21:536][ 0]LogD3D12RHI: ID3D12Device9 is supported.
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[2025.08.20-10.04.21:536][ 0]LogD3D12RHI: ID3D12Device10 is supported.
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[2025.08.20-10.04.21:536][ 0]LogD3D12RHI: ID3D12Device11 is supported.
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[2025.08.20-10.04.21:536][ 0]LogD3D12RHI: ID3D12Device12 is supported.
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[2025.08.20-10.04.21:536][ 0]LogD3D12RHI: Bindless resources are supported
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[2025.08.20-10.04.21:536][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
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[2025.08.20-10.04.21:536][ 0]LogD3D12RHI: Raster order views are supported
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[2025.08.20-10.04.21:536][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
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[2025.08.20-10.04.21:536][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
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[2025.08.20-10.04.21:536][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
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[2025.08.20-10.04.21:536][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
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[2025.08.20-10.04.21:536][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
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[2025.08.20-10.04.21:536][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
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[2025.08.20-10.04.21:536][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
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[2025.08.20-10.04.21:536][ 0]LogD3D12RHI: Work Graphs are supported
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[2025.08.20-10.04.21:609][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000021B3C54CAC0)
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[2025.08.20-10.04.21:609][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000021B3C54CD80)
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[2025.08.20-10.04.21:609][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000021B3C54D040)
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[2025.08.20-10.04.21:609][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
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[2025.08.20-10.04.21:609][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
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[2025.08.20-10.04.22:151][ 0]LogD3D12RHI: NVIDIA Shader Execution Reordering NOT supported!
|
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[2025.08.20-10.04.22:151][ 0]LogD3D12RHI: Display: Batched command list execution is disabled for async queues due to known bugs in the current driver.
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[2025.08.20-10.04.22:151][ 0]LogRHI: Texture pool is 5849 MB (70% of 8356 MB)
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[2025.08.20-10.04.22:151][ 0]LogD3D12RHI: Async texture creation enabled
|
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[2025.08.20-10.04.22:151][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
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[2025.08.20-10.04.22:171][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
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[2025.08.20-10.04.22:173][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12"
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[2025.08.20-10.04.22:173][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12"
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[2025.08.20-10.04.22:173][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6"
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[2025.08.20-10.04.22:173][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6"
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[2025.08.20-10.04.22:173][ 0]LogInit: Initializing FReadOnlyCVARCache
|
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[2025.08.20-10.04.22:176][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/SOHRL.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/TurnkeyReport_0.log" -log="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/TurnkeyLog_0.log" -project="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/SOHRL.uproject" -platform=all'
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[2025.08.20-10.04.22:176][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Unreal/UE_5.6/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/SOHRL.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/TurnkeyReport_0.log" -log="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/TurnkeyLog_0.log" -project="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/SOHRL.uproject" -platform=all" ]
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[2025.08.20-10.04.22:190][ 0]LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded
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[2025.08.20-10.04.22:190][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
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[2025.08.20-10.04.22:190][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
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[2025.08.20-10.04.22:190][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
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[2025.08.20-10.04.22:190][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
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[2025.08.20-10.04.22:190][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
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[2025.08.20-10.04.22:190][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.13
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[2025.08.20-10.04.22:190][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.13.dll
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[2025.08.20-10.04.22:190][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
|
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[2025.08.20-10.04.22:191][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
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[2025.08.20-10.04.22:226][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
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[2025.08.20-10.04.22:226][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
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[2025.08.20-10.04.22:226][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
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[2025.08.20-10.04.22:226][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
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[2025.08.20-10.04.22:226][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXR'
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[2025.08.20-10.04.22:226][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
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[2025.08.20-10.04.22:226][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
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[2025.08.20-10.04.22:226][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
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[2025.08.20-10.04.22:226][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
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[2025.08.20-10.04.22:226][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXRClient'
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[2025.08.20-10.04.22:226][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
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[2025.08.20-10.04.22:226][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
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[2025.08.20-10.04.22:247][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
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[2025.08.20-10.04.22:247][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
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[2025.08.20-10.04.22:269][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
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[2025.08.20-10.04.22:269][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
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[2025.08.20-10.04.22:269][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
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[2025.08.20-10.04.22:269][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
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[2025.08.20-10.04.22:290][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
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[2025.08.20-10.04.22:290][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
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[2025.08.20-10.04.22:290][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
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[2025.08.20-10.04.22:290][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
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[2025.08.20-10.04.22:311][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
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[2025.08.20-10.04.22:311][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
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[2025.08.20-10.04.22:332][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
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[2025.08.20-10.04.22:332][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
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[2025.08.20-10.04.22:332][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
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[2025.08.20-10.04.22:332][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
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[2025.08.20-10.04.22:332][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
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[2025.08.20-10.04.22:380][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL_ES3_1_IOS from hinted modules, loading all potential format modules to find it
|
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[2025.08.20-10.04.22:393][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
|
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[2025.08.20-10.04.22:393][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_IOS
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[2025.08.20-10.04.22:393][ 0]LogTargetPlatformManager: SF_METAL_SM5_IOS
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[2025.08.20-10.04.22:393][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_TVOS
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[2025.08.20-10.04.22:393][ 0]LogTargetPlatformManager: SF_METAL_SM5_TVOS
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[2025.08.20-10.04.22:393][ 0]LogTargetPlatformManager: SF_METAL_SM5
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[2025.08.20-10.04.22:393][ 0]LogTargetPlatformManager: SF_METAL_SM6
|
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[2025.08.20-10.04.22:393][ 0]LogTargetPlatformManager: SF_METAL_SIM
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[2025.08.20-10.04.22:393][ 0]LogTargetPlatformManager: SF_METAL_ES3_1
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[2025.08.20-10.04.22:393][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
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[2025.08.20-10.04.22:393][ 0]LogTargetPlatformManager: PCD3D_SM6
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[2025.08.20-10.04.22:393][ 0]LogTargetPlatformManager: PCD3D_SM5
|
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[2025.08.20-10.04.22:393][ 0]LogTargetPlatformManager: PCD3D_ES31
|
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[2025.08.20-10.04.22:393][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
|
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[2025.08.20-10.04.22:393][ 0]LogTargetPlatformManager: GLSL_150_ES31
|
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[2025.08.20-10.04.22:393][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
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[2025.08.20-10.04.22:393][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
|
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[2025.08.20-10.04.22:393][ 0]LogTargetPlatformManager: VVM_1_0
|
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[2025.08.20-10.04.22:393][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
|
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[2025.08.20-10.04.22:393][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
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[2025.08.20-10.04.22:393][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
|
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[2025.08.20-10.04.22:393][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
|
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[2025.08.20-10.04.22:393][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
|
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[2025.08.20-10.04.22:393][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
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[2025.08.20-10.04.22:393][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1.
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[2025.08.20-10.04.22:393][ 0]LogRendererCore: Ray tracing shaders are enabled.
|
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[2025.08.20-10.04.22:397][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
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[2025.08.20-10.04.22:397][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
|
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[2025.08.20-10.04.22:397][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
|
|
[2025.08.20-10.04.22:397][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
|
|
[2025.08.20-10.04.22:397][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
|
|
[2025.08.20-10.04.22:595][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1350 MiB)
|
|
[2025.08.20-10.04.22:595][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
|
|
[2025.08.20-10.04.22:595][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
|
|
[2025.08.20-10.04.22:596][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Patro/AppData/Local/UnrealEngine/Common/Zen/Data
|
|
[2025.08.20-10.04.22:734][ 0]LogZenServiceInstance: InTree version at 'D:/Unreal/UE_5.6/Engine/Binaries/Win64/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03'
|
|
[2025.08.20-10.04.22:734][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Patro/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03'
|
|
[2025.08.20-10.04.22:734][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
|
|
[2025.08.20-10.04.22:734][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Patro/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Patro/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Patro/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Patro\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 4192 --child-id Zen_4192_Startup'
|
|
[2025.08.20-10.04.22:893][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
|
|
[2025.08.20-10.04.22:893][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.297 seconds
|
|
[2025.08.20-10.04.22:895][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
|
|
[2025.08.20-10.04.22:905][ 0]LogDerivedDataCache: C:/Users/Patro/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
|
|
[2025.08.20-10.04.22:905][ 0]LogDerivedDataCache: Display: C:/Users/Patro/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.04ms. RandomReadSpeed=221.97MBs, RandomWriteSpeed=177.17MBs. Assigned SpeedClass 'Local'
|
|
[2025.08.20-10.04.22:909][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Patro/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly
|
|
[2025.08.20-10.04.22:909][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
|
|
[2025.08.20-10.04.22:909][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy.
|
|
[2025.08.20-10.04.22:909][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
|
|
[2025.08.20-10.04.22:909][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
|
|
[2025.08.20-10.04.22:909][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
|
|
[2025.08.20-10.04.22:909][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
|
|
[2025.08.20-10.04.22:909][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/Shaders/WorkingDirectory/4192/).
|
|
[2025.08.20-10.04.22:909][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Patro/AppData/Local/Temp/UnrealShaderWorkingDir/DD4F727746D9B276395C469D16E30E25/'.
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[2025.08.20-10.04.22:917][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled
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[2025.08.20-10.04.22:917][ 0]LogXGEController: Cleaning working directory: C:/Users/Patro/AppData/Local/Temp/UnrealXGEWorkingDir/
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[2025.08.20-10.04.22:923][ 0]LogXGEController: Display: Initialized XGE controller. XGE tasks will not be spawned on this machine.
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[2025.08.20-10.04.22:923][ 0]LogShaderCompilers: Display: Using XGE Controller for shader compilation
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[2025.08.20-10.04.22:923][ 0]LogShaderCompilers: Display: Using 8 local workers for shader compilation
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[2025.08.20-10.04.22:925][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
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[2025.08.20-10.04.22:933][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
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[2025.08.20-10.04.23:301][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
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[2025.08.20-10.04.29:573][ 0]LogSlate: Using FreeType 2.10.0
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[2025.08.20-10.04.29:575][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
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[2025.08.20-10.04.29:596][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
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[2025.08.20-10.04.29:596][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
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[2025.08.20-10.04.29:596][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
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[2025.08.20-10.04.29:596][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
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[2025.08.20-10.04.29:643][ 0]LogAssetRegistry: FAssetRegistry took 0.0071 seconds to start up
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[2025.08.20-10.04.29:645][ 0]LogEditorDomain: Display: EditorDomain is Disabled
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[2025.08.20-10.04.29:693][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.006s loading caches ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/CachedAssetRegistry_*.bin.
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[2025.08.20-10.04.30:211][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
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[2025.08.20-10.04.30:211][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
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[2025.08.20-10.04.30:272][ 0]LogDeviceProfileManager: Active device profile: [0000021B985E7A80][0000021B17A8A000 66] WindowsEditor
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[2025.08.20-10.04.30:272][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
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[2025.08.20-10.04.30:279][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
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[2025.08.20-10.04.30:283][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
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[2025.08.20-10.04.30:283][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
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[2025.08.20-10.04.30:283][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
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[2025.08.20-10.04.30:307][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
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[2025.08.20-10.04.30:309][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/SOHRL.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/TurnkeyReport_1.log" -log="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/TurnkeyLog_1.log" -project="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/SOHRL.uproject" -Device=Win64@OLYMPUS'
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[2025.08.20-10.04.30:309][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Unreal/UE_5.6/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/SOHRL.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/TurnkeyReport_1.log" -log="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/TurnkeyLog_1.log" -project="D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/SOHRL.uproject" -Device=Win64@OLYMPUS" -nocompile -nocompileuat ]
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[2025.08.20-10.04.30:370][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.08.20-10.04.30:371][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness because of a recursive sync load
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[2025.08.20-10.04.30:371][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.08.20-10.04.30:372][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.08.20-10.04.30:373][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec because of a recursive sync load
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[2025.08.20-10.04.30:373][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.08.20-10.04.30:374][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.08.20-10.04.30:379][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_M because of a recursive sync load
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[2025.08.20-10.04.30:379][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_N because of a recursive sync load
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[2025.08.20-10.04.30:384][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade because of a recursive sync load
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[2025.08.20-10.04.30:386][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.08.20-10.04.30:390][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.08.20-10.04.30:391][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.08.20-10.04.30:393][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDiffuse because of a recursive sync load
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[2025.08.20-10.04.30:393][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components because of a recursive sync load
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[2025.08.20-10.04.30:398][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultPostProcessMaterial because of a recursive sync load
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[2025.08.20-10.04.30:398][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.08.20-10.04.32:764][ 0]LogTurnkeySupport: Completed device detection: Code = 0
|
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[2025.08.20-10.04.36:579][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultLightFunctionMaterial because of a recursive sync load
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[2025.08.20-10.04.36:580][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.08.20-10.04.36:592][ 0]LogMaterial: Display: Missing cached shadermap for DefaultLightFunctionMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: efb33fbcd048280326d98d445e4445cd5ddaee1b), compiling.
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[2025.08.20-10.04.36:716][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDeferredDecalMaterial because of a recursive sync load
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[2025.08.20-10.04.36:716][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.08.20-10.04.36:726][ 0]LogMaterial: Display: Missing cached shadermap for DefaultDeferredDecalMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: ed94a15114d83a66522f55ed9b990228552107c4), compiling.
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[2025.08.20-10.04.36:852][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/WorldGridMaterial because of a recursive sync load
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[2025.08.20-10.04.36:852][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.08.20-10.04.36:939][ 0]LogMaterial: Display: Missing cached shadermap for WorldGridMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 3fe2c872695c97eca657d5e79d541350cbdfa124), compiling. Is special engine material.
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[2025.08.20-10.04.37:057][ 0]LogTurnkeySupport: Turnkey Device: Win64@Olympus: (Name=Olympus, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid")
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[2025.08.20-10.04.41:531][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
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[2025.08.20-10.04.41:531][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
|
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[2025.08.20-10.04.41:531][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
|
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[2025.08.20-10.04.41:531][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
|
|
[2025.08.20-10.04.41:531][ 0]LogMeshMerging: No distributed automatic mesh merging module available
|
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[2025.08.20-10.04.41:896][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine]
|
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[2025.08.20-10.04.41:927][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
|
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[2025.08.20-10.04.41:927][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
|
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[2025.08.20-10.04.41:927][ 0]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: NetActorFactory name: NetActorFactory id: 0
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[2025.08.20-10.04.41:927][ 0]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: NetSubObjectFactory name: NetSubObjectFactory id: 1
|
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[2025.08.20-10.04.41:930][ 0]LogLiveCoding: Display: Starting LiveCoding
|
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[2025.08.20-10.04.41:930][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
|
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[2025.08.20-10.04.41:931][ 0]LogLiveCoding: Display: First instance in process group "UE_SOHRL_0x5f344a88", spawning console
|
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[2025.08.20-10.04.41:945][ 0]LogSlate: Border
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[2025.08.20-10.04.41:945][ 0]LogSlate: BreadcrumbButton
|
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[2025.08.20-10.04.41:945][ 0]LogSlate: Brushes.Title
|
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[2025.08.20-10.04.41:945][ 0]LogSlate: ColorPicker.ColorThemes
|
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[2025.08.20-10.04.41:945][ 0]LogSlate: Default
|
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[2025.08.20-10.04.41:945][ 0]LogSlate: Icons.Save
|
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[2025.08.20-10.04.41:945][ 0]LogSlate: Icons.Toolbar.Settings
|
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[2025.08.20-10.04.41:945][ 0]LogSlate: ListView
|
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[2025.08.20-10.04.41:945][ 0]LogSlate: SoftwareCursor_CardinalCross
|
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[2025.08.20-10.04.41:945][ 0]LogSlate: SoftwareCursor_Grab
|
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[2025.08.20-10.04.41:945][ 0]LogSlate: TableView.DarkRow
|
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[2025.08.20-10.04.41:945][ 0]LogSlate: TableView.Row
|
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[2025.08.20-10.04.41:945][ 0]LogSlate: TreeView
|
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[2025.08.20-10.04.42:046][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
|
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[2025.08.20-10.04.42:048][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.172 ms
|
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[2025.08.20-10.04.42:064][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
|
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[2025.08.20-10.04.42:064][ 0]LogInit: XR: MultiViewport is Disabled
|
|
[2025.08.20-10.04.42:064][ 0]LogInit: XR: Mobile Multiview is Disabled
|
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[2025.08.20-10.04.42:085][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
|
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[2025.08.20-10.04.42:261][ 0]LogLiveCoding: Display: Waiting for server
|
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[2025.08.20-10.04.42:348][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
|
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[2025.08.20-10.04.42:348][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
|
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[2025.08.20-10.04.42:362][ 0]LogMetaSound: MetaSound Engine Initialized
|
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[2025.08.20-10.04.42:424][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
|
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[2025.08.20-10.04.42:426][ 0]LogUdpMessaging: Display: Work queue size set to 1024.
|
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[2025.08.20-10.04.42:427][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
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[2025.08.20-10.04.42:427][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:51262'.
|
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[2025.08.20-10.04.42:430][ 0]LogUdpMessaging: Display: Added local interface '192.168.0.246' to multicast group '230.0.0.1:6666'
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[2025.08.20-10.04.42:432][ 0]LogUdpMessaging: Display: Using asynchronous task graph for message deserialization.
|
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[2025.08.20-10.04.42:540][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
|
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[2025.08.20-10.04.42:540][ 0]LogNNERuntimeORT: Selecting NPU adapter: NVIDIA GeForce RTX 3080
|
|
[2025.08.20-10.04.42:540][ 0]LogNNERuntimeORT: MakeRuntimeORTDml:
|
|
[2025.08.20-10.04.42:540][ 0]LogNNERuntimeORT: DirectML: yes
|
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[2025.08.20-10.04.42:540][ 0]LogNNERuntimeORT: RHI D3D12: yes
|
|
[2025.08.20-10.04.42:540][ 0]LogNNERuntimeORT: D3D12: yes
|
|
[2025.08.20-10.04.42:540][ 0]LogNNERuntimeORT: NPU: yes
|
|
[2025.08.20-10.04.42:540][ 0]LogNNERuntimeORT: Interface availability:
|
|
[2025.08.20-10.04.42:540][ 0]LogNNERuntimeORT: GPU: yes
|
|
[2025.08.20-10.04.42:540][ 0]LogNNERuntimeORT: RDG: yes
|
|
[2025.08.20-10.04.42:540][ 0]LogNNERuntimeORT: NPU: yes
|
|
[2025.08.20-10.04.42:540][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
|
|
[2025.08.20-10.04.42:540][ 0]LogNNERuntimeORT: Selecting NPU adapter: NVIDIA GeForce RTX 3080
|
|
[2025.08.20-10.04.42:545][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: B045B7084F124F728000000000005F00 | Instance: 6705146544DB2D61B8B9A580E87A3734 (OLYMPUS-4192).
|
|
[2025.08.20-10.04.42:607][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
|
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[2025.08.20-10.04.42:607][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
|
|
[2025.08.20-10.04.42:613][ 0]LogTimingProfiler: Initialize
|
|
[2025.08.20-10.04.42:613][ 0]LogTimingProfiler: OnSessionChanged
|
|
[2025.08.20-10.04.42:613][ 0]LoadingProfiler: Initialize
|
|
[2025.08.20-10.04.42:613][ 0]LoadingProfiler: OnSessionChanged
|
|
[2025.08.20-10.04.42:613][ 0]LogNetworkingProfiler: Initialize
|
|
[2025.08.20-10.04.42:613][ 0]LogNetworkingProfiler: OnSessionChanged
|
|
[2025.08.20-10.04.42:613][ 0]LogMemoryProfiler: Initialize
|
|
[2025.08.20-10.04.42:613][ 0]LogMemoryProfiler: OnSessionChanged
|
|
[2025.08.20-10.04.42:801][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
|
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[2025.08.20-10.04.42:805][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
|
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[2025.08.20-10.04.42:805][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
|
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[2025.08.20-10.04.42:890][ 0]SourceControl: Revision control is disabled
|
|
[2025.08.20-10.04.42:899][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Icons/doc_16x.png' error.
|
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[2025.08.20-10.04.42:899][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/Icons/doc_16x.png]
|
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[2025.08.20-10.04.42:899][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error.
|
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[2025.08.20-10.04.42:899][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png]
|
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[2025.08.20-10.04.42:908][ 0]SourceControl: Revision control is disabled
|
|
[2025.08.20-10.04.42:991][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
|
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[2025.08.20-10.04.43:025][ 0]LogCollectionManager: Loaded 0 collections in 0.000746 seconds
|
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[2025.08.20-10.04.43:027][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/Collections/' took 0.00s
|
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[2025.08.20-10.04.43:029][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/Developers/Patro/Collections/' took 0.00s
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[2025.08.20-10.04.43:031][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/Collections/' took 0.00s
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[2025.08.20-10.04.43:090][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
|
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[2025.08.20-10.04.43:090][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
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[2025.08.20-10.04.43:090][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
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[2025.08.20-10.04.43:090][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
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[2025.08.20-10.04.43:135][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Icons/doc_16x.png' error.
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[2025.08.20-10.04.43:136][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/Icons/doc_16x.png]
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[2025.08.20-10.04.43:136][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error.
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[2025.08.20-10.04.43:136][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png]
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[2025.08.20-10.04.43:152][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-41373641 booting at 2025-08-20T10:04:43.152Z using C
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[2025.08.20-10.04.43:152][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.4768.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=SOHRL, ProductVersion=++UE5+Release-5.6-CL-44394996, IsServer=false, Flags=DisableOverlay]
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[2025.08.20-10.04.43:152][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
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[2025.08.20-10.04.43:152][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
|
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[2025.08.20-10.04.43:158][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
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[2025.08.20-10.04.43:158][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00
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[2025.08.20-10.04.43:158][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online
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[2025.08.20-10.04.43:158][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000076
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[2025.08.20-10.04.43:199][ 0]LogUObjectArray: 42378 objects as part of root set at end of initial load.
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[2025.08.20-10.04.43:199][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
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[2025.08.20-10.04.43:327][ 0]LogEngine: Initializing Engine...
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[2025.08.20-10.04.43:486][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Initialize
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[2025.08.20-10.04.43:486][ 0]LogStylusInput: Initializing StylusInput subsystem.
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[2025.08.20-10.04.43:644][ 0]LogShaderCompilers: Current jobs: 14, Batch size: 3, Num Already Dispatched: 0
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[2025.08.20-10.04.43:725][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
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[2025.08.20-10.04.43:737][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
|
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[2025.08.20-10.04.43:748][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
|
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[2025.08.20-10.04.43:760][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
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[2025.08.20-10.04.43:760][ 0]LogInit: Texture streaming: Enabled
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[2025.08.20-10.04.43:766][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::StartSession ( APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.6.1-44394996+++UE5+Release-5.6 )
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[2025.08.20-10.04.43:768][ 0]LogAudio: Display: Initializing Audio Device Manager...
|
|
[2025.08.20-10.04.43:773][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
|
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[2025.08.20-10.04.43:774][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
|
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[2025.08.20-10.04.43:775][ 0]LogAudio: Display: Audio Device Manager Initialized
|
|
[2025.08.20-10.04.43:775][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
|
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[2025.08.20-10.04.43:775][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
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[2025.08.20-10.04.43:775][ 0]LogAudioMixer: Display: Sample Rate: 48000
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[2025.08.20-10.04.43:775][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
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[2025.08.20-10.04.43:775][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
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[2025.08.20-10.04.43:775][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
|
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[2025.08.20-10.04.43:775][ 0]LogAudioMixer: Display: Max Channels (voices): 32
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[2025.08.20-10.04.43:775][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
|
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[2025.08.20-10.04.43:775][ 0]LogAudio: Display: AudioDevice MaxSources: 32
|
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[2025.08.20-10.04.43:775][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2025.08.20-10.04.43:775][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2025.08.20-10.04.43:775][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2025.08.20-10.04.43:785][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
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[2025.08.20-10.04.43:855][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
|
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[2025.08.20-10.04.44:655][ 0]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Anker SoundCore)
|
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[2025.08.20-10.04.44:656][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
|
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[2025.08.20-10.04.44:659][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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[2025.08.20-10.04.44:659][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
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[2025.08.20-10.04.44:661][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
|
|
[2025.08.20-10.04.44:661][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
|
|
[2025.08.20-10.04.44:663][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
|
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[2025.08.20-10.04.44:663][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
|
|
[2025.08.20-10.04.44:663][ 0]LogInit: FAudioDevice initialized with ID 1.
|
|
[2025.08.20-10.04.44:663][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
|
|
[2025.08.20-10.04.44:663][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
|
|
[2025.08.20-10.04.44:669][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
|
|
[2025.08.20-10.04.44:674][ 0]LogInit: Undo buffer set to 256 MB
|
|
[2025.08.20-10.04.44:674][ 0]LogInit: Transaction tracking system initialized
|
|
[2025.08.20-10.04.44:684][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/SourceControl/UncontrolledChangelists.json
|
|
[2025.08.20-10.04.44:727][ 0]LocalizationService: Localization service is disabled
|
|
[2025.08.20-10.04.44:940][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/' took 0.05s
|
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[2025.08.20-10.04.44:960][ 0]LogPython: Python enabled via CVar 'Engine.Python.IsEnabledByDefault'
|
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[2025.08.20-10.04.44:960][ 0]LogPython: Using Python 3.11.8
|
|
[2025.08.20-10.04.44:990][ 0]LogPython: Display: No pip-enabled plugins with python dependencies found, skipping
|
|
[2025.08.20-10.04.45:322][ 0]LogRenderer: Requested compilation of Path Tracing RTPSOs (8 permutations).
|
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[2025.08.20-10.04.45:377][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
|
|
[2025.08.20-10.04.45:520][ 0]LogEditorDataStorage: Initializing
|
|
[2025.08.20-10.04.45:527][ 0]LogEditorDataStorage: Initialized
|
|
[2025.08.20-10.04.45:536][ 0]LogCore: Display: GameplayInsights module auto-connecting to local trace server...
|
|
[2025.08.20-10.04.45:625][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
|
|
[2025.08.20-10.04.45:676][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
|
|
[2025.08.20-10.04.45:682][ 0]SourceControl: Revision control is disabled
|
|
[2025.08.20-10.04.45:682][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 29.640
|
|
[2025.08.20-10.04.45:685][ 0]Cmd: MAP LOAD FILE="../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/ThirdPerson/Lvl_ThirdPerson.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
|
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[2025.08.20-10.04.45:689][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
|
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[2025.08.20-10.04.45:690][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.08.20-10.04.45:742][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2025.08.20-10.04.45:750][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms
|
|
[2025.08.20-10.04.46:322][ 0]LogD3D12RHI: Compiled PathTracingMainRG for RTPSO in 1001.23 ms.
|
|
[2025.08.20-10.04.46:522][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Lvl_ThirdPerson'.
|
|
[2025.08.20-10.04.46:522][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Lvl_ThirdPerson
|
|
[2025.08.20-10.04.46:525][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Lvl_ThirdPerson)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
|
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[2025.08.20-10.04.46:526][ 0]LogWorldPartition: Display: WorldPartition initialize started...
|
|
[2025.08.20-10.04.46:526][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Game/ThirdPerson/Lvl_ThirdPerson.Lvl_ThirdPerson, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
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[2025.08.20-10.04.46:634][ 0]LogWorldPartition: Display: WorldPartition initialize took 108.643 ms
|
|
[2025.08.20-10.04.46:652][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
|
|
[2025.08.20-10.04.46:680][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms
|
|
[2025.08.20-10.04.46:680][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
|
|
[2025.08.20-10.04.46:681][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.823ms to complete.
|
|
[2025.08.20-10.04.46:690][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 30.647
|
|
[2025.08.20-10.04.46:691][ 0]LogShaderCompilers: Display: ================================================
|
|
[2025.08.20-10.04.46:691][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: Total job queries 7,029, among them cache hits 2,191 (31.17%), DDC hits 4,571 (65.03%), Duplicates 239 (3.40%)
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: Tracking 4,599 distinct input hashes that result in 3,871 distinct outputs (84.17%)
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: RAM used: 68.51 MiB of 1.60 GiB budget. Usage: 4.18%
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: Shaders Compiled: 14
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: Jobs assigned 28, completed 14 (50.00%)
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: Average time worker was idle: 0.00 s
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 0.65 s, longest 2.75 s
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: Job execution time: average 2.08 s, max 3.59 s
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 3.23 s, max 3.70
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: Shader code size: total 222.228 KiB, numShaders 14, average 15.873 KiB, min 11.26 KiB, max 28.694 KiB
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 4.23 s
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.23%
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: Jobs were issued in 19 batches (14 local, 5 distributed), average 1.47 jobs/batch (1.00 jobs/local batch. 2.80 jobs/distributed batch)
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: Average processing rate: 3.31 jobs/sec
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: Total thread time: 18.758 s
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: Total thread preprocess time: 107.425 s
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: Percentage time preprocessing: 572.68%
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: Effective parallelization: 4.43 (times faster than compiling all shaders on one thread). Distributed compilation was used.
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: FPathTracingMaterialCHS_IS (compiled 1 times, average 1.81 sec, max 1.81 sec, min 1.81 sec)
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: FPathTracingMaterialCHS (compiled 13 times, average 1.30 sec, max 2.22 sec, min 0.73 sec)
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: FNiagaraCollisionRayTraceMiss (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: FNiagaraCollisionRayTraceCH (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: FLandscapeEditLayersWeightmapsPackWeightmapPS (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: FPathTracingMaterialCHS - 90.35% of total time (compiled 13 times, average 1.30 sec, max 2.22 sec, min 0.73 sec)
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: FPathTracingMaterialCHS_IS - 9.65% of total time (compiled 1 times, average 1.81 sec, max 1.81 sec, min 1.81 sec)
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: FNiagaraCollisionRayTraceCH - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: FLandscapeEditLayersWeightmapsPackWeightmapPS - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: FNiagaraCollisionRayTraceRG - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: === Material stats ===
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: Materials Cooked: 0
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: Materials Translated: 141
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: Material Total Translate Time: 0.09 s
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: Material Translation Only: 0.04 s (44%)
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (2%)
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: Material Cache Hits: 28 (20%)
|
|
[2025.08.20-10.04.46:692][ 0]LogShaderCompilers: Display: ================================================
|
|
[2025.08.20-10.04.46:799][ 0]LogPlacementMode: Display: The Asset Registry is not yet fully loaded so some placeable classes might be missing.
|
|
[2025.08.20-10.04.46:808][ 0]LogAssetRegistry: Display: Asset registry cache written as 70.9 MiB to ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Intermediate/CachedAssetRegistry_*.bin
|
|
[2025.08.20-10.04.46:923][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.08.20-10.04.47:007][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.08.20-10.04.47:079][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.08.20-10.04.47:150][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.08.20-10.04.47:189][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.08.20-10.04.47:190][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal/UE_5.6/FeaturePacks/StarterContent.upack', mount point: 'root:/'
|
|
[2025.08.20-10.04.47:191][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.08.20-10.04.47:191][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal/UE_5.6/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
|
|
[2025.08.20-10.04.47:191][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.08.20-10.04.47:192][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal/UE_5.6/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
|
|
[2025.08.20-10.04.47:192][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.08.20-10.04.47:193][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal/UE_5.6/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
|
|
[2025.08.20-10.04.47:196][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.08.20-10.04.47:196][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal/UE_5.6/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
|
|
[2025.08.20-10.04.47:197][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.08.20-10.04.47:197][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal/UE_5.6/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
|
|
[2025.08.20-10.04.47:197][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.08.20-10.04.47:197][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal/UE_5.6/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
|
|
[2025.08.20-10.04.47:197][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.08.20-10.04.47:198][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal/UE_5.6/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
|
|
[2025.08.20-10.04.47:198][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.08.20-10.04.47:198][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal/UE_5.6/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
|
|
[2025.08.20-10.04.47:198][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.08.20-10.04.47:199][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal/UE_5.6/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
|
|
[2025.08.20-10.04.47:659][ 0]LogSlate: Took 0.000962 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
|
|
[2025.08.20-10.04.47:662][ 0]LogSlate: Took 0.000824 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
|
|
[2025.08.20-10.04.47:666][ 0]LogSlate: Took 0.000863 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
|
|
[2025.08.20-10.04.47:666][ 0]LogSlate: Took 0.000539 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
|
|
[2025.08.20-10.04.47:742][ 0]LogSlate: Took 0.001067 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
|
|
[2025.08.20-10.04.47:782][ 0]LogRenderer: Recreating Persistent SBTs due to initializer changes:
|
|
NumShaderSlotsPerGeometrySegment changed: current: 1 - new: 2
|
|
NumGeometrySegments changed: current: 0 - new: 512
|
|
[2025.08.20-10.04.48:241][ 0]LogStall: Startup...
|
|
[2025.08.20-10.04.48:244][ 0]LogStall: Startup complete.
|
|
[2025.08.20-10.04.48:256][ 0]LogLoad: (Engine Initialization) Total time: 32.21 seconds
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: ================================================
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: Total job queries 7,138, among them cache hits 2,194 (30.74%), DDC hits 4,673 (65.47%), Duplicates 243 (3.40%)
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: Tracking 4,701 distinct input hashes that result in 3,971 distinct outputs (84.47%)
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: RAM used: 70.61 MiB of 1.60 GiB budget. Usage: 4.31%
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: Shaders Compiled: 16
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: Jobs assigned 28, completed 16 (57.14%)
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: Average time worker was idle: 0.00 s
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 0.65 s, longest 2.75 s
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: Job execution time: average 2.35 s, max 4.23 s
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 3.35 s, max 4.24
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: Shader code size: total 253.878 KiB, numShaders 16, average 15.867 KiB, min 11.26 KiB, max 28.694 KiB
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 8.48 s
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.22%
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: Jobs were issued in 19 batches (14 local, 5 distributed), average 1.47 jobs/batch (1.00 jobs/local batch. 2.80 jobs/distributed batch)
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: Average processing rate: 1.89 jobs/sec
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: Total thread time: 21.747 s
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: Total thread preprocess time: 109.506 s
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: Percentage time preprocessing: 503.55%
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: Effective parallelization: 2.57 (times faster than compiling all shaders on one thread). Distributed compilation was used.
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: FPathTracingMaterialCHS_IS (compiled 1 times, average 1.81 sec, max 1.81 sec, min 1.81 sec)
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: FPathTracingMaterialCHS (compiled 15 times, average 1.33 sec, max 2.22 sec, min 0.73 sec)
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: FNiagaraCollisionRayTraceMiss (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: FNiagaraCollisionRayTraceCH (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: FLandscapeEditLayersWeightmapsPackWeightmapPS (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: FPathTracingMaterialCHS - 91.68% of total time (compiled 15 times, average 1.33 sec, max 2.22 sec, min 0.73 sec)
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: FPathTracingMaterialCHS_IS - 8.32% of total time (compiled 1 times, average 1.81 sec, max 1.81 sec, min 1.81 sec)
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: FNiagaraCollisionRayTraceCH - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: FLandscapeEditLayersWeightmapsPackWeightmapPS - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: FNiagaraCollisionRayTraceRG - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: === Material stats ===
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: Materials Cooked: 0
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: Materials Translated: 142
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: Material Total Translate Time: 0.09 s
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: Material Translation Only: 0.04 s (44%)
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (2%)
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: Material Cache Hits: 29 (20%)
|
|
[2025.08.20-10.04.48:514][ 0]LogShaderCompilers: Display: ================================================
|
|
[2025.08.20-10.04.48:590][ 0]LogContentStreaming: Texture pool size now 1000 MB
|
|
[2025.08.20-10.04.48:590][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
|
|
[2025.08.20-10.04.48:688][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.08.20-10.04.48:693][ 0]LogPython: Display: Running start-up script D:/Unreal/UE_5.6/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started...
|
|
[2025.08.20-10.04.48:742][ 0]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
|
|
|
|
[2025.08.20-10.04.48:747][ 0]LogPython: Display: Running start-up script D:/Unreal/UE_5.6/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 53.533 ms
|
|
[2025.08.20-10.04.48:993][ 1]LogFileCache: Retrieving MD5 hashes for directory 'D:/Unreal/RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/' took 0.48s
|
|
[2025.08.20-10.04.48:994][ 1]LogAssetRegistry: AssetRegistryGather time 0.3332s: AssetDataDiscovery 0.0802s, AssetDataGather 0.0775s, StoreResults 0.1755s. Wall time 19.3570s.
|
|
NumCachedDirectories 1688. NumUncachedDirectories 107. NumCachedFiles 7815. NumUncachedFiles 0.
|
|
BackgroundTickInterruptions 0.
|
|
[2025.08.20-10.04.49:024][ 1]LogPlacementMode: Display: The Asset Registry is done with its initial scan, the list of placeable classes has been updated.
|
|
[2025.08.20-10.04.49:034][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects)
|
|
[2025.08.20-10.04.49:034][ 1]LogSourceControl: Uncontrolled asset discovery started...
|
|
[2025.08.20-10.04.49:246][ 2]LogSourceControl: Uncontrolled asset discovery finished in 0.212107 seconds (Found 7791 uncontrolled assets)
|
|
[2025.08.20-10.04.49:570][ 3]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 6.289595
|
|
[2025.08.20-10.04.49:571][ 3]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
|
|
[2025.08.20-10.04.49:575][ 3]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6.410828
|
|
[2025.08.20-10.04.49:917][ 5]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0
|
|
[2025.08.20-10.04.50:243][ 7]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
|
|
[2025.08.20-10.04.50:458][ 33]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 7.292800
|
|
[2025.08.20-10.04.50:460][ 33]LogEOSSDK: LogEOS: SDK Config Data - Watermark: 1327463752
|
|
[2025.08.20-10.04.50:460][ 33]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7.292800, Update Interval: 303.914917
|
|
[2025.08.20-10.04.58:723][948]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2025.08.20-10.04.58:728][948]LogContentBundle: [Lvl_ThirdPerson(Editor)] Generating Streaming for 0 Content Bundles.
|
|
[2025.08.20-10.04.58:728][948]LogWorldPartition: Display: GenerateStreaming for 'Lvl_ThirdPerson' started...
|
|
[2025.08.20-10.04.58:728][948]LogWorldPartition: Display: GenerateStreaming for 'Lvl_ThirdPerson' took 644 us
|
|
[2025.08.20-10.04.58:728][948]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2025.08.20-10.04.58:732][948]LogOnline: OSS: Created online subsystem instance for: NULL
|
|
[2025.08.20-10.04.58:732][948]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
|
|
[2025.08.20-10.04.58:732][948]LogPlayLevel: Creating play world package: /Game/ThirdPerson/UEDPIE_0_Lvl_ThirdPerson
|
|
[2025.08.20-10.04.58:738][948]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
|
[2025.08.20-10.04.58:739][948]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 1.092 ms
|
|
[2025.08.20-10.04.58:739][948]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006290s)
|
|
[2025.08.20-10.04.58:739][948]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Lvl_ThirdPerson.Lvl_ThirdPerson to /Game/ThirdPerson/UEDPIE_0_Lvl_ThirdPerson.Lvl_ThirdPerson (0.006338s)
|
|
[2025.08.20-10.04.58:794][948]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
|
|
[2025.08.20-10.04.58:796][948]LogChaosDD: Creating Chaos Debug Draw Scene for world Lvl_ThirdPerson
|
|
[2025.08.20-10.04.58:798][948]LogWorldPartition: ULevel::OnLevelLoaded(Lvl_ThirdPerson)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
|
[2025.08.20-10.04.58:798][948]LogWorldPartition: Display: WorldPartition initialize started...
|
|
[2025.08.20-10.04.58:798][948]LogWorldPartition: UWorldPartition::Initialize : World = /Game/ThirdPerson/UEDPIE_0_Lvl_ThirdPerson.Lvl_ThirdPerson, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
|
[2025.08.20-10.04.58:798][948]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
|
[2025.08.20-10.04.58:800][948]LogWorldPartition: Display: WorldPartition initialize took 1.546 ms (total: 110.190 ms)
|
|
[2025.08.20-10.04.58:800][948]LogPlayLevel: PIE: World Init took: (0.003339s)
|
|
[2025.08.20-10.04.58:801][948]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
|
|
[2025.08.20-10.04.58:801][948]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2025.08.20-10.04.58:801][948]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2025.08.20-10.04.58:801][948]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2025.08.20-10.04.58:801][948]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2025.08.20-10.04.58:801][948]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2025.08.20-10.04.58:801][948]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2025.08.20-10.04.58:801][948]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2025.08.20-10.04.58:801][948]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2025.08.20-10.04.58:801][948]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2025.08.20-10.04.58:801][948]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2025.08.20-10.04.58:801][948]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2025.08.20-10.04.58:803][948]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2025.08.20-10.04.58:849][948]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Anker SoundCore)
|
|
[2025.08.20-10.04.58:850][948]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2025.08.20-10.04.58:850][948]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2025.08.20-10.04.58:850][948]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2025.08.20-10.04.58:850][948]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
|
|
[2025.08.20-10.04.58:850][948]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
|
|
[2025.08.20-10.04.58:853][948]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
|
|
[2025.08.20-10.04.58:853][948]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
|
|
[2025.08.20-10.04.58:853][948]LogInit: FAudioDevice initialized with ID 2.
|
|
[2025.08.20-10.04.58:853][948]LogAudio: Display: Audio Device (ID: 2) registered with world 'Lvl_ThirdPerson'.
|
|
[2025.08.20-10.04.58:853][948]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
|
|
[2025.08.20-10.04.58:857][948]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
|
|
[2025.08.20-10.04.58:860][948]LogWorld: Bringing World /Game/ThirdPerson/UEDPIE_0_Lvl_ThirdPerson.Lvl_ThirdPerson up for play (max tick rate 0) at 2025.08.20-11.04.58
|
|
[2025.08.20-10.04.58:860][948]LogWorld: Bringing up level for play took: 0.002469
|
|
[2025.08.20-10.04.58:862][948]LogOnline: OSS: Created online subsystem instance for: :Context_2
|
|
[2025.08.20-10.04.58:868][948]PIE: Server logged in
|
|
[2025.08.20-10.04.58:869][948]PIE: Play in editor total start time 0.142 seconds.
|
|
[2025.08.20-10.04.58:928][949]LogRenderer: Recreating Persistent SBTs due to initializer changes:
|
|
NumShaderSlotsPerGeometrySegment changed: current: 1 - new: 2
|
|
NumGeometrySegments changed: current: 0 - new: 512
|
|
[2025.08.20-10.05.15:537][901]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.08.20-10.05.15:537][901]LogWorld: BeginTearingDown for /Game/ThirdPerson/UEDPIE_0_Lvl_ThirdPerson
|
|
[2025.08.20-10.05.15:538][901]LogWorld: UWorld::CleanupWorld for Lvl_ThirdPerson, bSessionEnded=true, bCleanupResources=true
|
|
[2025.08.20-10.05.15:538][901]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.08.20-10.05.15:538][901]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/UEDPIE_0_Lvl_ThirdPerson.Lvl_ThirdPerson
|
|
[2025.08.20-10.05.15:540][901]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2025.08.20-10.05.15:543][901]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.08.20-10.05.15:558][901]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.08.20-10.05.15:558][901]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
|
|
[2025.08.20-10.05.15:558][901]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2, StreamState=4
|
|
[2025.08.20-10.05.15:560][901]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2, StreamState=2
|
|
[2025.08.20-10.05.15:566][901]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
|
|
[2025.08.20-10.05.15:595][902]LogPlayLevel: Display: Destroying online subsystem :Context_2
|
|
[2025.08.20-10.05.53:379][116]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1
|
|
[2025.08.20-10.05.53:513][117]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2
|
|
[2025.08.20-10.06.23:062][771]LogDerivedDataCache: C:/Users/Patro/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.154 and deleted 0 files with total size 0 MiB and 581 empty folders. Scanned 0 files in 596 folders with total size 0 MiB.
|
|
[2025.08.20-10.07.01:191][175]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms
|
|
[2025.08.20-10.07.01:196][175]LogStreaming: Display: FlushAsyncLoading(396): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.08.20-10.07.01:724][175]LogAnimation: Warning: AnimMontage (D:\Unreal\RBI\Shards-UE-RL\UnrealProject\SOHRL\Content\Variant_Combat\Anims\AM_ComboAttack.uasset) contains a Segment for Slot (DefaultSlot) for which the playable length 1 is out-of-sync with the represented AnimationSequence its length 1.1 (D:\Unreal\RBI\Shards-UE-RL\UnrealProject\SOHRL\Content\Characters\Mannequins\Anims\Unarmed\Attack\MM_Attack_01.uasset). Please up-date the segment and resave.
|
|
[2025.08.20-10.07.01:739][175]LogSkeletalMesh: Building Skeletal Mesh SKM_Manny_Simple...
|
|
[2025.08.20-10.07.01:832][175]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Anims/Unarmed/Attack/MM_Attack_02.MM_Attack_02 (Required Memory Estimate: 0.69 MB)
|
|
[2025.08.20-10.07.01:833][175]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Anims/Unarmed/Attack/MM_Attack_01.MM_Attack_01 (Required Memory Estimate: 0.75 MB)
|
|
[2025.08.20-10.07.01:836][175]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Anims/Unarmed/Attack/MM_ChargedAttack.MM_ChargedAttack (Required Memory Estimate: 1.15 MB)
|
|
[2025.08.20-10.07.01:844][175]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Anims/Unarmed/Attack/MM_Attack_01.MM_Attack_01, at AnimationSequence/042c2e061adab5ffd6b507d97deb5d129c68653b
|
|
[2025.08.20-10.07.01:846][175]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Anims/Unarmed/Attack/MM_Attack_02.MM_Attack_02, at AnimationSequence/422b2cdb91871462f1bf8683bdfb73f6cdc5375b
|
|
[2025.08.20-10.07.01:858][175]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Anims/Unarmed/Attack/MM_ChargedAttack.MM_ChargedAttack, at AnimationSequence/659229611b9b50cda128dd919a0f1dbea16789c9
|
|
[2025.08.20-10.07.02:614][175]LogChaosDD: Creating Chaos Debug Draw Scene for world Lvl_Combat
|
|
[2025.08.20-10.07.02:631][175]LogWorldPartition: ULevel::OnLevelLoaded(Lvl_Combat)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
|
|
[2025.08.20-10.07.02:631][175]LogWorldPartition: Display: WorldPartition initialize started...
|
|
[2025.08.20-10.07.02:631][175]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Variant_Combat/Lvl_Combat.Lvl_Combat, World Type = Inactive, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
|
[2025.08.20-10.07.03:293][175]LogSkeletalMeshReduction: Reducing skeletal mesh for LOD 2
|
|
[2025.08.20-10.07.03:293][175]LogSkeletalMeshReduction: Reducing skeletal mesh for LOD 1
|
|
[2025.08.20-10.07.03:803][175]LogStaticMesh: Display: Building static mesh SM_DoorFrame_Edge (Required Memory Estimate: 0.06426 MB)...
|
|
[2025.08.20-10.07.03:804][175]LogStaticMesh: Display: Building static mesh SM_ChamferCube (Required Memory Estimate: 3.103168 MB)...
|
|
[2025.08.20-10.07.03:804][175]LogStaticMesh: Display: Building static mesh SM_TargetBaseMesh (Required Memory Estimate: 12.550888 MB)...
|
|
[2025.08.20-10.07.03:805][175]LogStaticMesh: Display: Building static mesh SM_Door (Required Memory Estimate: 0.02669 MB)...
|
|
[2025.08.20-10.07.03:805][175]LogStaticMesh: Display: Building static mesh SM_DoorFrame_Corner (Required Memory Estimate: 0.837803 MB)...
|
|
[2025.08.20-10.07.03:805][175]LogStaticMesh: Adjacency [0.00s], tris: 36, UVs 1
|
|
[2025.08.20-10.07.03:806][175]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
|
|
[2025.08.20-10.07.03:806][175]LogStaticMesh: Adjacency [0.00s], tris: 12, UVs 1
|
|
[2025.08.20-10.07.03:806][175]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
|
|
[2025.08.20-10.07.03:806][175]LogStaticMesh: Leaves [0.00s]
|
|
[2025.08.20-10.07.03:806][175]LogStaticMesh: Leaves [0.00s]
|
|
[2025.08.20-10.07.03:806][175]LogStaticMesh: Reduce [0.00s]
|
|
[2025.08.20-10.07.03:806][175]LogStaticMesh: Reduce [0.00s]
|
|
[2025.08.20-10.07.03:806][175]LogStaticMesh: Fallback [0.00s], num tris: 12
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: Fallback [0.00s], num tris: 36
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: Fallback [0.00s], num tris: 12
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: Fallback [0.00s], num tris: 36
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: ConstrainClusters:
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: Input: 1 Clusters, 12 Triangles and 24 Vertices
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: Output without splits: 1 Clusters, 12 Triangles and 24 Vertices
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: Output with splits: 1 Clusters, 12 Triangles and 24 Vertices
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: ConstrainClusters:
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: Input: 1 Clusters, 36 Triangles and 48 Vertices
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: Output without splits: 1 Clusters, 36 Triangles and 48 Vertices
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: Output with splits: 1 Clusters, 36 Triangles and 48 Vertices
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: WritePages:
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: WritePages:
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: Root: GPU size: 720 bytes. 1 Pages. 720.000 bytes per page (2.197% utilization).
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: Root: GPU size: 428 bytes. 1 Pages. 428.000 bytes per page (1.306% utilization).
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: Streaming: 0 bytes.
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: Streaming: 0 bytes.
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: Page data disk size: 884 bytes. Fixup data size: 24 bytes.
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: Page data disk size: 588 bytes. Fixup data size: 24 bytes.
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: Total GPU size: 720 bytes, Total disk size: 908 bytes.
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: Total GPU size: 428 bytes, Total disk size: 612 bytes.
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: Encode [0.00s]
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: Encode [0.00s]
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: NaniteBuild [0.00s]
|
|
[2025.08.20-10.07.03:807][175]LogStaticMesh: NaniteBuild [0.00s]
|
|
[2025.08.20-10.07.03:809][175]LogStaticMesh: Adjacency [0.00s], tris: 536, UVs 1
|
|
[2025.08.20-10.07.03:810][175]LogStaticMesh: Clustering [0.00s]. Ratio: 1.600000
|
|
[2025.08.20-10.07.03:810][175]LogStaticMesh: Leaves [0.00s]
|
|
[2025.08.20-10.07.03:811][175]LogStaticMesh: Built static mesh [0.01s] /Game/LevelPrototyping/Interactable/Door/Assets/Meshes/SM_Door.SM_Door
|
|
[2025.08.20-10.07.03:811][175]LogStaticMesh: Built static mesh [0.01s] /Game/LevelPrototyping/Interactable/Door/Assets/Meshes/SM_DoorFrame_Edge.SM_DoorFrame_Edge
|
|
[2025.08.20-10.07.03:822][175]LogStaticMesh: Adjacency [0.00s], tris: 2024, UVs 2
|
|
[2025.08.20-10.07.03:824][175]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
|
|
[2025.08.20-10.07.03:824][175]LogStaticMesh: Leaves [0.00s]
|
|
[2025.08.20-10.07.03:833][175]LogStateTreeEditor: Compile StateTree 'StateTree /Game/Variant_Combat/Blueprints/AI/ST_CombatEnemy.ST_CombatEnemy' succeeded.
|
|
[2025.08.20-10.07.03:835][175]LogStaticMesh: Reduce [0.03s]
|
|
[2025.08.20-10.07.03:836][175]LogStaticMesh: Fallback [0.00s], num tris: 252
|
|
[2025.08.20-10.07.03:836][175]LogStaticMesh: Fallback [0.00s], num tris: 252
|
|
[2025.08.20-10.07.03:837][175]LogStaticMesh: ConstrainClusters:
|
|
[2025.08.20-10.07.03:837][175]LogStaticMesh: Input: 14 Clusters, 1292 Triangles and 1086 Vertices
|
|
[2025.08.20-10.07.03:837][175]LogStaticMesh: Output without splits: 14 Clusters, 1292 Triangles and 1086 Vertices
|
|
[2025.08.20-10.07.03:837][175]LogStaticMesh: Output with splits: 14 Clusters, 1292 Triangles and 1086 Vertices
|
|
[2025.08.20-10.07.03:837][175]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 14, Slow Path Clusters: 0, 1 Material: 14, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
|
[2025.08.20-10.07.03:837][175]LogStaticMesh: WritePages:
|
|
[2025.08.20-10.07.03:837][175]LogStaticMesh: Root: GPU size: 15520 bytes. 1 Pages. 15520.000 bytes per page (47.363% utilization).
|
|
[2025.08.20-10.07.03:837][175]LogStaticMesh: Streaming: 0 bytes.
|
|
[2025.08.20-10.07.03:837][175]LogStaticMesh: Page data disk size: 12056 bytes. Fixup data size: 72 bytes.
|
|
[2025.08.20-10.07.03:837][175]LogStaticMesh: Total GPU size: 15520 bytes, Total disk size: 12128 bytes.
|
|
[2025.08.20-10.07.03:837][175]LogStaticMesh: Encode [0.00s]
|
|
[2025.08.20-10.07.03:837][175]LogStaticMesh: NaniteBuild [0.03s]
|
|
[2025.08.20-10.07.03:838][175]LogWorldPartition: Display: WorldPartition initialize took 1.20 sec (total: 1.31 sec)
|
|
[2025.08.20-10.07.03:850][175]LogStaticMesh: Built static mesh [0.05s] /Game/LevelPrototyping/Interactable/Door/Assets/Meshes/SM_DoorFrame_Corner.SM_DoorFrame_Corner
|
|
[2025.08.20-10.07.03:851][175]LogStaticMesh: Adjacency [0.00s], tris: 8192, UVs 1
|
|
[2025.08.20-10.07.03:857][175]LogStaticMesh: Clustering [0.01s]. Ratio: 1.015625
|
|
[2025.08.20-10.07.03:857][175]LogStaticMesh: Leaves [0.00s]
|
|
[2025.08.20-10.07.03:869][175]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Variant_Combat/Lvl_Combat.Lvl_Combat
|
|
[2025.08.20-10.07.03:870][175]Cmd: MAP LOAD FILE="../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/Variant_Combat/Lvl_Combat.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
|
|
[2025.08.20-10.07.03:895][175]LogWorld: UWorld::CleanupWorld for Lvl_ThirdPerson, bSessionEnded=true, bCleanupResources=true
|
|
[2025.08.20-10.07.03:897][175]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.08.20-10.07.03:897][175]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Lvl_ThirdPerson.Lvl_ThirdPerson
|
|
[2025.08.20-10.07.03:910][175]LogStaticMesh: Reduce [0.09s]
|
|
[2025.08.20-10.07.03:924][175]LogStaticMesh: Fallback [0.01s], num tris: 256
|
|
[2025.08.20-10.07.03:924][175]LogStaticMesh: Fallback [0.00s], num tris: 252
|
|
[2025.08.20-10.07.03:925][175]LogStaticMesh: ConstrainClusters:
|
|
[2025.08.20-10.07.03:925][175]LogStaticMesh: Input: 31 Clusters, 3914 Triangles and 2909 Vertices
|
|
[2025.08.20-10.07.03:925][175]LogStaticMesh: Output without splits: 31 Clusters, 3914 Triangles and 2989 Vertices
|
|
[2025.08.20-10.07.03:925][175]LogStaticMesh: Output with splits: 31 Clusters, 3914 Triangles and 2989 Vertices
|
|
[2025.08.20-10.07.03:926][175]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 31, Slow Path Clusters: 0, 1 Material: 31, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
|
[2025.08.20-10.07.03:926][175]LogStaticMesh: WritePages:
|
|
[2025.08.20-10.07.03:926][175]LogStaticMesh: Root: GPU size: 31724 bytes. 1 Pages. 31724.000 bytes per page (96.814% utilization).
|
|
[2025.08.20-10.07.03:926][175]LogStaticMesh: Streaming: GPU size: 18532 bytes. 1 Pages (1 with relative encoding). 18532.000 bytes per page (14.139% utilization).
|
|
[2025.08.20-10.07.03:926][175]LogStaticMesh: Page data disk size: 41236 bytes. Fixup data size: 272 bytes.
|
|
[2025.08.20-10.07.03:926][175]LogStaticMesh: Total GPU size: 50256 bytes, Total disk size: 41508 bytes.
|
|
[2025.08.20-10.07.03:926][175]LogStaticMesh: Encode [0.00s]
|
|
[2025.08.20-10.07.03:926][175]LogStaticMesh: NaniteBuild [0.11s]
|
|
[2025.08.20-10.07.03:938][175]LogSkeletalMesh: Display: Waiting for skinned assets to be ready 0/1 (SKM_Manny_Simple) ...
|
|
[2025.08.20-10.07.03:939][175]LogStaticMesh: Built static mesh [0.14s] /Game/LevelPrototyping/Meshes/SM_ChamferCube.SM_ChamferCube
|
|
[2025.08.20-10.07.04:082][175]LogStaticMesh: Reduce [0.22s]
|
|
[2025.08.20-10.07.04:092][175]LogStaticMesh: Fallback [0.01s], num tris: 368
|
|
[2025.08.20-10.07.04:097][175]LogStaticMesh: Fallback [0.00s], num tris: 256
|
|
[2025.08.20-10.07.04:099][175]LogStaticMesh: ConstrainClusters:
|
|
[2025.08.20-10.07.04:099][175]LogStaticMesh: Input: 137 Clusters, 17260 Triangles and 11996 Vertices
|
|
[2025.08.20-10.07.04:099][175]LogStaticMesh: Output without splits: 137 Clusters, 17260 Triangles and 12376 Vertices
|
|
[2025.08.20-10.07.04:099][175]LogStaticMesh: Output with splits: 137 Clusters, 17260 Triangles and 12376 Vertices
|
|
[2025.08.20-10.07.04:100][175]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 137, Slow Path Clusters: 0, 1 Material: 137, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
|
[2025.08.20-10.07.04:103][175]LogStaticMesh: WritePages:
|
|
[2025.08.20-10.07.04:103][175]LogStaticMesh: Root: GPU size: 32444 bytes. 1 Pages. 32444.000 bytes per page (99.011% utilization).
|
|
[2025.08.20-10.07.04:103][175]LogStaticMesh: Streaming: GPU size: 132080 bytes. 2 Pages (2 with relative encoding). 66040.000 bytes per page (50.385% utilization).
|
|
[2025.08.20-10.07.04:103][175]LogStaticMesh: Page data disk size: 137848 bytes. Fixup data size: 672 bytes.
|
|
[2025.08.20-10.07.04:103][175]LogStaticMesh: Total GPU size: 164524 bytes, Total disk size: 138520 bytes.
|
|
[2025.08.20-10.07.04:103][175]LogStaticMesh: Encode [0.01s]
|
|
[2025.08.20-10.07.04:103][175]LogStaticMesh: NaniteBuild [0.25s]
|
|
[2025.08.20-10.07.04:115][175]LogStaticMesh: Built static mesh [0.31s] /Game/LevelPrototyping/Interactable/Target/Assets/SM_TargetBaseMesh.SM_TargetBaseMesh
|
|
[2025.08.20-10.07.08:745][175]LogSkeletalMesh: Built Skeletal Mesh [7.01s] /Game/Characters/Mannequins/Meshes/SKM_Manny_Simple.SKM_Manny_Simple
|
|
[2025.08.20-10.07.08:765][175]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2025.08.20-10.07.08:781][175]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms
|
|
[2025.08.20-10.07.08:785][175]LogWorld: UWorld::CleanupWorld for Lvl_Combat, bSessionEnded=true, bCleanupResources=true
|
|
[2025.08.20-10.07.08:787][175]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.08.20-10.07.08:787][175]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Variant_Combat/Lvl_Combat.Lvl_Combat
|
|
[2025.08.20-10.07.08:814][175]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms
|
|
[2025.08.20-10.07.08:835][175]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms
|
|
[2025.08.20-10.07.08:845][175]LogAudio: Display: Audio Device (ID: 1) registered with world 'Lvl_Combat'.
|
|
[2025.08.20-10.07.08:845][175]LogChaosDD: Creating Chaos Debug Draw Scene for world Lvl_Combat
|
|
[2025.08.20-10.07.08:847][175]LogWorldPartition: ULevel::OnLevelLoaded(Lvl_Combat)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
|
|
[2025.08.20-10.07.08:847][175]LogWorldPartition: Display: WorldPartition initialize started...
|
|
[2025.08.20-10.07.08:847][175]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Variant_Combat/Lvl_Combat.Lvl_Combat, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
|
[2025.08.20-10.07.08:903][175]LogWorldPartition: Display: WorldPartition initialize took 56.138 ms (total: 1.37 sec)
|
|
[2025.08.20-10.07.08:937][175]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
|
|
[2025.08.20-10.07.08:968][175]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms
|
|
[2025.08.20-10.07.08:975][175]Cmd: MAP CHECKDEP NOCLEARLOG
|
|
[2025.08.20-10.07.08:976][175]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 1.518ms to complete.
|
|
[2025.08.20-10.07.09:239][176]LogRenderer: Recreating Persistent SBTs due to initializer changes:
|
|
NumShaderSlotsPerGeometrySegment changed: current: 1 - new: 2
|
|
NumGeometrySegments changed: current: 0 - new: 512
|
|
[2025.08.20-10.07.11:467][310]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2025.08.20-10.07.11:478][310]LogContentBundle: [Lvl_Combat(Editor)] Generating Streaming for 0 Content Bundles.
|
|
[2025.08.20-10.07.11:478][310]LogWorldPartition: Display: GenerateStreaming for 'Lvl_Combat' started...
|
|
[2025.08.20-10.07.11:479][310]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
|
[2025.08.20-10.07.11:481][310]LogWorldPartition: Display: GenerateStreaming for 'Lvl_Combat' took 2.951 ms (total: 3.595 ms)
|
|
[2025.08.20-10.07.11:485][310]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2025.08.20-10.07.11:486][310]LogPlayLevel: Creating play world package: /Game/Variant_Combat/UEDPIE_0_Lvl_Combat
|
|
[2025.08.20-10.07.11:509][310]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
|
[2025.08.20-10.07.11:514][310]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 4.158 ms (total: 5.251 ms)
|
|
[2025.08.20-10.07.11:514][310]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027723s)
|
|
[2025.08.20-10.07.11:514][310]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Variant_Combat/Lvl_Combat.Lvl_Combat to /Game/Variant_Combat/UEDPIE_0_Lvl_Combat.Lvl_Combat (0.027784s)
|
|
[2025.08.20-10.07.11:535][310]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms
|
|
[2025.08.20-10.07.11:541][310]LogChaosDD: Creating Chaos Debug Draw Scene for world Lvl_Combat
|
|
[2025.08.20-10.07.11:544][310]LogWorldPartition: ULevel::OnLevelLoaded(Lvl_Combat)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
|
[2025.08.20-10.07.11:544][310]LogWorldPartition: Display: WorldPartition initialize started...
|
|
[2025.08.20-10.07.11:544][310]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Variant_Combat/UEDPIE_0_Lvl_Combat.Lvl_Combat, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
|
[2025.08.20-10.07.11:544][310]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
|
[2025.08.20-10.07.11:550][310]LogWorldPartition: Display: WorldPartition initialize took 5.658 ms (total: 1.37 sec)
|
|
[2025.08.20-10.07.11:550][310]LogPlayLevel: PIE: World Init took: (0.008530s)
|
|
[2025.08.20-10.07.11:552][310]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
|
|
[2025.08.20-10.07.11:552][310]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2025.08.20-10.07.11:552][310]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2025.08.20-10.07.11:552][310]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2025.08.20-10.07.11:552][310]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2025.08.20-10.07.11:552][310]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2025.08.20-10.07.11:552][310]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2025.08.20-10.07.11:552][310]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2025.08.20-10.07.11:552][310]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2025.08.20-10.07.11:552][310]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2025.08.20-10.07.11:552][310]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2025.08.20-10.07.11:552][310]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2025.08.20-10.07.11:555][310]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2025.08.20-10.07.11:621][310]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Anker SoundCore)
|
|
[2025.08.20-10.07.11:622][310]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2025.08.20-10.07.11:622][310]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2025.08.20-10.07.11:622][310]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2025.08.20-10.07.11:623][310]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
|
|
[2025.08.20-10.07.11:623][310]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
|
|
[2025.08.20-10.07.11:627][310]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
|
|
[2025.08.20-10.07.11:627][310]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
|
|
[2025.08.20-10.07.11:627][310]LogInit: FAudioDevice initialized with ID 3.
|
|
[2025.08.20-10.07.11:627][310]LogAudio: Display: Audio Device (ID: 3) registered with world 'Lvl_Combat'.
|
|
[2025.08.20-10.07.11:627][310]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
|
|
[2025.08.20-10.07.11:634][310]LogLoad: Game class is 'BP_CombatGameMode_C'
|
|
[2025.08.20-10.07.11:643][310]LogWorld: Bringing World /Game/Variant_Combat/UEDPIE_0_Lvl_Combat.Lvl_Combat up for play (max tick rate 0) at 2025.08.20-11.07.11
|
|
[2025.08.20-10.07.11:643][310]LogWorld: Bringing up level for play took: 0.009530
|
|
[2025.08.20-10.07.11:647][310]LogOnline: OSS: Created online subsystem instance for: :Context_5
|
|
[2025.08.20-10.07.11:663][310]PIE: Server logged in
|
|
[2025.08.20-10.07.11:667][310]PIE: Play in editor total start time 0.189 seconds.
|
|
[2025.08.20-10.07.11:755][311]LogRenderer: Recreating Persistent SBTs due to initializer changes:
|
|
NumShaderSlotsPerGeometrySegment changed: current: 1 - new: 2
|
|
NumGeometrySegments changed: current: 0 - new: 512
|
|
[2025.08.20-10.07.13:762][405]LogNiagara: Compiling System NiagaraSystem /Game/Variant_Combat/VFX/NS_Damage.NS_Damage took 0.304568 sec (time since issued).
|
|
[2025.08.20-10.07.44:528][635]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.08.20-10.07.44:528][635]LogWorld: BeginTearingDown for /Game/Variant_Combat/UEDPIE_0_Lvl_Combat
|
|
[2025.08.20-10.07.44:528][635]LogCrowdFollowing: Warning: Unable to find RecastNavMesh instance while trying to create UCrowdManager instance
|
|
[2025.08.20-10.07.44:529][635]LogWorld: UWorld::CleanupWorld for Lvl_Combat, bSessionEnded=true, bCleanupResources=true
|
|
[2025.08.20-10.07.44:532][635]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.08.20-10.07.44:532][635]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Variant_Combat/UEDPIE_0_Lvl_Combat.Lvl_Combat
|
|
[2025.08.20-10.07.44:534][635]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2025.08.20-10.07.44:541][635]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.08.20-10.07.44:566][635]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.08.20-10.07.44:566][635]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
|
|
[2025.08.20-10.07.44:566][635]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3, StreamState=4
|
|
[2025.08.20-10.07.44:570][635]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3, StreamState=2
|
|
[2025.08.20-10.07.44:583][635]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms
|
|
[2025.08.20-10.07.44:632][636]LogPlayLevel: Display: Destroying online subsystem :Context_5
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: ================================================
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: Total job queries 7,249, among them cache hits 2,233 (30.80%), DDC hits 4,720 (65.11%), Duplicates 245 (3.38%)
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: Tracking 4,771 distinct input hashes that result in 4,045 distinct outputs (84.78%)
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: RAM used: 71.31 MiB of 1.60 GiB budget. Usage: 4.35%
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: === Shader Compilation stats ===
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: Shaders Compiled: 51
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: Jobs assigned 51, completed 51 (100%)
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: Average time worker was idle: 30.58 s
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: Time job spent in pending queue: average 0.38 s, longest 2.75 s
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: Job execution time: average 2.73 s, max 5.83 s
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: Job life time (pending + execution): average 3.11 s, max 6.07
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: Shader code size: total 742.767 KiB, numShaders 52, average 14.283 KiB, min 1.167 KiB, max 28.694 KiB
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 21.00 s
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.22%
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: Jobs were issued in 42 batches (37 local, 5 distributed), average 1.21 jobs/batch (1.00 jobs/local batch. 2.80 jobs/distributed batch)
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: Average processing rate: 2.43 jobs/sec
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: Total thread time: 70.079 s
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: Total thread preprocess time: 111.332 s
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: Percentage time preprocessing: 158.87%
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: Effective parallelization: 3.34 (times faster than compiling all shaders on one thread). Distributed compilation was used.
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 2 times, average 3.89 sec, max 4.14 sec, min 3.64 sec)
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: FLumenCardCS (compiled 2 times, average 3.14 sec, max 3.30 sec, min 2.99 sec)
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 2 times, average 1.88 sec, max 2.30 sec, min 1.46 sec)
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: FPathTracingMaterialCHS_IS (compiled 1 times, average 1.81 sec, max 1.81 sec, min 1.81 sec)
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 4 times, average 1.55 sec, max 2.18 sec, min 0.99 sec)
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: FPathTracingMaterialCHS - 31.91% of total time (compiled 17 times, average 1.32 sec, max 2.22 sec, min 0.73 sec)
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 22.01% of total time (compiled 10 times, average 1.54 sec, max 1.90 sec, min 1.30 sec)
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy - 11.10% of total time (compiled 2 times, average 3.89 sec, max 4.14 sec, min 3.64 sec)
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: FLumenCardCS - 8.98% of total time (compiled 2 times, average 3.14 sec, max 3.30 sec, min 2.99 sec)
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 8.84% of total time (compiled 4 times, average 1.55 sec, max 2.18 sec, min 0.99 sec)
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: === Material stats ===
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: Materials Cooked: 0
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: Materials Translated: 147
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: Material Total Translate Time: 0.10 s
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: Material Translation Only: 0.05 s (46%)
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (2%)
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: Material Cache Hits: 29 (20%)
|
|
[2025.08.20-10.07.48:743][733]LogShaderCompilers: Display: ================================================
|
|
[2025.08.20-10.08.31:580][725]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2025.08.20-10.08.31:589][725]LogContentBundle: [Lvl_Combat(Editor)] Generating Streaming for 0 Content Bundles.
|
|
[2025.08.20-10.08.31:589][725]LogWorldPartition: Display: GenerateStreaming for 'Lvl_Combat' started...
|
|
[2025.08.20-10.08.31:590][725]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
|
[2025.08.20-10.08.31:590][725]LogWorldPartition: Display: GenerateStreaming for 'Lvl_Combat' took 1.614 ms (total: 5.210 ms)
|
|
[2025.08.20-10.08.31:594][725]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2025.08.20-10.08.31:595][725]LogPlayLevel: Creating play world package: /Game/Variant_Combat/UEDPIE_0_Lvl_Combat
|
|
[2025.08.20-10.08.31:618][725]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
|
[2025.08.20-10.08.31:624][725]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 5.558 ms (total: 10.810 ms)
|
|
[2025.08.20-10.08.31:624][725]LogPlayLevel: PIE: StaticDuplicateObject took: (0.028941s)
|
|
[2025.08.20-10.08.31:624][725]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Variant_Combat/Lvl_Combat.Lvl_Combat to /Game/Variant_Combat/UEDPIE_0_Lvl_Combat.Lvl_Combat (0.028995s)
|
|
[2025.08.20-10.08.31:649][725]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms
|
|
[2025.08.20-10.08.31:652][725]LogChaosDD: Creating Chaos Debug Draw Scene for world Lvl_Combat
|
|
[2025.08.20-10.08.31:654][725]LogWorldPartition: ULevel::OnLevelLoaded(Lvl_Combat)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
|
[2025.08.20-10.08.31:654][725]LogWorldPartition: Display: WorldPartition initialize started...
|
|
[2025.08.20-10.08.31:654][725]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Variant_Combat/UEDPIE_0_Lvl_Combat.Lvl_Combat, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
|
[2025.08.20-10.08.31:654][725]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
|
[2025.08.20-10.08.31:658][725]LogWorldPartition: Display: WorldPartition initialize took 4.159 ms (total: 1.38 sec)
|
|
[2025.08.20-10.08.31:658][725]LogPlayLevel: PIE: World Init took: (0.006246s)
|
|
[2025.08.20-10.08.31:659][725]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
|
|
[2025.08.20-10.08.31:659][725]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2025.08.20-10.08.31:659][725]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2025.08.20-10.08.31:659][725]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2025.08.20-10.08.31:659][725]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2025.08.20-10.08.31:659][725]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2025.08.20-10.08.31:659][725]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2025.08.20-10.08.31:659][725]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2025.08.20-10.08.31:659][725]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2025.08.20-10.08.31:659][725]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2025.08.20-10.08.31:659][725]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2025.08.20-10.08.31:659][725]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2025.08.20-10.08.31:662][725]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2025.08.20-10.08.31:720][725]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Anker SoundCore)
|
|
[2025.08.20-10.08.31:721][725]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2025.08.20-10.08.31:721][725]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2025.08.20-10.08.31:721][725]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2025.08.20-10.08.31:721][725]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
|
|
[2025.08.20-10.08.31:721][725]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
|
|
[2025.08.20-10.08.31:724][725]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
|
|
[2025.08.20-10.08.31:724][725]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
|
|
[2025.08.20-10.08.31:724][725]LogInit: FAudioDevice initialized with ID 4.
|
|
[2025.08.20-10.08.31:724][725]LogAudio: Display: Audio Device (ID: 4) registered with world 'Lvl_Combat'.
|
|
[2025.08.20-10.08.31:724][725]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
|
|
[2025.08.20-10.08.31:730][725]LogLoad: Game class is 'BP_CombatGameMode_C'
|
|
[2025.08.20-10.08.31:739][725]LogWorld: Bringing World /Game/Variant_Combat/UEDPIE_0_Lvl_Combat.Lvl_Combat up for play (max tick rate 0) at 2025.08.20-11.08.31
|
|
[2025.08.20-10.08.31:740][725]LogWorld: Bringing up level for play took: 0.009045
|
|
[2025.08.20-10.08.31:743][725]LogOnline: OSS: Created online subsystem instance for: :Context_6
|
|
[2025.08.20-10.08.31:749][725]PIE: Server logged in
|
|
[2025.08.20-10.08.31:752][725]PIE: Play in editor total start time 0.163 seconds.
|
|
[2025.08.20-10.08.31:819][726]LogRenderer: Recreating Persistent SBTs due to initializer changes:
|
|
NumShaderSlotsPerGeometrySegment changed: current: 1 - new: 2
|
|
NumGeometrySegments changed: current: 0 - new: 512
|
|
[2025.08.20-10.09.54:392][556]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 311.234222
|
|
[2025.08.20-10.09.54:560][567]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.08.20-10.09.54:560][567]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 311.386688, Update Interval: 347.409271
|
|
[2025.08.20-10.10.07:678][510]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.08.20-10.10.07:678][510]LogWorld: BeginTearingDown for /Game/Variant_Combat/UEDPIE_0_Lvl_Combat
|
|
[2025.08.20-10.10.07:678][510]LogCrowdFollowing: Warning: Unable to find RecastNavMesh instance while trying to create UCrowdManager instance
|
|
[2025.08.20-10.10.07:678][510]LogWorld: UWorld::CleanupWorld for Lvl_Combat, bSessionEnded=true, bCleanupResources=true
|
|
[2025.08.20-10.10.07:681][510]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.08.20-10.10.07:681][510]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Variant_Combat/UEDPIE_0_Lvl_Combat.Lvl_Combat
|
|
[2025.08.20-10.10.07:684][510]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2025.08.20-10.10.07:689][510]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.08.20-10.10.07:710][510]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.08.20-10.10.07:711][510]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
|
|
[2025.08.20-10.10.07:711][510]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4, StreamState=4
|
|
[2025.08.20-10.10.07:714][510]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4, StreamState=2
|
|
[2025.08.20-10.10.07:726][510]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms
|
|
[2025.08.20-10.10.07:824][511]LogPlayLevel: Display: Destroying online subsystem :Context_6
|
|
[2025.08.20-10.12.46:989][922]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3
|
|
[2025.08.20-10.12.47:103][924]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4
|
|
[2025.08.20-10.12.49:985][ 72]LogAssetEditorSubsystem: Opening Asset editor for AnimMontage /Game/Variant_Combat/Anims/AM_ComboAttack.AM_ComboAttack
|
|
[2025.08.20-10.12.50:005][ 72]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_5
|
|
[2025.08.20-10.12.50:014][ 72]LogStreaming: Display: FlushAsyncLoading(711): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.08.20-10.12.50:027][ 72]LogStaticMesh: Display: Building static mesh Sphere_inversenormals (Required Memory Estimate: 1.522745 MB)...
|
|
[2025.08.20-10.12.50:038][ 72]LogStaticMesh: Built static mesh [0.02s] /Engine/EditorMeshes/AssetViewer/Sphere_inversenormals.Sphere_inversenormals
|
|
[2025.08.20-10.12.50:067][ 72]LogStaticMesh: Display: Building static mesh Floor_Mesh (Required Memory Estimate: 0.022237 MB)...
|
|
[2025.08.20-10.12.50:068][ 72]LogStaticMesh: Built static mesh [0.00s] /Engine/EditorMeshes/AssetViewer/Floor_Mesh.Floor_Mesh
|
|
[2025.08.20-10.12.50:080][ 72]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_5:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
|
|
[2025.08.20-10.12.50:718][ 72]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_6
|
|
[2025.08.20-10.12.51:185][ 72]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_7
|
|
[2025.08.20-10.12.51:265][ 72]LogSlate: Took 0.009937 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
|
|
[2025.08.20-10.12.51:354][ 72]LogSlate: Took 0.018885 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K)
|
|
[2025.08.20-10.12.51:354][ 72]LogSlate: Warning: Could not find Glyph Index 0 with codepoint U+f0e2, getting last resort font data ../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf
|
|
[2025.08.20-10.12.51:354][ 72]LogSlate: Last resort fallback font was requested. Font: '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf', Character: ' (U+f0e2)'
|
|
[2025.08.20-10.12.51:377][ 72]LogSlate: Took 0.021589 seconds to synchronously load lazily loaded font '../../../Engine/Content/SlateDebug/Fonts/LastResort.ttf' (5269K)
|
|
[2025.08.20-10.12.51:377][ 72]LogSlate: Warning: Could not find Glyph Index 0 with codepoint U+f0e2, getting last resort font data ../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf
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|
[2025.08.20-10.12.51:387][ 72]LogPSOHitching: Encountered 50 PSO creation hitches so far (30 graphics, 20 compute). 0 of them were precached.
|
|
[2025.08.20-10.12.54:937][184]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_8
|
|
[2025.08.20-10.12.56:717][243]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
|
|
[2025.08.20-10.12.56:717][243]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.08.20-10.12.56:782][243]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms
|
|
[2025.08.20-10.13.08:426][646]LogSlate: Window 'AM_ComboAttack' being destroyed
|
|
[2025.08.20-10.13.08:436][646]LogSlate: Window 'AM_ComboAttack' being destroyed
|
|
[2025.08.20-10.13.08:462][646]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
|
|
[2025.08.20-10.13.08:462][646]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.08.20-10.13.08:526][646]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
|
|
[2025.08.20-10.13.08:526][646]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.08.20-10.13.08:562][646]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: ================================================
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: Total job queries 7,263, among them cache hits 2,239 (30.83%), DDC hits 4,724 (65.04%), Duplicates 245 (3.37%)
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: Tracking 4,779 distinct input hashes that result in 4,051 distinct outputs (84.77%)
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: RAM used: 71.35 MiB of 1.60 GiB budget. Usage: 4.35%
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: === Shader Compilation stats ===
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: Shaders Compiled: 55
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: Jobs assigned 55, completed 55 (100%)
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: Average time worker was idle: 67.72 s
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: Time job spent in pending queue: average 0.35 s, longest 2.75 s
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: Job execution time: average 2.65 s, max 5.83 s
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: Job life time (pending + execution): average 3.00 s, max 6.07
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: Shader code size: total 779.142 KiB, numShaders 56, average 13.913 KiB, min 1.167 KiB, max 28.694 KiB
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 22.93 s
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.22%
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: Jobs were issued in 46 batches (41 local, 5 distributed), average 1.20 jobs/batch (1.00 jobs/local batch. 2.80 jobs/distributed batch)
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: Average processing rate: 2.40 jobs/sec
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: Total thread time: 74.772 s
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: Total thread preprocess time: 111.558 s
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: Percentage time preprocessing: 149.20%
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: Effective parallelization: 3.26 (times faster than compiling all shaders on one thread). Distributed compilation was used.
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 2 times, average 3.89 sec, max 4.14 sec, min 3.64 sec)
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: FLumenCardCS (compiled 2 times, average 3.14 sec, max 3.30 sec, min 2.99 sec)
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 2 times, average 1.88 sec, max 2.30 sec, min 1.46 sec)
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: FPathTracingMaterialCHS_IS (compiled 1 times, average 1.81 sec, max 1.81 sec, min 1.81 sec)
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 10 times, average 1.54 sec, max 1.90 sec, min 1.30 sec)
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: FPathTracingMaterialCHS - 29.91% of total time (compiled 17 times, average 1.32 sec, max 2.22 sec, min 0.73 sec)
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 20.62% of total time (compiled 10 times, average 1.54 sec, max 1.90 sec, min 1.30 sec)
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 12.31% of total time (compiled 6 times, average 1.53 sec, max 2.18 sec, min 0.99 sec)
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy - 10.41% of total time (compiled 2 times, average 3.89 sec, max 4.14 sec, min 3.64 sec)
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: FLumenCardCS - 8.41% of total time (compiled 2 times, average 3.14 sec, max 3.30 sec, min 2.99 sec)
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: === Material stats ===
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: Materials Cooked: 0
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: Materials Translated: 150
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: Material Total Translate Time: 0.11 s
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: Material Translation Only: 0.05 s (46%)
|
|
[2025.08.20-10.13.48:907][201]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (2%)
|
|
[2025.08.20-10.13.48:908][201]LogShaderCompilers: Display: Material Cache Hits: 29 (19%)
|
|
[2025.08.20-10.13.48:908][201]LogShaderCompilers: Display: ================================================
|
|
[2025.08.20-10.15.45:379][644]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 662.221313
|
|
[2025.08.20-10.15.45:566][656]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.08.20-10.15.45:566][656]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 662.393433, Update Interval: 312.902008
|
|
[2025.08.20-10.19.10:399][812]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms
|
|
[2025.08.20-10.19.10:400][812]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Variant_Combat/Lvl_Combat' took 0.027
|
|
[2025.08.20-10.19.10:405][812]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Variant_Combat/Anims/AM_ComboAttack] ([1] browsable assets)...
|
|
[2025.08.20-10.19.10:463][812]OBJ SavePackage: Rendered thumbnail for [AnimMontage /Game/Variant_Combat/Anims/AM_ComboAttack.AM_ComboAttack]
|
|
[2025.08.20-10.19.10:463][812]OBJ SavePackage: Finished generating thumbnails for package [/Game/Variant_Combat/Anims/AM_ComboAttack]
|
|
[2025.08.20-10.19.10:489][812]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Variant_Combat/Anims/AM_ComboAttack_Auto1
|
|
[2025.08.20-10.19.10:489][812]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/AM_ComboAttack_Auto10F0CB4684C1EE0E804ACFBB548B00C66.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/Autosaves/Game/Variant_Combat/Anims/AM_ComboAttack_Auto1.uasset'
|
|
[2025.08.20-10.19.10:491][812]LogFileHelpers: Auto-saving content packages took 0.086
|
|
[2025.08.20-10.21.05:663][168]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 982.507019
|
|
[2025.08.20-10.21.05:865][181]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.08.20-10.21.05:865][181]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 982.692932, Update Interval: 320.684235
|
|
[2025.08.20-10.22.39:569][345]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_9
|
|
[2025.08.20-10.22.48:932][875]LogShaderCompilers: Display: ================================================
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: Total job queries 7,273, among them cache hits 2,240 (30.80%), DDC hits 4,726 (64.98%), Duplicates 245 (3.37%)
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: Tracking 4,788 distinct input hashes that result in 4,058 distinct outputs (84.75%)
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: RAM used: 71.39 MiB of 1.60 GiB budget. Usage: 4.36%
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: === Shader Compilation stats ===
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: Shaders Compiled: 62
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: Jobs assigned 62, completed 62 (100%)
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: Average time worker was idle: 114.43 s
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: Time job spent in pending queue: average 0.32 s, longest 2.75 s
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: Job execution time: average 2.47 s, max 5.83 s
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: Job life time (pending + execution): average 2.78 s, max 6.07
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: Shader code size: total 832.454 KiB, numShaders 63, average 13.213 KiB, min 1.167 KiB, max 28.694 KiB
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 26.06 s
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.22%
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: Jobs were issued in 53 batches (48 local, 5 distributed), average 1.17 jobs/batch (1.00 jobs/local batch. 2.80 jobs/distributed batch)
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: Average processing rate: 2.38 jobs/sec
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: Total thread time: 80.785 s
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: Total thread preprocess time: 111.695 s
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: Percentage time preprocessing: 138.26%
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: Effective parallelization: 3.10 (times faster than compiling all shaders on one thread). Distributed compilation was used.
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 2 times, average 3.89 sec, max 4.14 sec, min 3.64 sec)
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: FLumenCardCS (compiled 2 times, average 3.14 sec, max 3.30 sec, min 2.99 sec)
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 2 times, average 1.88 sec, max 2.30 sec, min 1.46 sec)
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: FPathTracingMaterialCHS_IS (compiled 1 times, average 1.81 sec, max 1.81 sec, min 1.81 sec)
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 10 times, average 1.54 sec, max 1.90 sec, min 1.30 sec)
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: FPathTracingMaterialCHS - 27.68% of total time (compiled 17 times, average 1.32 sec, max 2.22 sec, min 0.73 sec)
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 19.09% of total time (compiled 10 times, average 1.54 sec, max 1.90 sec, min 1.30 sec)
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 13.30% of total time (compiled 7 times, average 1.53 sec, max 2.18 sec, min 0.99 sec)
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy - 9.63% of total time (compiled 2 times, average 3.89 sec, max 4.14 sec, min 3.64 sec)
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: FLumenCardCS - 7.79% of total time (compiled 2 times, average 3.14 sec, max 3.30 sec, min 2.99 sec)
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: === Material stats ===
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: Materials Cooked: 0
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: Materials Translated: 151
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: Material Total Translate Time: 0.11 s
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: Material Translation Only: 0.05 s (46%)
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (2%)
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: Material Cache Hits: 29 (19%)
|
|
[2025.08.20-10.22.48:933][875]LogShaderCompilers: Display: ================================================
|
|
[2025.08.20-10.23.13:255][239]LogContentBrowser: Deferred new asset file creation: MI_ThirdPersonColWay1
|
|
[2025.08.20-10.23.13:289][239]LogContentBrowser: Creating deferred item: MI_ThirdPersonColWay1
|
|
[2025.08.20-10.23.13:311][240]LogContentBrowser: Renaming the item being created (Deferred Item: MI_ThirdPersonColWay1).
|
|
[2025.08.20-10.23.19:486][664]LogContentBrowser: Attempting asset rename: MI_ThirdPersonColWay1 -> MI_ThirdPersonColWayBlue
|
|
[2025.08.20-10.23.19:490][664]LogContentBrowser: End creating deferred item MI_ThirdPersonColWay1
|
|
[2025.08.20-10.23.23:910][914]LogContentBrowser: Deferred new asset file creation: MI_ThirdPersonColWayBlue1
|
|
[2025.08.20-10.23.23:923][914]LogContentBrowser: Creating deferred item: MI_ThirdPersonColWayBlue1
|
|
[2025.08.20-10.23.23:945][915]LogContentBrowser: Renaming the item being created (Deferred Item: MI_ThirdPersonColWayBlue1).
|
|
[2025.08.20-10.23.28:081][198]LogContentBrowser: Attempting asset rename: MI_ThirdPersonColWayBlue1 -> MI_ThirdPersonColWayRed
|
|
[2025.08.20-10.23.28:082][198]LogContentBrowser: End creating deferred item MI_ThirdPersonColWayBlue1
|
|
[2025.08.20-10.23.31:856][413]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/ThirdPerson/MI_ThirdPersonColWay.MI_ThirdPersonColWay
|
|
[2025.08.20-10.23.31:881][413]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_10
|
|
[2025.08.20-10.23.34:184][486]LogSlate: Window 'MI_ThirdPersonColWay' being destroyed
|
|
[2025.08.20-10.23.34:195][486]LogSlate: Window 'MI_ThirdPersonColWay' being destroyed
|
|
[2025.08.20-10.23.34:257][486]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
|
|
[2025.08.20-10.23.34:257][486]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.08.20-10.23.34:336][486]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms
|
|
[2025.08.20-10.23.34:885][510]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/ThirdPerson/MI_ThirdPersonColWayBlue.MI_ThirdPersonColWayBlue
|
|
[2025.08.20-10.23.34:888][510]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_11
|
|
[2025.08.20-10.23.50:072][167]LogSlate: Window 'Color Picker' being destroyed
|
|
[2025.08.20-10.23.53:423][325]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2025.08.20-10.23.53:467][325]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ThirdPerson/MI_ThirdPersonColWayBlue] ([1] browsable assets)...
|
|
[2025.08.20-10.23.53:517][325]OBJ SavePackage: Rendered thumbnail for [MaterialInstanceConstant /Game/ThirdPerson/MI_ThirdPersonColWayBlue.MI_ThirdPersonColWayBlue]
|
|
[2025.08.20-10.23.53:517][325]OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPerson/MI_ThirdPersonColWayBlue]
|
|
[2025.08.20-10.23.53:517][325]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPerson/MI_ThirdPersonColWayBlue" FILE="../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/ThirdPerson/MI_ThirdPersonColWayBlue.uasset" SILENT=true
|
|
[2025.08.20-10.23.53:564][325]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms
|
|
[2025.08.20-10.23.55:512][325]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms
|
|
[2025.08.20-10.23.55:529][325]LogSavePackage: Moving output files for package: /Game/ThirdPerson/MI_ThirdPersonColWayBlue
|
|
[2025.08.20-10.23.55:529][325]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/MI_ThirdPersonColWayBlueA3BF83794F546F5F3BE06D946ED41F69.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/ThirdPerson/MI_ThirdPersonColWayBlue.uasset'
|
|
[2025.08.20-10.23.55:541][325]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.11 sec
|
|
[2025.08.20-10.23.55:615][325]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2025.08.20-10.23.55:615][325]LogContentValidation: Enabled validators:
|
|
[2025.08.20-10.23.55:615][325]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2025.08.20-10.23.55:615][325]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2025.08.20-10.23.55:615][325]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2025.08.20-10.23.55:615][325]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2025.08.20-10.23.55:615][325]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2025.08.20-10.23.55:615][325]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2025.08.20-10.23.55:616][325]AssetCheck: /Game/ThirdPerson/MI_ThirdPersonColWayBlue Validating asset
|
|
[2025.08.20-10.23.55:674][325]LogSourceControl: Display: Uncontrolled Changelist persistency file saved ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/SourceControl/UncontrolledChangelists.json
|
|
[2025.08.20-10.23.56:980][388]LogSlate: Window 'MI_ThirdPersonColWayBlue' being destroyed
|
|
[2025.08.20-10.23.56:990][388]LogSlate: Window 'MI_ThirdPersonColWayBlue' being destroyed
|
|
[2025.08.20-10.23.57:012][388]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
|
|
[2025.08.20-10.23.57:012][388]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.08.20-10.23.57:059][388]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms
|
|
[2025.08.20-10.24.00:812][592]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/ThirdPerson/MI_ThirdPersonColWayRed.MI_ThirdPersonColWayRed
|
|
[2025.08.20-10.24.00:814][592]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_12
|
|
[2025.08.20-10.24.07:955][856]LogSlate: Window 'Color Picker' being destroyed
|
|
[2025.08.20-10.24.09:226][910]LogFileHelpers: InternalPromptForCheckoutAndSave started...
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[2025.08.20-10.24.09:263][910]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ThirdPerson/MI_ThirdPersonColWayRed] ([1] browsable assets)...
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[2025.08.20-10.24.09:311][910]OBJ SavePackage: Rendered thumbnail for [MaterialInstanceConstant /Game/ThirdPerson/MI_ThirdPersonColWayRed.MI_ThirdPersonColWayRed]
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[2025.08.20-10.24.09:311][910]OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPerson/MI_ThirdPersonColWayRed]
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[2025.08.20-10.24.09:311][910]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPerson/MI_ThirdPersonColWayRed" FILE="../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/ThirdPerson/MI_ThirdPersonColWayRed.uasset" SILENT=true
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[2025.08.20-10.24.09:361][910]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms
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[2025.08.20-10.24.09:385][910]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms
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[2025.08.20-10.24.09:399][910]LogSavePackage: Moving output files for package: /Game/ThirdPerson/MI_ThirdPersonColWayRed
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[2025.08.20-10.24.09:399][910]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/MI_ThirdPersonColWayRed0B8C5D1F48DBC332329B6C967F201DEA.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/ThirdPerson/MI_ThirdPersonColWayRed.uasset'
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[2025.08.20-10.24.09:417][910]LogFileHelpers: InternalPromptForCheckoutAndSave took 191.256 ms (total: 2.30 sec)
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[2025.08.20-10.24.09:462][910]LogContentValidation: Display: Starting to validate 1 assets
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[2025.08.20-10.24.09:462][910]LogContentValidation: Enabled validators:
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[2025.08.20-10.24.09:462][910]LogContentValidation: /Script/DataValidation.EditorValidator_Material
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[2025.08.20-10.24.09:462][910]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
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[2025.08.20-10.24.09:462][910]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
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[2025.08.20-10.24.09:462][910]LogContentValidation: /Script/DataValidation.PackageFileValidator
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[2025.08.20-10.24.09:462][910]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
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[2025.08.20-10.24.09:462][910]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
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[2025.08.20-10.24.09:462][910]AssetCheck: /Game/ThirdPerson/MI_ThirdPersonColWayRed Validating asset
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[2025.08.20-10.24.09:497][910]LogSourceControl: Display: Uncontrolled Changelist persistency file saved ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/SourceControl/UncontrolledChangelists.json
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[2025.08.20-10.24.11:277][993]LogSlate: Window 'MI_ThirdPersonColWayRed' being destroyed
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[2025.08.20-10.24.11:288][993]LogSlate: Window 'MI_ThirdPersonColWayRed' being destroyed
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[2025.08.20-10.24.11:312][993]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
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[2025.08.20-10.24.11:312][993]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2025.08.20-10.24.11:355][993]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms
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[2025.08.20-10.24.14:609][179]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/ThirdPerson/MI_ThirdPersonColWayBlue.MI_ThirdPersonColWayBlue
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[2025.08.20-10.24.14:612][179]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_13
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[2025.08.20-10.24.19:280][357]LogSlate: Window 'Color Picker' being destroyed
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[2025.08.20-10.24.20:595][415]LogFileHelpers: InternalPromptForCheckoutAndSave started...
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[2025.08.20-10.24.20:624][415]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ThirdPerson/MI_ThirdPersonColWayBlue] ([1] browsable assets)...
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[2025.08.20-10.24.20:672][415]OBJ SavePackage: Rendered thumbnail for [MaterialInstanceConstant /Game/ThirdPerson/MI_ThirdPersonColWayBlue.MI_ThirdPersonColWayBlue]
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[2025.08.20-10.24.20:672][415]OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPerson/MI_ThirdPersonColWayBlue]
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[2025.08.20-10.24.20:672][415]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPerson/MI_ThirdPersonColWayBlue" FILE="../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/ThirdPerson/MI_ThirdPersonColWayBlue.uasset" SILENT=true
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[2025.08.20-10.24.20:721][415]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms
|
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[2025.08.20-10.24.20:742][415]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms
|
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[2025.08.20-10.24.20:757][415]LogSavePackage: Moving output files for package: /Game/ThirdPerson/MI_ThirdPersonColWayBlue
|
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[2025.08.20-10.24.20:757][415]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/MI_ThirdPersonColWayBlue14C39E9A4903CA01FF5DE6A0BFD4AC16.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/ThirdPerson/MI_ThirdPersonColWayBlue.uasset'
|
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[2025.08.20-10.24.20:770][415]LogFileHelpers: InternalPromptForCheckoutAndSave took 175.326 ms (total: 2.48 sec)
|
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[2025.08.20-10.24.20:813][415]LogContentValidation: Display: Starting to validate 1 assets
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[2025.08.20-10.24.20:813][415]LogContentValidation: Enabled validators:
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[2025.08.20-10.24.20:813][415]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
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[2025.08.20-10.24.20:813][415]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
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[2025.08.20-10.24.20:813][415]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
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[2025.08.20-10.24.20:813][415]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
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[2025.08.20-10.24.20:813][415]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
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[2025.08.20-10.24.20:813][415]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
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[2025.08.20-10.24.20:813][415]AssetCheck: /Game/ThirdPerson/MI_ThirdPersonColWayBlue Validating asset
|
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[2025.08.20-10.24.22:424][489]LogSlate: Window 'MI_ThirdPersonColWayBlue' being destroyed
|
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[2025.08.20-10.24.22:434][489]LogSlate: Window 'MI_ThirdPersonColWayBlue' being destroyed
|
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[2025.08.20-10.24.22:458][489]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
|
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[2025.08.20-10.24.22:458][489]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.08.20-10.24.22:500][489]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms
|
|
[2025.08.20-10.24.27:265][750]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
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[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: ================================================
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[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: === FShaderJobCache stats ===
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|
[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: Total job queries 7,343, among them cache hits 2,254 (30.70%), DDC hits 4,755 (64.76%), Duplicates 248 (3.38%)
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[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: Tracking 4,841 distinct input hashes that result in 4,093 distinct outputs (84.55%)
|
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[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: RAM used: 71.69 MiB of 1.60 GiB budget. Usage: 4.38%
|
|
[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: === Shader Compilation stats ===
|
|
[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: Shaders Compiled: 86
|
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[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: Jobs assigned 86, completed 86 (100%)
|
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[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: Average time worker was idle: 106.08 s
|
|
[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: Time job spent in pending queue: average 0.24 s, longest 2.75 s
|
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[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: Job execution time: average 2.16 s, max 5.83 s
|
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[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: Job life time (pending + execution): average 2.40 s, max 6.07
|
|
[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: Shader code size: total 1.054 MiB, numShaders 89, average 12.126 KiB, min 1.167 KiB, max 28.694 KiB
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|
[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 39.01 s
|
|
[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.22%
|
|
[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: Jobs were issued in 77 batches (72 local, 5 distributed), average 1.12 jobs/batch (1.00 jobs/local batch. 2.80 jobs/distributed batch)
|
|
[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: Average processing rate: 2.20 jobs/sec
|
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[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: Total thread time: 110.373 s
|
|
[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: Total thread preprocess time: 112.77 s
|
|
[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: Percentage time preprocessing: 102.17%
|
|
[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: Effective parallelization: 2.83 (times faster than compiling all shaders on one thread). Distributed compilation was used.
|
|
[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
|
[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 2 times, average 3.89 sec, max 4.14 sec, min 3.64 sec)
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[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: FLumenCardCS (compiled 2 times, average 3.14 sec, max 3.30 sec, min 2.99 sec)
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[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 6 times, average 2.05 sec, max 2.30 sec, min 1.46 sec)
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[2025.08.20-10.25.48:941][574]LogShaderCompilers: Display: FPathTracingMaterialCHS_IS (compiled 1 times, average 1.81 sec, max 1.81 sec, min 1.81 sec)
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[2025.08.20-10.25.48:942][574]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 10 times, average 1.54 sec, max 1.90 sec, min 1.30 sec)
|
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[2025.08.20-10.25.48:942][574]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
|
[2025.08.20-10.25.48:942][574]LogShaderCompilers: Display: FPathTracingMaterialCHS - 22.60% of total time (compiled 19 times, average 1.31 sec, max 2.22 sec, min 0.73 sec)
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|
[2025.08.20-10.25.48:942][574]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 13.97% of total time (compiled 10 times, average 1.54 sec, max 1.90 sec, min 1.30 sec)
|
|
[2025.08.20-10.25.48:942][574]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 13.77% of total time (compiled 10 times, average 1.52 sec, max 2.18 sec, min 0.99 sec)
|
|
[2025.08.20-10.25.48:942][574]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 11.48% of total time (compiled 16 times, average 0.79 sec, max 1.10 sec, min 0.47 sec)
|
|
[2025.08.20-10.25.48:942][574]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 11.12% of total time (compiled 6 times, average 2.05 sec, max 2.30 sec, min 1.46 sec)
|
|
[2025.08.20-10.25.48:942][574]LogShaderCompilers: Display: === Material stats ===
|
|
[2025.08.20-10.25.48:942][574]LogShaderCompilers: Display: Materials Cooked: 0
|
|
[2025.08.20-10.25.48:942][574]LogShaderCompilers: Display: Materials Translated: 151
|
|
[2025.08.20-10.25.48:942][574]LogShaderCompilers: Display: Material Total Translate Time: 0.11 s
|
|
[2025.08.20-10.25.48:942][574]LogShaderCompilers: Display: Material Translation Only: 0.05 s (46%)
|
|
[2025.08.20-10.25.48:942][574]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (2%)
|
|
[2025.08.20-10.25.48:942][574]LogShaderCompilers: Display: Material Cache Hits: 29 (19%)
|
|
[2025.08.20-10.25.48:942][574]LogShaderCompilers: Display: ================================================
|
|
[2025.08.20-10.26.18:270][320]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Variant_Combat/Blueprints/Interactables/BP_Combat_LavaFloor.BP_Combat_LavaFloor
|
|
[2025.08.20-10.26.18:271][320]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_14
|
|
[2025.08.20-10.26.18:357][320]LogStreaming: Display: FlushAsyncLoading(717): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.08.20-10.26.21:341][320]LogStaticMesh: Display: Building static mesh PhAT_FloorBox (Required Memory Estimate: 0.024887 MB)...
|
|
[2025.08.20-10.26.21:343][320]LogStaticMesh: Built static mesh [0.00s] /Engine/EditorMeshes/PhAT_FloorBox.PhAT_FloorBox
|
|
[2025.08.20-10.26.21:948][320]LogSlate: Took 0.009519 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
|
|
[2025.08.20-10.26.33:373][695]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Variant_Combat/Materials/M_Lava.M_Lava
|
|
[2025.08.20-10.26.33:385][695]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_15
|
|
[2025.08.20-10.26.34:082][695]MaterialEditorStats: Texture samplers: 0/16
|
|
[2025.08.20-10.26.34:082][695]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
|
|
[2025.08.20-10.26.34:082][695]MaterialEditorStats: Shader Count: 0
|
|
[2025.08.20-10.26.34:082][695]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
|
|
[2025.08.20-10.26.34:271][697]MaterialEditorStats: Base pass shader: 183 instructions
|
|
Stats: Resources Used: 4
|
|
Resource Limit: 64
|
|
Samplers Used: 1
|
|
Sampler Limit: 32
|
|
|
|
[2025.08.20-10.26.34:271][697]MaterialEditorStats: Base pass vertex shader: 148 instructions
|
|
Stats: Resources Used: 4
|
|
Resource Limit: 64
|
|
Samplers Used: 0
|
|
Sampler Limit: 32
|
|
|
|
[2025.08.20-10.26.34:271][697]MaterialEditorStats: Texture samplers: 1/16
|
|
[2025.08.20-10.26.34:271][697]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
|
|
[2025.08.20-10.26.34:271][697]MaterialEditorStats: Shader Count: 5
|
|
[2025.08.20-10.26.34:271][697]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
|
|
[2025.08.20-10.26.35:968][756]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1312.811523
|
|
[2025.08.20-10.26.36:190][764]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.08.20-10.26.36:190][764]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1313.005005, Update Interval: 333.441589
|
|
[2025.08.20-10.26.38:635][850]MaterialEditorStats: Texture samplers: 0/16
|
|
[2025.08.20-10.26.38:635][850]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
|
|
[2025.08.20-10.26.38:635][850]MaterialEditorStats: Shader Count: 0
|
|
[2025.08.20-10.26.38:635][850]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
|
|
[2025.08.20-10.26.38:695][852]MaterialEditorStats: Base pass shader: 183 instructions
|
|
Stats: Resources Used: 4
|
|
Resource Limit: 64
|
|
Samplers Used: 1
|
|
Sampler Limit: 32
|
|
|
|
[2025.08.20-10.26.38:695][852]MaterialEditorStats: Base pass vertex shader: 148 instructions
|
|
Stats: Resources Used: 4
|
|
Resource Limit: 64
|
|
Samplers Used: 0
|
|
Sampler Limit: 32
|
|
|
|
[2025.08.20-10.26.38:695][852]MaterialEditorStats: Texture samplers: 1/16
|
|
[2025.08.20-10.26.38:695][852]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
|
|
[2025.08.20-10.26.38:695][852]MaterialEditorStats: Shader Count: 5
|
|
[2025.08.20-10.26.38:695][852]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
|
|
[2025.08.20-10.26.40:739][933]MaterialEditorStats: Texture samplers: 0/16
|
|
[2025.08.20-10.26.40:739][933]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
|
|
[2025.08.20-10.26.40:739][933]MaterialEditorStats: Shader Count: 0
|
|
[2025.08.20-10.26.40:739][933]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
|
|
[2025.08.20-10.26.40:798][935]MaterialEditorStats: Base pass shader: 183 instructions
|
|
Stats: Resources Used: 4
|
|
Resource Limit: 64
|
|
Samplers Used: 1
|
|
Sampler Limit: 32
|
|
|
|
[2025.08.20-10.26.40:798][935]MaterialEditorStats: Base pass vertex shader: 148 instructions
|
|
Stats: Resources Used: 4
|
|
Resource Limit: 64
|
|
Samplers Used: 0
|
|
Sampler Limit: 32
|
|
|
|
[2025.08.20-10.26.40:799][935]MaterialEditorStats: Texture samplers: 1/16
|
|
[2025.08.20-10.26.40:799][935]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
|
|
[2025.08.20-10.26.40:799][935]MaterialEditorStats: Shader Count: 5
|
|
[2025.08.20-10.26.40:799][935]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
|
|
[2025.08.20-10.26.42:913][ 19]MaterialEditorStats: Texture samplers: 0/16
|
|
[2025.08.20-10.26.42:913][ 19]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
|
|
[2025.08.20-10.26.42:913][ 19]MaterialEditorStats: Shader Count: 0
|
|
[2025.08.20-10.26.42:913][ 19]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
|
|
[2025.08.20-10.26.42:971][ 21]MaterialEditorStats: Base pass shader: 183 instructions
|
|
Stats: Resources Used: 4
|
|
Resource Limit: 64
|
|
Samplers Used: 1
|
|
Sampler Limit: 32
|
|
|
|
[2025.08.20-10.26.42:971][ 21]MaterialEditorStats: Base pass vertex shader: 148 instructions
|
|
Stats: Resources Used: 4
|
|
Resource Limit: 64
|
|
Samplers Used: 0
|
|
Sampler Limit: 32
|
|
|
|
[2025.08.20-10.26.42:971][ 21]MaterialEditorStats: Texture samplers: 1/16
|
|
[2025.08.20-10.26.42:971][ 21]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
|
|
[2025.08.20-10.26.42:971][ 21]MaterialEditorStats: Shader Count: 5
|
|
[2025.08.20-10.26.42:971][ 21]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
|
|
[2025.08.20-10.26.44:947][ 94]LogSlate: Window 'Color Picker' being destroyed
|
|
[2025.08.20-10.26.44:964][ 94]MaterialEditorStats: Texture samplers: 0/16
|
|
[2025.08.20-10.26.44:964][ 94]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
|
|
[2025.08.20-10.26.44:964][ 94]MaterialEditorStats: Shader Count: 0
|
|
[2025.08.20-10.26.44:964][ 94]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
|
|
[2025.08.20-10.26.45:025][ 96]MaterialEditorStats: Base pass shader: 183 instructions
|
|
Stats: Resources Used: 4
|
|
Resource Limit: 64
|
|
Samplers Used: 1
|
|
Sampler Limit: 32
|
|
|
|
[2025.08.20-10.26.45:025][ 96]MaterialEditorStats: Base pass vertex shader: 148 instructions
|
|
Stats: Resources Used: 4
|
|
Resource Limit: 64
|
|
Samplers Used: 0
|
|
Sampler Limit: 32
|
|
|
|
[2025.08.20-10.26.45:025][ 96]MaterialEditorStats: Texture samplers: 1/16
|
|
[2025.08.20-10.26.45:025][ 96]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
|
|
[2025.08.20-10.26.45:025][ 96]MaterialEditorStats: Shader Count: 5
|
|
[2025.08.20-10.26.45:025][ 96]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
|
|
[2025.08.20-10.26.49:195][258]LogMaterialEditor: Applying material M_Lava
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[2025.08.20-10.26.49:400][258]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
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[2025.08.20-10.26.52:309][258]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
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[2025.08.20-10.26.52:408][258]MaterialEditorStats: Base pass shader: 183 instructions
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[2025.08.20-10.26.52:408][258]MaterialEditorStats: Base pass vertex shader: 148 instructions
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[2025.08.20-10.26.52:408][258]MaterialEditorStats: Base pass vertex shader: 291 instructions
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[2025.08.20-10.26.52:408][258]MaterialEditorStats: Nanite Compute Shader: 1016 instructions
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[2025.08.20-10.26.52:408][258]MaterialEditorStats: Texture samplers: 1/16
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[2025.08.20-10.26.52:408][258]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
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[2025.08.20-10.26.52:408][258]MaterialEditorStats: Shader Count: 26
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[2025.08.20-10.26.52:408][258]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
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[2025.08.20-10.27.04:552][701]MaterialEditorStats: Texture samplers: 0/16
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[2025.08.20-10.27.04:553][701]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
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[2025.08.20-10.27.04:553][701]MaterialEditorStats: Shader Count: 0
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[2025.08.20-10.27.04:553][701]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
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[2025.08.20-10.27.04:609][703]MaterialEditorStats: Base pass shader: 183 instructions
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[2025.08.20-10.27.04:609][703]MaterialEditorStats: Base pass vertex shader: 148 instructions
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[2025.08.20-10.27.04:609][703]MaterialEditorStats: Texture samplers: 1/16
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[2025.08.20-10.27.04:609][703]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
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[2025.08.20-10.27.04:609][703]MaterialEditorStats: Shader Count: 5
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[2025.08.20-10.27.04:609][703]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
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[2025.08.20-10.27.06:540][780]MaterialEditorStats: Texture samplers: 0/16
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[2025.08.20-10.27.06:540][780]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
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[2025.08.20-10.27.06:540][780]MaterialEditorStats: Shader Count: 0
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[2025.08.20-10.27.06:540][780]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
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[2025.08.20-10.27.06:596][782]MaterialEditorStats: Base pass shader: 183 instructions
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[2025.08.20-10.27.06:596][782]MaterialEditorStats: Base pass vertex shader: 148 instructions
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[2025.08.20-10.27.06:596][782]MaterialEditorStats: Texture samplers: 1/16
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[2025.08.20-10.27.06:596][782]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
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[2025.08.20-10.27.06:596][782]MaterialEditorStats: Shader Count: 5
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[2025.08.20-10.27.06:597][782]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
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[2025.08.20-10.27.07:380][812]MaterialEditorStats: Texture samplers: 0/16
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[2025.08.20-10.27.07:380][812]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
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[2025.08.20-10.27.07:380][812]MaterialEditorStats: Shader Count: 0
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[2025.08.20-10.27.07:380][812]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
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[2025.08.20-10.27.07:437][814]MaterialEditorStats: Base pass shader: 183 instructions
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Stats: Resources Used: 4
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[2025.08.20-10.27.07:437][814]MaterialEditorStats: Base pass vertex shader: 148 instructions
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Stats: Resources Used: 4
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[2025.08.20-10.27.07:437][814]MaterialEditorStats: Texture samplers: 1/16
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[2025.08.20-10.27.07:437][814]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
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[2025.08.20-10.27.07:437][814]MaterialEditorStats: Shader Count: 5
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[2025.08.20-10.27.07:437][814]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
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[2025.08.20-10.27.08:123][840]MaterialEditorStats: Texture samplers: 0/16
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[2025.08.20-10.27.08:124][840]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
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[2025.08.20-10.27.08:124][840]MaterialEditorStats: Shader Count: 0
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[2025.08.20-10.27.08:124][840]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
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[2025.08.20-10.27.08:183][842]MaterialEditorStats: Base pass shader: 183 instructions
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Stats: Resources Used: 4
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Resource Limit: 64
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[2025.08.20-10.27.08:183][842]MaterialEditorStats: Base pass vertex shader: 148 instructions
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Stats: Resources Used: 4
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Resource Limit: 64
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Samplers Used: 0
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Sampler Limit: 32
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[2025.08.20-10.27.08:183][842]MaterialEditorStats: Texture samplers: 1/16
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[2025.08.20-10.27.08:183][842]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
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[2025.08.20-10.27.08:183][842]MaterialEditorStats: Shader Count: 5
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[2025.08.20-10.27.08:183][842]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
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[2025.08.20-10.27.09:034][875]MaterialEditorStats: Texture samplers: 0/16
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[2025.08.20-10.27.09:034][875]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
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[2025.08.20-10.27.09:034][875]MaterialEditorStats: Shader Count: 0
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[2025.08.20-10.27.09:034][875]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
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[2025.08.20-10.27.09:092][877]MaterialEditorStats: Base pass shader: 183 instructions
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Resource Limit: 64
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[2025.08.20-10.27.09:092][877]MaterialEditorStats: Base pass vertex shader: 148 instructions
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Stats: Resources Used: 4
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[2025.08.20-10.27.09:092][877]MaterialEditorStats: Texture samplers: 1/16
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[2025.08.20-10.27.09:092][877]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
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[2025.08.20-10.27.09:092][877]MaterialEditorStats: Shader Count: 5
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[2025.08.20-10.27.09:092][877]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
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[2025.08.20-10.27.10:143][918]MaterialEditorStats: Texture samplers: 0/16
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[2025.08.20-10.27.10:143][918]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
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[2025.08.20-10.27.10:143][918]MaterialEditorStats: Shader Count: 0
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[2025.08.20-10.27.10:143][918]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
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[2025.08.20-10.27.10:202][920]MaterialEditorStats: Base pass shader: 183 instructions
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Stats: Resources Used: 4
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Resource Limit: 64
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Samplers Used: 1
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Sampler Limit: 32
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[2025.08.20-10.27.10:202][920]MaterialEditorStats: Base pass vertex shader: 148 instructions
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Stats: Resources Used: 4
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Resource Limit: 64
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Samplers Used: 0
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Sampler Limit: 32
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[2025.08.20-10.27.10:202][920]MaterialEditorStats: Texture samplers: 1/16
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[2025.08.20-10.27.10:202][920]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
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[2025.08.20-10.27.10:202][920]MaterialEditorStats: Shader Count: 5
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[2025.08.20-10.27.10:202][920]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
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[2025.08.20-10.27.11:430][968]MaterialEditorStats: Texture samplers: 0/16
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[2025.08.20-10.27.11:430][968]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
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[2025.08.20-10.27.11:430][968]MaterialEditorStats: Shader Count: 0
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[2025.08.20-10.27.11:430][968]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
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[2025.08.20-10.27.11:490][970]MaterialEditorStats: Base pass shader: 183 instructions
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Stats: Resources Used: 4
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Resource Limit: 64
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Samplers Used: 1
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Sampler Limit: 32
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[2025.08.20-10.27.11:490][970]MaterialEditorStats: Base pass vertex shader: 148 instructions
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Stats: Resources Used: 4
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Resource Limit: 64
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Samplers Used: 0
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Sampler Limit: 32
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[2025.08.20-10.27.11:490][970]MaterialEditorStats: Texture samplers: 1/16
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[2025.08.20-10.27.11:490][970]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
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[2025.08.20-10.27.11:490][970]MaterialEditorStats: Shader Count: 5
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[2025.08.20-10.27.11:490][970]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
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[2025.08.20-10.27.12:463][ 8]MaterialEditorStats: Texture samplers: 0/16
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[2025.08.20-10.27.12:463][ 8]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
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[2025.08.20-10.27.12:463][ 8]MaterialEditorStats: Shader Count: 0
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[2025.08.20-10.27.12:463][ 8]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
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[2025.08.20-10.27.12:521][ 10]MaterialEditorStats: Base pass shader: 183 instructions
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Stats: Resources Used: 4
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Resource Limit: 64
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Samplers Used: 1
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Sampler Limit: 32
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[2025.08.20-10.27.12:521][ 10]MaterialEditorStats: Base pass vertex shader: 148 instructions
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Stats: Resources Used: 4
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Resource Limit: 64
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Samplers Used: 0
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Sampler Limit: 32
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[2025.08.20-10.27.12:521][ 10]MaterialEditorStats: Texture samplers: 1/16
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[2025.08.20-10.27.12:521][ 10]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
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[2025.08.20-10.27.12:521][ 10]MaterialEditorStats: Shader Count: 5
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[2025.08.20-10.27.12:521][ 10]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
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[2025.08.20-10.27.13:105][ 32]MaterialEditorStats: Texture samplers: 0/16
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[2025.08.20-10.27.13:105][ 32]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
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[2025.08.20-10.27.13:105][ 32]MaterialEditorStats: Shader Count: 0
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[2025.08.20-10.27.13:105][ 32]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
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[2025.08.20-10.27.13:164][ 34]MaterialEditorStats: Base pass shader: 183 instructions
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Stats: Resources Used: 4
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Resource Limit: 64
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Samplers Used: 1
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Sampler Limit: 32
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[2025.08.20-10.27.13:164][ 34]MaterialEditorStats: Base pass vertex shader: 148 instructions
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Stats: Resources Used: 4
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Resource Limit: 64
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Samplers Used: 0
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Sampler Limit: 32
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[2025.08.20-10.27.13:164][ 34]MaterialEditorStats: Texture samplers: 1/16
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[2025.08.20-10.27.13:164][ 34]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
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[2025.08.20-10.27.13:164][ 34]MaterialEditorStats: Shader Count: 5
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[2025.08.20-10.27.13:164][ 34]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
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[2025.08.20-10.27.14:132][ 71]LogSlate: Window 'Color Picker' being destroyed
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[2025.08.20-10.27.14:147][ 71]MaterialEditorStats: Texture samplers: 0/16
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[2025.08.20-10.27.14:147][ 71]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
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[2025.08.20-10.27.14:147][ 71]MaterialEditorStats: Shader Count: 0
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[2025.08.20-10.27.14:147][ 71]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
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[2025.08.20-10.27.14:205][ 73]MaterialEditorStats: Base pass shader: 183 instructions
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Stats: Resources Used: 4
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Resource Limit: 64
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Samplers Used: 1
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Sampler Limit: 32
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[2025.08.20-10.27.14:205][ 73]MaterialEditorStats: Base pass vertex shader: 148 instructions
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Stats: Resources Used: 4
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Resource Limit: 64
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Samplers Used: 0
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Sampler Limit: 32
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[2025.08.20-10.27.14:205][ 73]MaterialEditorStats: Texture samplers: 1/16
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[2025.08.20-10.27.14:205][ 73]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
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[2025.08.20-10.27.14:205][ 73]MaterialEditorStats: Shader Count: 5
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[2025.08.20-10.27.14:205][ 73]MaterialEditorStats: Preshaders: 6 (7 param fetches, 14 ops)
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[2025.08.20-10.27.21:207][201]LogSlate: Window 'Message' being destroyed
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[2025.08.20-10.27.21:216][201]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
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/Game/Variant_Combat/Materials/M_Lava.M_Lava
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(Selecting 'No' will cause all changes to be lost!)
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[2025.08.20-10.27.21:368][201]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms
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[2025.08.20-10.27.21:560][201]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms
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[2025.08.20-10.27.21:618][201]LogSlate: Window 'M_Lava' being destroyed
|
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[2025.08.20-10.27.21:621][201]LogSlate: Window 'M_Lava' being destroyed
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[2025.08.20-10.27.21:628][201]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
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[2025.08.20-10.27.21:628][201]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2025.08.20-10.27.21:717][201]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
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[2025.08.20-10.27.21:718][201]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2025.08.20-10.27.21:787][201]LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms
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[2025.08.20-10.27.28:029][541]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Variant_Combat/Blueprints/Interactables/BP_Combat_DamageableBox.BP_Combat_DamageableBox
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[2025.08.20-10.27.28:030][541]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_16
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[2025.08.20-10.27.42:351][966]LogFileHelpers: InternalPromptForCheckoutAndSave started...
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[2025.08.20-10.27.42:390][966]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Variant_Combat/Blueprints/Interactables/BP_Combat_DamageableBox] ([2] browsable assets)...
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[2025.08.20-10.27.42:390][966]OBJ SavePackage: Finished generating thumbnails for package [/Game/Variant_Combat/Blueprints/Interactables/BP_Combat_DamageableBox]
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[2025.08.20-10.27.42:428][966]LogSavePackage: Moving output files for package: /Game/Variant_Combat/Blueprints/Interactables/BP_Combat_DamageableBox
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[2025.08.20-10.27.42:429][966]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/BP_Combat_DamageableBox983E011F40AA629E9C7577880BFDF7F6.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/Variant_Combat/Blueprints/Interactables/BP_Combat_DamageableBox.uasset'
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[2025.08.20-10.27.42:443][966]LogFileHelpers: InternalPromptForCheckoutAndSave took 92.291 ms (total: 2.57 sec)
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[2025.08.20-10.27.42:484][966]LogContentValidation: Display: Starting to validate 1 assets
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[2025.08.20-10.27.42:484][966]LogContentValidation: Enabled validators:
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[2025.08.20-10.27.42:484][966]LogContentValidation: /Script/DataValidation.EditorValidator_Material
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[2025.08.20-10.27.42:484][966]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
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[2025.08.20-10.27.42:484][966]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
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[2025.08.20-10.27.42:484][966]LogContentValidation: /Script/DataValidation.PackageFileValidator
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[2025.08.20-10.27.42:484][966]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
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[2025.08.20-10.27.42:484][966]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
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[2025.08.20-10.27.42:484][966]AssetCheck: /Game/Variant_Combat/Blueprints/Interactables/BP_Combat_DamageableBox Validating asset
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[2025.08.20-10.27.42:524][966]LogSourceControl: Display: Uncontrolled Changelist persistency file saved ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/SourceControl/UncontrolledChangelists.json
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[2025.08.20-10.28.13:728][700]LogFileHelpers: InternalPromptForCheckoutAndSave started...
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[2025.08.20-10.28.13:787][700]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Variant_Combat/Lvl_Combat/1/05/F6W8W4DN893YM2GI566EIZ
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[2025.08.20-10.28.13:787][700]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/F6W8W4DN893YM2GI566EIZ64F368084EEBD84D49FCB1B7CC8916ED.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/Variant_Combat/Lvl_Combat/1/05/F6W8W4DN893YM2GI566EIZ.uasset'
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[2025.08.20-10.28.13:800][700]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Variant_Combat/Lvl_Combat/1/QC/I20BJ3V98WLHGTVOPUE3TL
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[2025.08.20-10.28.13:800][700]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/I20BJ3V98WLHGTVOPUE3TL1B2D7C6C4C14CE16530F56B3825C540A.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/Variant_Combat/Lvl_Combat/1/QC/I20BJ3V98WLHGTVOPUE3TL.uasset'
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[2025.08.20-10.28.13:813][700]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Variant_Combat/Lvl_Combat/2/DC/J79FNM591NCL4PRZU30JKH
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[2025.08.20-10.28.13:813][700]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/J79FNM591NCL4PRZU30JKH1D67D52C43ABBC19C86EC3B8B9A1B934.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/Variant_Combat/Lvl_Combat/2/DC/J79FNM591NCL4PRZU30JKH.uasset'
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[2025.08.20-10.28.13:826][700]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Variant_Combat/Lvl_Combat/3/DE/EG6ISGHPR9UK0TU4M6ILXJ
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[2025.08.20-10.28.13:826][700]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/EG6ISGHPR9UK0TU4M6ILXJ7B8C6146414C99ED0C9093AF0B4F7B3D.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/Variant_Combat/Lvl_Combat/3/DE/EG6ISGHPR9UK0TU4M6ILXJ.uasset'
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[2025.08.20-10.28.13:838][700]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Variant_Combat/Lvl_Combat/4/2G/4AWBEWEWJUNQ9436Q44MM8
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[2025.08.20-10.28.13:838][700]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/4AWBEWEWJUNQ9436Q44MM87144F7DD43DDD0B1BE6F89A771105650.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/Variant_Combat/Lvl_Combat/4/2G/4AWBEWEWJUNQ9436Q44MM8.uasset'
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[2025.08.20-10.28.13:850][700]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Variant_Combat/Lvl_Combat/4/9S/CN0ENC7UB9EH44A15Z9DS5
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[2025.08.20-10.28.13:851][700]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/CN0ENC7UB9EH44A15Z9DS5846EC46C4A0E58EFAD6ACDA2B1A212CE.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/Variant_Combat/Lvl_Combat/4/9S/CN0ENC7UB9EH44A15Z9DS5.uasset'
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[2025.08.20-10.28.13:864][700]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Variant_Combat/Lvl_Combat/5/B7/C4HUJNJJBL0Y0DBF5HV1PH
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[2025.08.20-10.28.13:864][700]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/C4HUJNJJBL0Y0DBF5HV1PH516CF5A04F669E80123917BBC3DF4B0C.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/Variant_Combat/Lvl_Combat/5/B7/C4HUJNJJBL0Y0DBF5HV1PH.uasset'
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[2025.08.20-10.28.13:876][700]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Variant_Combat/Lvl_Combat/9/WD/1RTVDV9K0CECLS8KGYNIWK
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[2025.08.20-10.28.13:877][700]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/1RTVDV9K0CECLS8KGYNIWK19B273F145E654895373949A96E435F7.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/Variant_Combat/Lvl_Combat/9/WD/1RTVDV9K0CECLS8KGYNIWK.uasset'
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[2025.08.20-10.28.13:889][700]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Variant_Combat/Lvl_Combat/B/NJ/5Y1VQUNTF8AFC4KPGYNOPY
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[2025.08.20-10.28.13:889][700]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/5Y1VQUNTF8AFC4KPGYNOPYE23AD67F48C0B8CA0A379DA118A77E5A.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/Variant_Combat/Lvl_Combat/B/NJ/5Y1VQUNTF8AFC4KPGYNOPY.uasset'
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[2025.08.20-10.28.13:900][700]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Variant_Combat/Lvl_Combat/C/52/L0UWST7CZ30C6XW4U9WDUN
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[2025.08.20-10.28.13:900][700]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/L0UWST7CZ30C6XW4U9WDUN63A9C69A41793AFF4FDE858B75965685.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/Variant_Combat/Lvl_Combat/C/52/L0UWST7CZ30C6XW4U9WDUN.uasset'
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[2025.08.20-10.28.13:913][700]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Variant_Combat/Lvl_Combat/C/R9/L3U9JKOV9CIMSF7EVCJIZH
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[2025.08.20-10.28.13:914][700]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/L3U9JKOV9CIMSF7EVCJIZH3EA333F14CDF6B4A1B86BE873DCC427D.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/Variant_Combat/Lvl_Combat/C/R9/L3U9JKOV9CIMSF7EVCJIZH.uasset'
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[2025.08.20-10.28.13:926][700]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Variant_Combat/Lvl_Combat/C/WL/P9Y29NLS25OX7A4GU66A6A
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[2025.08.20-10.28.13:927][700]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/P9Y29NLS25OX7A4GU66A6A6028D5084E7C3F142A495B8368C98ED9.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/Variant_Combat/Lvl_Combat/C/WL/P9Y29NLS25OX7A4GU66A6A.uasset'
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[2025.08.20-10.28.13:938][700]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Variant_Combat/Lvl_Combat/D/75/S72Z416K7C5SQ26QAZYHIC
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[2025.08.20-10.28.13:939][700]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/S72Z416K7C5SQ26QAZYHIC9CE02D744F92579F976234BF66D36EF0.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/Variant_Combat/Lvl_Combat/D/75/S72Z416K7C5SQ26QAZYHIC.uasset'
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[2025.08.20-10.28.13:950][700]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Variant_Combat/Lvl_Combat/D/HO/Q7VLQKYJ4DW71TLI4ASSAV
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[2025.08.20-10.28.13:951][700]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/Q7VLQKYJ4DW71TLI4ASSAV97DC419041E74A7DC3ED04A4E3705AAA.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/Variant_Combat/Lvl_Combat/D/HO/Q7VLQKYJ4DW71TLI4ASSAV.uasset'
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[2025.08.20-10.28.13:964][700]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Variant_Combat/Lvl_Combat/D/O0/ICNATY20XOMXIO9PWTLC46
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[2025.08.20-10.28.13:964][700]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/ICNATY20XOMXIO9PWTLC4606FC5CFF4BD778D78EB4CDACD6345A8E.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/Variant_Combat/Lvl_Combat/D/O0/ICNATY20XOMXIO9PWTLC46.uasset'
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[2025.08.20-10.28.13:976][700]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Variant_Combat/Lvl_Combat/E/27/GZJOI0Z35GOANSWBGT9QY9
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[2025.08.20-10.28.13:976][700]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/GZJOI0Z35GOANSWBGT9QY9A936989E4006E124B47E508556B2757F.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/Variant_Combat/Lvl_Combat/E/27/GZJOI0Z35GOANSWBGT9QY9.uasset'
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[2025.08.20-10.28.13:992][700]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Variant_Combat/Lvl_Combat/E/Y5/G83AFQCGFHSD24L1L4S5WO
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[2025.08.20-10.28.13:993][700]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/G83AFQCGFHSD24L1L4S5WO2D95671D4B0C9046B5F9669ADF4B74D8.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/Variant_Combat/Lvl_Combat/E/Y5/G83AFQCGFHSD24L1L4S5WO.uasset'
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[2025.08.20-10.28.14:008][700]LogFileHelpers: InternalPromptForCheckoutAndSave took 279.680 ms (total: 2.85 sec)
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[2025.08.20-10.28.14:055][700]LogContentValidation: Display: Starting to validate 17 assets
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[2025.08.20-10.28.14:055][700]LogContentValidation: Enabled validators:
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[2025.08.20-10.28.14:055][700]LogContentValidation: /Script/DataValidation.EditorValidator_Material
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[2025.08.20-10.28.14:055][700]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
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[2025.08.20-10.28.14:056][700]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
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[2025.08.20-10.28.14:056][700]LogContentValidation: /Script/DataValidation.PackageFileValidator
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[2025.08.20-10.28.14:056][700]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
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[2025.08.20-10.28.14:056][700]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
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[2025.08.20-10.28.14:056][700]AssetCheck: /Game/Variant_Combat/Lvl_Combat Validating asset
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[2025.08.20-10.28.14:080][700]LogSourceControl: Display: Uncontrolled Changelist persistency file saved ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/SourceControl/UncontrolledChangelists.json
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[2025.08.20-10.28.14:728][743]LogDebuggerCommands: Repeating last play command: Selected Viewport
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[2025.08.20-10.28.14:738][743]LogContentBundle: [Lvl_Combat(Editor)] Generating Streaming for 0 Content Bundles.
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[2025.08.20-10.28.14:738][743]LogWorldPartition: Display: GenerateStreaming for 'Lvl_Combat' started...
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[2025.08.20-10.28.14:739][743]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
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[2025.08.20-10.28.14:740][743]LogWorldPartition: Display: GenerateStreaming for 'Lvl_Combat' took 1.771 ms (total: 6.982 ms)
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[2025.08.20-10.28.14:744][743]LogPlayLevel: PlayLevel: No blueprints needed recompiling
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[2025.08.20-10.28.14:745][743]LogPlayLevel: Creating play world package: /Game/Variant_Combat/UEDPIE_0_Lvl_Combat
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[2025.08.20-10.28.14:768][743]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
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[2025.08.20-10.28.14:772][743]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 3.938 ms (total: 14.749 ms)
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[2025.08.20-10.28.14:772][743]LogPlayLevel: PIE: StaticDuplicateObject took: (0.028066s)
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[2025.08.20-10.28.14:772][743]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Variant_Combat/Lvl_Combat.Lvl_Combat to /Game/Variant_Combat/UEDPIE_0_Lvl_Combat.Lvl_Combat (0.028118s)
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[2025.08.20-10.28.14:822][743]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms
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[2025.08.20-10.28.14:826][743]LogChaosDD: Creating Chaos Debug Draw Scene for world Lvl_Combat
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[2025.08.20-10.28.14:828][743]LogWorldPartition: ULevel::OnLevelLoaded(Lvl_Combat)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
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[2025.08.20-10.28.14:828][743]LogWorldPartition: Display: WorldPartition initialize started...
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[2025.08.20-10.28.14:828][743]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Variant_Combat/UEDPIE_0_Lvl_Combat.Lvl_Combat, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
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[2025.08.20-10.28.14:828][743]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
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[2025.08.20-10.28.14:833][743]LogWorldPartition: Display: WorldPartition initialize took 4.297 ms (total: 1.38 sec)
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[2025.08.20-10.28.14:833][743]LogPlayLevel: PIE: World Init took: (0.006970s)
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[2025.08.20-10.28.14:834][743]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
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[2025.08.20-10.28.14:834][743]LogAudioMixer: Display: Audio Mixer Platform Settings:
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[2025.08.20-10.28.14:834][743]LogAudioMixer: Display: Sample Rate: 48000
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[2025.08.20-10.28.14:834][743]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2025.08.20-10.28.14:834][743]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2025.08.20-10.28.14:834][743]LogAudioMixer: Display: Number of buffers to queue: 1
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[2025.08.20-10.28.14:834][743]LogAudioMixer: Display: Max Channels (voices): 32
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[2025.08.20-10.28.14:834][743]LogAudioMixer: Display: Number of Async Source Workers: 4
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[2025.08.20-10.28.14:834][743]LogAudio: Display: AudioDevice MaxSources: 32
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[2025.08.20-10.28.14:834][743]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
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[2025.08.20-10.28.14:834][743]LogAudio: Display: Audio Reverb Plugin: None (built-in).
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[2025.08.20-10.28.14:834][743]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
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[2025.08.20-10.28.14:838][743]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
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[2025.08.20-10.28.14:902][743]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Anker SoundCore)
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[2025.08.20-10.28.14:903][743]LogAudioMixer: Display: Initializing Sound Submixes...
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[2025.08.20-10.28.14:903][743]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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[2025.08.20-10.28.14:903][743]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
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[2025.08.20-10.28.14:903][743]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
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[2025.08.20-10.28.14:903][743]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
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[2025.08.20-10.28.14:907][743]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
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[2025.08.20-10.28.14:907][743]LogInit: FAudioDevice initialized with ID 5.
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[2025.08.20-10.28.14:907][743]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
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[2025.08.20-10.28.14:907][743]LogAudio: Display: Audio Device (ID: 5) registered with world 'Lvl_Combat'.
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[2025.08.20-10.28.14:907][743]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
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[2025.08.20-10.28.14:913][743]LogLoad: Game class is 'BP_CombatGameMode_C'
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[2025.08.20-10.28.14:922][743]LogWorld: Bringing World /Game/Variant_Combat/UEDPIE_0_Lvl_Combat.Lvl_Combat up for play (max tick rate 0) at 2025.08.20-11.28.14
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[2025.08.20-10.28.14:923][743]LogWorld: Bringing up level for play took: 0.009014
|
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[2025.08.20-10.28.14:926][743]LogOnline: OSS: Created online subsystem instance for: :Context_21
|
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[2025.08.20-10.28.14:932][743]PIE: Server logged in
|
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[2025.08.20-10.28.14:935][743]PIE: Play in editor total start time 0.197 seconds.
|
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[2025.08.20-10.28.15:001][744]LogRenderer: Recreating Persistent SBTs due to initializer changes:
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|
NumShaderSlotsPerGeometrySegment changed: current: 1 - new: 2
|
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NumGeometrySegments changed: current: 0 - new: 512
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[2025.08.20-10.28.40:448][583]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2025.08.20-10.28.40:448][583]LogWorld: BeginTearingDown for /Game/Variant_Combat/UEDPIE_0_Lvl_Combat
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[2025.08.20-10.28.40:448][583]LogCrowdFollowing: Warning: Unable to find RecastNavMesh instance while trying to create UCrowdManager instance
|
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[2025.08.20-10.28.40:449][583]LogWorld: UWorld::CleanupWorld for Lvl_Combat, bSessionEnded=true, bCleanupResources=true
|
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[2025.08.20-10.28.40:452][583]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.08.20-10.28.40:452][583]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Variant_Combat/UEDPIE_0_Lvl_Combat.Lvl_Combat
|
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[2025.08.20-10.28.40:468][583]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2025.08.20-10.28.40:479][583]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.08.20-10.28.40:515][583]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.08.20-10.28.40:515][583]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
|
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[2025.08.20-10.28.40:515][583]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5, StreamState=4
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[2025.08.20-10.28.40:518][583]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5, StreamState=2
|
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[2025.08.20-10.28.40:532][583]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms
|
|
[2025.08.20-10.28.40:643][584]LogPlayLevel: Display: Destroying online subsystem :Context_21
|
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[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: ================================================
|
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[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: === FShaderJobCache stats ===
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[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: Total job queries 7,546, among them cache hits 2,432 (32.23%), DDC hits 4,761 (63.09%), Duplicates 252 (3.34%)
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[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: Tracking 4,862 distinct input hashes that result in 4,104 distinct outputs (84.41%)
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[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: RAM used: 71.79 MiB of 1.60 GiB budget. Usage: 4.38%
|
|
[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: === Shader Compilation stats ===
|
|
[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: Shaders Compiled: 101
|
|
[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: Jobs assigned 101, completed 101 (100%)
|
|
[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: Average time worker was idle: 133.46 s
|
|
[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: Time job spent in pending queue: average 0.24 s, longest 2.75 s
|
|
[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: Job execution time: average 2.03 s, max 5.83 s
|
|
[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: Job life time (pending + execution): average 2.27 s, max 6.07
|
|
[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: Shader code size: total 1.213 MiB, numShaders 104, average 11.945 KiB, min 1.167 KiB, max 28.694 KiB
|
|
[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 43.86 s
|
|
[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.22%
|
|
[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: Jobs were issued in 92 batches (87 local, 5 distributed), average 1.10 jobs/batch (1.00 jobs/local batch. 2.80 jobs/distributed batch)
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[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: Average processing rate: 2.30 jobs/sec
|
|
[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: Total thread time: 126.621 s
|
|
[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: Total thread preprocess time: 115.85 s
|
|
[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: Percentage time preprocessing: 91.49%
|
|
[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: Effective parallelization: 2.89 (times faster than compiling all shaders on one thread). Distributed compilation was used.
|
|
[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
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[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 2 times, average 3.89 sec, max 4.14 sec, min 3.64 sec)
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[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: FLumenCardCS (compiled 2 times, average 3.14 sec, max 3.30 sec, min 2.99 sec)
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[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicySkylight (compiled 1 times, average 2.51 sec, max 2.51 sec, min 2.51 sec)
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[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 6 times, average 2.05 sec, max 2.30 sec, min 1.46 sec)
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[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: FPathTracingMaterialCHS_IS (compiled 1 times, average 1.81 sec, max 1.81 sec, min 1.81 sec)
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[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: Top 5 shader types by total compile time:
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[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: FPathTracingMaterialCHS - 22.05% of total time (compiled 21 times, average 1.33 sec, max 2.22 sec, min 0.73 sec)
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[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 13.47% of total time (compiled 11 times, average 1.55 sec, max 2.18 sec, min 0.99 sec)
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[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 12.18% of total time (compiled 10 times, average 1.54 sec, max 1.90 sec, min 1.30 sec)
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[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 11.77% of total time (compiled 19 times, average 0.78 sec, max 1.10 sec, min 0.47 sec)
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[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 9.70% of total time (compiled 6 times, average 2.05 sec, max 2.30 sec, min 1.46 sec)
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[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: === Material stats ===
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[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: Materials Cooked: 0
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[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: Materials Translated: 187
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[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: Material Total Translate Time: 0.12 s
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[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: Material Translation Only: 0.06 s (46%)
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[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (2%)
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[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: Material Cache Hits: 29 (16%)
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[2025.08.20-10.28.48:954][ 71]LogShaderCompilers: Display: ================================================
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[2025.08.20-10.29.01:736][825]LogFileHelpers: InternalPromptForCheckoutAndSave started...
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[2025.08.20-10.29.01:793][825]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Variant_Combat/Lvl_Combat/0/6T/7MNN6LIAHBUH3LNJA8OD7O
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[2025.08.20-10.29.01:793][825]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/7MNN6LIAHBUH3LNJA8OD7O3241BEE644B606E0096AE19563E40F8E.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/Variant_Combat/Lvl_Combat/0/6T/7MNN6LIAHBUH3LNJA8OD7O.uasset'
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[2025.08.20-10.29.01:806][825]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Variant_Combat/Lvl_Combat/0/SK/591N2DAZZHFKKFOF53JES4
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[2025.08.20-10.29.01:806][825]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/591N2DAZZHFKKFOF53JES4083FDACF4276E647534C7C9C4677B963.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/Variant_Combat/Lvl_Combat/0/SK/591N2DAZZHFKKFOF53JES4.uasset'
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[2025.08.20-10.29.01:820][825]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Variant_Combat/Lvl_Combat/C/OQ/QSHJBZFA3DH4WUMPYR0F5P
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[2025.08.20-10.29.01:821][825]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/QSHJBZFA3DH4WUMPYR0F5PD4DE1861450299BD74057DA5B0C09167.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/__ExternalActors__/Variant_Combat/Lvl_Combat/C/OQ/QSHJBZFA3DH4WUMPYR0F5P.uasset'
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[2025.08.20-10.29.01:834][825]LogFileHelpers: InternalPromptForCheckoutAndSave took 98.805 ms (total: 2.95 sec)
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[2025.08.20-10.29.01:878][825]LogContentValidation: Display: Starting to validate 3 assets
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[2025.08.20-10.29.01:878][825]LogContentValidation: Enabled validators:
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[2025.08.20-10.29.01:878][825]LogContentValidation: /Script/DataValidation.EditorValidator_Material
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[2025.08.20-10.29.01:878][825]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
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[2025.08.20-10.29.01:878][825]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
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[2025.08.20-10.29.01:878][825]LogContentValidation: /Script/DataValidation.PackageFileValidator
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[2025.08.20-10.29.01:878][825]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
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[2025.08.20-10.29.01:878][825]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
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[2025.08.20-10.29.01:878][825]AssetCheck: /Game/Variant_Combat/Lvl_Combat Validating asset
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[2025.08.20-10.29.01:905][825]LogSourceControl: Display: Uncontrolled Changelist persistency file saved ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/SourceControl/UncontrolledChangelists.json
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[2025.08.20-10.29.19:095][934]LogUObjectHash: Compacting FUObjectHashTables data took 2.12ms
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[2025.08.20-10.29.20:156][934]LogSlate: Window 'Save Content' being destroyed
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[2025.08.20-10.29.20:192][934]LogFileHelpers: InternalPromptForCheckoutAndSave started...
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[2025.08.20-10.29.20:234][934]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Variant_Combat/Anims/AM_ComboAttack] ([1] browsable assets)...
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[2025.08.20-10.29.20:234][934]OBJ SavePackage: Finished generating thumbnails for package [/Game/Variant_Combat/Anims/AM_ComboAttack]
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[2025.08.20-10.29.20:234][934]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Variant_Combat/Anims/AM_ComboAttack" FILE="../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/Variant_Combat/Anims/AM_ComboAttack.uasset" SILENT=true
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[2025.08.20-10.29.20:249][934]LogSavePackage: Moving output files for package: /Game/Variant_Combat/Anims/AM_ComboAttack
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[2025.08.20-10.29.20:250][934]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/AM_ComboAttack580F57324D4BC0DEE8BC818990446E9C.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/Variant_Combat/Anims/AM_ComboAttack.uasset'
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[2025.08.20-10.29.20:251][934]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Variant_Combat/Materials/M_Lava] ([1] browsable assets)...
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[2025.08.20-10.29.20:307][934]OBJ SavePackage: Rendered thumbnail for [Material /Game/Variant_Combat/Materials/M_Lava.M_Lava]
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[2025.08.20-10.29.20:307][934]OBJ SavePackage: Finished generating thumbnails for package [/Game/Variant_Combat/Materials/M_Lava]
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[2025.08.20-10.29.20:307][934]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Variant_Combat/Materials/M_Lava" FILE="../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/Variant_Combat/Materials/M_Lava.uasset" SILENT=true
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[2025.08.20-10.29.20:322][934]LogSavePackage: Moving output files for package: /Game/Variant_Combat/Materials/M_Lava
|
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[2025.08.20-10.29.20:323][934]LogSavePackage: Moving '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/M_Lava7A45C5A540C7AFF69796E79CCFB811E9.tmp' to '../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Content/Variant_Combat/Materials/M_Lava.uasset'
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[2025.08.20-10.29.20:335][934]LogFileHelpers: InternalPromptForCheckoutAndSave took 143.637 ms (total: 3.09 sec)
|
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[2025.08.20-10.29.20:374][934]LogContentValidation: Display: Starting to validate 2 assets
|
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[2025.08.20-10.29.20:375][934]LogContentValidation: Enabled validators:
|
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[2025.08.20-10.29.20:375][934]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
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[2025.08.20-10.29.20:375][934]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
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[2025.08.20-10.29.20:375][934]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
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[2025.08.20-10.29.20:375][934]LogContentValidation: /Script/DataValidation.PackageFileValidator
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[2025.08.20-10.29.20:375][934]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
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[2025.08.20-10.29.20:375][934]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
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[2025.08.20-10.29.20:375][934]AssetCheck: /Game/Variant_Combat/Anims/AM_ComboAttack Validating asset
|
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[2025.08.20-10.29.20:375][934]AssetCheck: /Game/Variant_Combat/Materials/M_Lava Validating asset
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[2025.08.20-10.29.20:400][934]LogSourceControl: Display: Uncontrolled Changelist persistency file saved ../../../../RBI/Shards-UE-RL/UnrealProject/SOHRL/Saved/SourceControl/UncontrolledChangelists.json
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[2025.08.20-10.29.23:472][138]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms
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[2025.08.20-10.29.23:531][138]LogStall: Shutdown...
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[2025.08.20-10.29.23:531][138]LogStall: Shutdown complete.
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[2025.08.20-10.29.23:573][138]LogSlate: Window 'BP_Combat_DamageableBox' being destroyed
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[2025.08.20-10.29.23:617][138]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
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[2025.08.20-10.29.23:617][138]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2025.08.20-10.29.23:697][138]LogSlate: Window 'SOHRL - Unreal Editor' being destroyed
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[2025.08.20-10.29.23:699][138]LogWindowsTextInputMethodSystem: Activated input method: English (United Kingdom) - (Keyboard).
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[2025.08.20-10.29.23:987][138]LogUObjectHash: Compacting FUObjectHashTables data took 2.07ms
|
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[2025.08.20-10.29.24:020][138]Cmd: QUIT_EDITOR
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[2025.08.20-10.29.24:020][139]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
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[2025.08.20-10.29.24:028][139]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
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[2025.08.20-10.29.24:029][139]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
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[2025.08.20-10.29.24:029][139]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
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[2025.08.20-10.29.24:033][139]LogWorld: UWorld::CleanupWorld for Lvl_Combat, bSessionEnded=true, bCleanupResources=true
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[2025.08.20-10.29.24:033][139]LogCrowdFollowing: Warning: Unable to find RecastNavMesh instance while trying to create UCrowdManager instance
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[2025.08.20-10.29.24:033][139]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2025.08.20-10.29.24:033][139]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Variant_Combat/Lvl_Combat.Lvl_Combat
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[2025.08.20-10.29.24:046][139]LogTedsSettings: UTedsSettingsEditorSubsystem::Deinitialize
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[2025.08.20-10.29.24:047][139]LogStylusInput: Shutting down StylusInput subsystem.
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[2025.08.20-10.29.24:049][139]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
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[2025.08.20-10.29.24:059][139]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
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[2025.08.20-10.29.24:059][139]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2025.08.20-10.29.24:066][139]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
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[2025.08.20-10.29.24:066][139]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2025.08.20-10.29.24:073][139]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
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[2025.08.20-10.29.24:073][139]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2025.08.20-10.29.24:080][139]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
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[2025.08.20-10.29.24:080][139]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2025.08.20-10.29.24:086][139]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
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[2025.08.20-10.29.24:087][139]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2025.08.20-10.29.24:094][139]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
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[2025.08.20-10.29.24:094][139]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2025.08.20-10.29.24:099][139]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
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[2025.08.20-10.29.24:099][139]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2025.08.20-10.29.24:106][139]LogRuntimeTelemetry: Recording EnginePreExit events
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[2025.08.20-10.29.24:106][139]LogStudioTelemetry: Ended StudioTelemetry Session
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[2025.08.20-10.29.24:109][139]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::EndSession
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[2025.08.20-10.29.24:244][139]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
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[2025.08.20-10.29.24:244][139]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
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[2025.08.20-10.29.24:244][139]LogAudio: Display: Audio Device unregistered from world 'Lvl_Combat'.
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[2025.08.20-10.29.24:244][139]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
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[2025.08.20-10.29.24:244][139]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1, StreamState=4
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[2025.08.20-10.29.24:250][139]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1, StreamState=2
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[2025.08.20-10.29.24:282][139]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1
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[2025.08.20-10.29.24:283][139]LogAudio: Display: Audio Device Manager Shutdown
|
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[2025.08.20-10.29.24:288][139]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
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[2025.08.20-10.29.24:291][139]LogExit: Preparing to exit.
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[2025.08.20-10.29.24:340][139]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms
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[2025.08.20-10.29.24:345][139]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2025.08.20-10.29.24:346][139]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2025.08.20-10.29.24:346][139]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_null_above_selected_PY.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2025.08.20-10.29.24:346][139]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2025.08.20-10.29.24:346][139]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2025.08.20-10.29.24:346][139]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2025.08.20-10.29.24:346][139]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2025.08.20-10.29.24:346][139]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2025.08.20-10.29.24:346][139]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2025.08.20-10.29.24:346][139]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2025.08.20-10.29.24:346][139]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2025.08.20-10.29.24:346][139]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2025.08.20-10.29.24:346][139]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2025.08.20-10.29.24:346][139]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2025.08.20-10.29.24:346][139]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2025.08.20-10.29.24:346][139]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2025.08.20-10.29.24:346][139]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2025.08.20-10.29.24:346][139]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2025.08.20-10.29.24:346][139]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/set_bone_reference_pose_PY.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2025.08.20-10.29.24:346][139]LogPython: Display: Object '/ControlRig/Python/ControlRigWorkflows/workflow_fbik_import_ik_rig_PY.import_ik_rig_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2025.08.20-10.29.24:346][139]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2025.08.20-10.29.25:279][139]LogEditorDataStorage: Deinitializing
|
|
[2025.08.20-10.29.25:405][139]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
|
|
[2025.08.20-10.29.25:430][139]LogExit: Editor shut down
|
|
[2025.08.20-10.29.25:433][139]LogExit: Transaction tracking system shut down
|
|
[2025.08.20-10.29.25:741][139]LogExit: Object subsystem successfully closed.
|
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[2025.08.20-10.29.25:756][139]LogShaderCompilers: Display: Shaders left to compile 0
|
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[2025.08.20-10.29.25:833][139]LogShaderCompilers: Display: Shaders left to compile 0
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[2025.08.20-10.29.25:950][139]LogMemoryProfiler: Shutdown
|
|
[2025.08.20-10.29.25:951][139]LogNetworkingProfiler: Shutdown
|
|
[2025.08.20-10.29.25:951][139]LoadingProfiler: Shutdown
|
|
[2025.08.20-10.29.25:952][139]LogTimingProfiler: Shutdown
|
|
[2025.08.20-10.29.25:956][139]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
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[2025.08.20-10.29.25:956][139]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
|
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[2025.08.20-10.29.26:324][139]LogChaosDD: Chaos Debug Draw Shutdown
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[2025.08.20-10.29.26:325][139]RenderDocPlugin: plugin has been unloaded.
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[2025.08.20-10.29.26:363][139]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests:
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[2025.08.20-10.29.26:363][139]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B5D36C726-42E6-9455-5D8B-A58F885A731A%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.6.1-44394996%2B%2B%2BUE5%2BRelease-5.6&UserID=a585b1cf4cbfde810ac0568fcc6d1f3d%7C598099e2f9fd49b6ad4f01e378b90b2a%7C1003cb0f-4c20-420f-80b7-69b74b02ee24&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing
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[2025.08.20-10.29.26:917][139]LogEOSShared: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success]
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[2025.08.20-10.29.26:924][139]LogNFORDenoise: NFORDenoise function shutting down
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[2025.08.20-10.29.26:925][139]LogXGEController: Cleaning working directory: C:/Users/Patro/AppData/Local/Temp/UnrealXGEWorkingDir/
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[2025.08.20-10.29.26:933][139]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
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[2025.08.20-10.29.26:933][139]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
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[2025.08.20-10.29.26:933][139]LogPakFile: Destroying PakPlatformFile
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[2025.08.20-10.29.27:424][139]LogD3D12RHI: ~FD3D12DynamicRHI
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[2025.08.20-10.29.27:480][139]LogExit: Exiting.
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[2025.08.20-10.29.27:500][139]Log file closed, 08/20/25 11:29:27
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